Here’s the video of the talk I gave at State Of The Browser last year. The audio is a bit out of sync with the video.
The talk is called The Web Is Agreement. It’s ostensibly about web standards, but I used that as a jumping off point for talking about life, the universe, and everything.
I enjoyed giving this talk, but I’ve only ever given it this one time. If you know of any events where this talk would be a good fit, let me know.
- There is one web
- The web should not cause harm to society
- The web must support healthy community and debate
- The web is for all people
- Security and privacy are essential
- The web must enable freedom of expression
- The web must make it possible for people to verify the information they see
- The web must enhance individuals’ control and power
- The web must be an environmentally sustainable platform
- The web is transparent
- The web is multi-browser, multi-OS and multi-device
- People should be able to render web content as they want
Vasilis has published his magnificent thesis online. It’s quite lovely:
You can read this thesis in a logical order, which is the way that I wrote it. It starts with a few articles that explore the context of my research. It then continues with four chapters in which I describe the things I did. I end the thesis with four posts with findings, conclusions and recommendations.
And they all have.
And they are all different.
Read this talk transcript, and even if you don’t agree with everything in it today, you may end up coming back to it in the future. He’s playing the long game:
The web is the way now that we distribute information. We will need the web pages we create now to be readable in 100 years time, just as we can still read 100-year-old books.
I’ve come to believe that accessibility is not something you do for a small group of people. Accessibility is about promoting inclusion. When the product you use daily is accessible, it means that we all get to work with a greater number and a greater variety of colleagues. Accessibility benefits everyone.
The newest Gary Hustwit film is a documentary about Dieter Rams, featuring plinkity music by Brian Eno.
Rams is a design documentary, but it’s also a rumination on consumerism, materialism, and sustainability.
Taking the idea of the Clock of the Long Now and applying it to a twitterbot:
Software may not be as well suited as a finely engineered clock to operate on these sorts of geological scales, but that doesn’t mean we can’t try to put some of the 10,000 year clock’s design principles to work.
The bot will almost certainly fall foul of Twitter’s API changes long before the next tweet-chime is due, but it’s still fascinating to see the clock’s principles applied to software: longevity, maintainability, transparency, evolvability, and scalability.
Software tends to stay in operation longer than we think it will when we first wrote it, and the wearing effects of entropy within it and its ecosystem often take their toll more quickly and more destructively than we could imagine. You don’t need to be thinking on a scale of 10,000 years to make applying these principles a good idea.
This is a great piece by Alla, ostensibly about Bulb’s design principles, but it’s really about what makes for effective design principles in general. It’s packed full of great advice, like these design principles for design principles:
- Good principles are genuine
- Good principles have a point of view
- Good principles are memorable
Mozilla’s work-in-progress style guide and pattern library.
Developer happiness is only a benefit if it first does no harm to others. Even better if it genuinely amplifies benefits to those further up chain of priorities.
Do we have too many design systems?
Spoiler: the answer is “no”. There. Saved you a click.
(Not really; you should definitely click.)
A great slide deck from Alla, all about design principles. From purpose to principles to patterns.
Dave has curated a handy list of eponymous laws.
The transcript of a terrific talk by Paul, calling for a more thoughtful, questioning approach to digital design. It covers the issues I’ve raised about Booking.com’s dark patterns and a post I linked to a while back about the shifting priorities of designers working at scale.
Drawing inspiration from architectural practice, its successes and failures, I question the role of design in a world being eaten by software. When the prevailing technocratic culture permits the creation of products that undermine and exploit users, who will protect citizens within the digital spaces they now inhabit?
A remarkably practical in-depth guide to making ethical design decisions, with enjoyable diversions into the history of philosophy throughout.
I enjoyed chatting to Larry Botha on the Fixate On Code podcast—I hope you’ll enjoy hearing it.
- Fitts’s Law
- Hick’s Law
- Jakob’s Law
- Law of Prägnanz
- Law of Proximity
- Miller’s Law
- Parkinson’s Law
- Serial Position Effect
- Tesler’s Law
- Van Restorff Effect
- Murphy’s Law
- Sturgeon’s Law
Collections of design principles that you can contribute to.
The aim of the site is to help us analyse what good Design Principles are. How Design Principles are created and measured. How they develop.