Tags: prototypes

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The work I like. — Ethan Marcotte

Ethan’s been thinking about the trends he’s noticed in the work he’s doing:

  • prototypes over mockups,
  • preserving patterns at scale, and
  • thinking about a design’s layers.

On that last point…

The web’s evolution has never been charted along a straight line: it’s simultaneously getting slower and faster, with devices new and old coming online every day.

That’s why I’ve realized just how much I like designing in layers. I love looking at the design of a page, a pattern, whatever, and thinking about how it’ll change if, say, fonts aren’t available, or JavaScript doesn’t work, or if someone doesn’t see the design as you and I might, and is having the page read aloud to them.

What design sprints are good for — Cennydd Bowles

Cennydd enumerates what design sprints are good for:

  • generating momentum,
  • highlighting the scope of the design process,
  • developing the team, or
  • provoking core product issues.

And also what they’re not so good for:

  • reliable product design,
  • proposing sophisticated user research,
  • answering deep product-market fit questions, or
  • getting the green light.

Designing for new digital rights

A series of quick’n’dirty prototypes to illustrate some of the design challenges involved in handling personal data:

If we don’t start exploring what the General Data Protection Regulation means for people, the same thing that happened with the cookie law will happen again.

These new rights have the potential to improve how our digital products and services work.

Responsive IA: IA in the touchscreen era - Martin Belam at EuroIA

A really terrific piece about wireframing for responsive designs. Again, it’s all about the prototypes.