I’m not sure the particular use-case outlined here is going to apply much outside of AirBnB (just because the direction of code-to-Sketch feels inverted from most processes) but the underlying idea of treating visual design assets and code as two manifestations of the same process …that’s very powerful.
These icons-as-a-service could be really useful for making quick’n’dirty HTML prototypes.
Cennydd enumerates what design sprints are good for:
- generating momentum,
- highlighting the scope of the design process,
- developing the team, or
- provoking core product issues.
And also what they’re not so good for:
- reliable product design,
- proposing sophisticated user research,
- answering deep product-market fit questions, or
- getting the green light.
This is a clever quick’n’dirty way of prototyping iterations on an existing site using dev tools and screenshots.
Myself and Batesy spent last week in Ipswich doing an intense design sprint with Suffolk Libraries. Leon has written up process from his perspective as the client—I’ll try to get a case study up on the Clearleft website soon.
This is really great write-up; it captures the sense of organised chaos:
I can’t recommend this kind of research sprint enough. We got a report, detailed technical validation of an idea, mock ups and a plan for how to proceed, while getting staff and stakeholders involved in the project — all in the space of 5 days.
This looks like it’ll be brilliant! Nat is running a prototyping workshop the day before Responsive Day Out:
This workshop is for designers with no coding experience — if you’re an absolute beginner who wants to find out whether coding can help you with your job, this is for you!
Less wireframing, more prototyping.
Mark has put together this rather excellent prototyping tool. It’s basically the V from an MVC system. You can easily move stuff around, change data …all the good stuff you want to do quickly and easily when you’re prototyping in the browser.
A browser-based tool for creating HTML prototypes.
I like this idea: stencils for common interface elements to be used with good ol' pen and paper.
Interface elements as fridge magnets. Make prototyping fun!
Make your own 3D printer (you know, like the replicator in Star Trek) using sugar and an air pump. The results are astoundingly cool.
A great hands-on article on the benefits of playing with paper.