Seb is going to be closing out the Brighton Digital Festival with a bang.
Seb unravels all the geeky details about how your favourite retro gadgets work, including Nintendo light guns, Casio keyboards and the cathode ray tube televisions that once dominated our living rooms.
It’s going to be like Seb: The Musical …with lasers.
A lovely little native app:
The world’s most advanced camera for your mini pocket computer.
View source for added nostalgia/flashbacks.
Oh, and RTFM.
Over 700 screenshots of ZX Spectrum games, captured by Jason Scott. Some of these bring back memories.
Yaili is documenting the process of retrofitting ubuntu.com to be responsive. I’ll be avidly reading each post in this series.
I would love to have a ticker-tape machine for my tweets.
Dispatches from the disturbing town of Scarfolk, where it is permanently the 1970s:
Scarfolk is more than its famous sewage treatment works, it’s more than its high security mental facilities; it’s more than its world renowned covens; it’s more than its fine reputation which it rebuilt after a spate of grizzly serial killings…
It’s funny and creepy in equal measure. Actually, the creepiness may be the larger measure.
The not-so-new-but-hella-fun aesthetic.
The Old Aesthetic. It’s eighties-tastic!
The Old Aesthetic.
Wallow in nerd nostalgia and experience the Proustian rush of rebooting old operating systems.
What would Google+, YouTube and Facebook have looked like in 1997?
A brilliantly cool handmade iPhone case by Jane.
If you’re trying to retrofit an existing desktop-centric site for small screens, this server-side image-resizing technique might be useful but is definitely not the right tool for a content-out, small-screen-first approach.
French schoolchildren are given technological tools that are less than thirty years old and asked to describe what they do.
We need to make sure that Shaun Inman never discovers this site.
A jQuery plug-in inspired by the interaction feedback on Huffduffer, which was in turn inspired by retro games.
Asteroids implemented using HTML5's canvas.