If a human civilization beyond Earth ever comes into being, this will be unprecedented in any historical context we might care to invoke—unprecedented in recorded history, unprecedented in human history, unprecedented in terrestrial history, and so on. There have been many human civilizations, but all of these civilizations have arisen and developed on the surface of Earth, so that a civilization that arises or develops away from the surface of Earth would be unprecedented and in this sense absolutely novel even if the institutional structure of a spacefaring civilization were the same as the institutional structure of every civilization that has existed on Earth. For this civilizational novelty, some human novelty is a prerequisite, and this human novelty will be expressed in the mythology that motivates and sustains a spacefaring civilization.
A deep dive into deep time:
Record-keeping technologies introduce an asymmetry into history. First language, then written language, then printed books, and so and so forth. Should human history extend as far into the deep future as it now extends into the deep past, the documentary evidence of past beliefs will be a daunting archive, but in an archive so vast there would be a superfluity of resources to trace the development of human mythologies in a way that we cannot now trace them in our past. We are today creating that archive by inventing the technologies that allow us to preserve an ever-greater proportion of our activities in a way that can be transmitted to our posterity.
Brad gets ranty …with good reason.
This book is a beautiful tribute to Cindy.
Several talented illustrators have come together to create a unique book about unique animals. Each contributor has a special connection to the book’s original illustrator, Cindy Li. When she was unable to complete the illustrations before passing away in 2018, many of Cindy’s talented friends offered to help finish the project.
I think you should get a copy of this book for the little animal lover in your life this Christmas.
Proceeds from the sale of this book benefit Apollo Li Harris and Orion Li Harris, two out-of-this-world kids who had an amazing mom.
This is an interesting comparison: design systems as APIs. It makes sense. A design system—like an API—is a contract. Also, an API without documentation is of little use …much like a design system without documentation.
If we want design to communicate, we need to communicate in the design process.
I might get that framed.
I moderated this panel in London last week, all about the growing field of research ops—I genuinely love moderating panels. Here, Richard recounts some of the thought nuggets I prised from the mind casings of the panelists.
I love the way that Amber is documenting her journey—I think this is so useful for others making the progression from junior to mid-level developer.
A bit of a tangent, but I love this description of reading maps:
Map reading is a complex and uniquely human skill, not at all obvious to a young child. You float out of your body and into the sky, leaving behind the point of view you’ve been accustomed to all your life. Your imagination turns squiggly blue lines and green shading into creeks, mountains, and forests seen from above. Bringing it all together in your mind’s eye, you can picture the surroundings.
The best time to make a personal website is 20 years ago. The second best time to make a personal website is now.
Chris offers some illustrated advice:
- Define the purpose of your site
- Organize your content
- Look for inspiration
- Own your own domain name
- Build your website
This’ll be good—the inside story of the marvelous Zooniverse project as told by Chris Lintott. I’m looking forward to getting my hands on a copy of this book when it comes out in a couple of months.
Jon’s ranting about Agile here, but it could equally apply to design systems:
Agile and design is like looking at a picture through a keyhole. By slicing big things into smaller things, designers must work incrementally. Its this incrementalism that can lead to what I call the ‘Frankensteining’ of a digital product or service.
I’ve shaped this timeline over five months. It might look simple, but it most definitely was not. I liken it to chipping away at a block of marble, or the slow process of evolving a painting, or constructing a poem; endless edits, questions, doubling back, doubts. It was so good to have something meaty to get stuck into, but sometimes it was awful, and many times I considered throwing it away. Overall it was challenging, fun, and worth the effort.
Simon describes the process of curating the lovely timeline on his personal homepage.
My timeline is just like me, and just like my life: unfinished, and far from perfect.
Chris describes exactly why I wrote about
But we should be extra watchful about stuff like this. If any browser goes rogue and just starts shipping stuff, web standards is over. Life for devs gets a lot harder and the web gets a lot worse. The stakes are high. And it’s not going to happen overnight, it’s going to happen with little tiny things like this. Keep that blue beanie on.
Some time ago I was going through the backlog of around 90 unread articles on Design Systems. About 80 of those were Medium articles and about 40 of those took me to either their user-hostile “you ready a lot and we like that” pop-up or their money-grabbing “you’ve read lots this month, pay us to read some more.”, it turns out that Medium only likes you reading things when you give money to do so.
Therefore I’ve started to add a little warning notice to each article that’s on Medium.
Twenty hard-won lessons from Dan from ten years of Dribbble.
We sent 50 shirts along with a card to friends and colleagues announcing Dribbble’s beta back in 2008. This first batch of members played a pivotal role in the foundation of the community and how it would develop. The shirt helped guilt them into actually checking out the site.
I think I still have my T-shirt somewhere!
1,841 instances of dark patterns on ecommerce sites, in the categories of sneaking, urgency, misdirection, social proof, scarcity, obstruction, and forced action. You can browse this overview, read the paper, or look at the raw data.
We conducted a large-scale study, analyzing ~53K product pages from ~11K shopping websites to characterize and quantify the prevalence of dark patterns.
It’s Armistice Day in the world of HTML:
WHATWG maintains the HTML and DOM Living Standards.
W3C stops independent publishing of a designated list of specifications related to HTML and DOM and instead will work to take WHATWG Review Drafts to W3C Recommendations.
It feels like the loop is finally being closed on what I wrote about in the opening chapter of HTML5 For Web Designers back in 2010.
Bullet comments, or 弹幕 (“danmu”), are text-based user reactions superimposed onto online videos: a visual commentary track to which anyone can contribute.
A fascinating article by Christina Xu on this overwhelming collaborative UI overlaid on Chinese video-sharing sites:
In the West, the Chinese internet is mostly depicted in negative terms: what websites and social platforms are blocked, what keywords are banned, what conversations and viral posts are scrubbed clean from the web overnight. This austere view is not inaccurate, but it leaves out what exactly the nearly 750 million internet users in China do get up to.
Take a look at bullet comments, and you’ll have a decent answer to that question. They represent the essence of Chinese internet culture: fast-paced and impish, playfully collaborative, thick with rapidly evolving inside jokes and memes. They are a social feature beloved by a generation known for being antisocial. And most importantly, they allow for a type of spontaneous, cumulative, and public conversation between strangers that is increasingly rare on the Chinese internet.