Link tags: simpl

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Just Simply | Stop saying how simple things are in our docs

If someone’s been driven to Google something you’ve written, they’re stuck. Being stuck is, to one degree or another, upsetting and annoying. So try not to make them feel worse by telling them how straightforward they should be finding it. It gets in the way of them learning what you want them to learn.

The IndieWeb for Everyone | Max Böck

Spot-on analysis by Max:

Generally speaking: The more independence a technology gives you, the higher its barrier for adoption.

I really hope that this when smart folks start putting their skills towards making the ideas of the indie web more widely available:

I think we’re at a special moment right now. People have been fed up with social media and its various problems (surveillance capitalism, erosion of mental health, active destruction of democracy, bla bla bla) for quite a while now. But it needs a special bang to get a critical mass of users to actually pack up their stuff and move.

Simon Collison | Building with a lightness of touch

If, like me, you despair at the tech stacking and JavaScriptification of everything, shut that out and pay attention to those who understand the material of the web, its inherent resilience and efficiency. We’re lucky that principled voices still advocate for simple and inclusive methods because building with efficiency and a lightness of touch makes the work feel meaningful and, sometimes, fun.

html energy

Can you feel the energy?

Progressively Enhanced Builds - Jim Nielsen’s Blog

Rather than thinking, “how do I combine a bunch of disparate content, templates, and tooling into a functioning website?”, you might think “how do I start at a functioning website with content and then use templates and build tooling to enhance it?”

I think Jim is onto something here. The more dependencies you have in your build process, the likelier it is that over time one of them will become a single point of failure. A progressive enhancement approach to build tools means you’d still be able to launch your site (even if it’s not in its ideal state).

I want to be able to view, edit, and if need be ship a website, even if the build process fails. In essence, if the build does fail I can still take all the source files, put them on a server, and the website remains functional (however crude).

Write plain text files | Derek Sivers

If you rely on Word, Evernote or Notion, for example, then you can’t work unless you have Word, Evernote, or Notion. You are helpless without them. You are dependent.

But if you only use plain text, you can use any program on any device, forever. It gives great flexibility and peace of mind.

Software developers have stopped caring about reliability

My web browser has been perfectly competent at submitting HTML forms for the past 28 years, but for some stupid reason some asshole developer decided to reimplement all of the form semantics in JavaScript, and now I can’t pay my electricity bill without opening up the dev tools. Imagine what it’s like to not know how to do that. Imagine if you were blind.

Folks, this is not okay. Our industry is characterized by institutional recklessness and a callous lack of empathy for our users.

Don’t Feed the Thought Leaders - Earthly Blog

A great tool is not a universal tool it’s a tool well suited to a specific problem.

The more universal a solution someone claims to have to whatever software engineering problem exists, and the more confident they are that it is a fully generalized solution, the more you should question them.

Solutionism

Progressive enhancement in meatspace:

IRL progressive enhancement is quite common when you think of it. You can board planes with paper boarding cards, but also with technology like QR codes and digital wallets. You can pay for a coffee with cash, card or phone. The variety serves diverse sets of people. Just like in web development, not dismissing the baseline lets us cover use cases we didn’t know existed. It is fragile, though: some manager somewhere probably has a fantasy about replacing everything with fancy tech and fancy tech only.

Robin Rendle ・ The web is too damn complex

The modern web wouldn’t be possible without big ol’ JavaScript frameworks, but—but—much of the web today is held back because of these frameworks. There’s a lot of folks out there that think that every website must use their framework of choice even when it’s not necessary. And although those frameworks solve a great number of problems, they introduce a substantial number of trade-offs; performance issues you have to deal with, complex build processes you have to learn, and endless dependency updates that can introduce bugs.

Design as (un)ethical illusion

Many, if not all, of our world’s most wicked problems are rooted in the excessive hiding of complexity behind illusions of simplicity—the relentless shielding of messy details in favor of easy-to-use interfaces.

Seams.

But there’s always a tradeoff between complexity, truth, and control. The more details are hidden, the harder it is to understand how the system actually works. (And the harder it is to control). The map becomes less and less representative of the territory. We often trade completeness and control for simplicity. We’d rather have a map that’s easy to navigate than a map that shows us every single detail about the territory. We’d rather have a simple user interface than an infinitely flexible one that exposes a bunch of switches and settings. We don’t want to have to think too hard. We just want to get where we’re going.

Seamful and seamless design are reframed here as ethical and deceptive design:

Ethical design is like a glove. It obscures the underlying structure (i.e. your hand) but preserves some truth about its shape and how it works. Deceptive design is like a mitten. It obscures the underlying structure and also hides a lot about its shape and how it works.

The web didn’t change; you did

The problem with developing front end projects isn’t that it’s harder or more complicated, it’s that you made it harder and more complicated.

Yes! THIS!

Web development did not change. Web development grew. There are more options now, not different options.

You choose complexity. You can also choose simplicity.

How to Build Good Software

The right coding language, system architecture, or interface design will vary wildly from project to project. But there are characteristics particular to software that consistently cause traditional management practices to fail, while allowing small startups to succeed with a shoestring budget:

  • Reusing good software is easy; it is what allows you to build good things quickly;
  • Software is limited not by the amount of resources put into building it, but by how complex it can get before it breaks down; and
  • The main value in software is not the code produced, but the knowledge accumulated by the people who produced it.

Understanding these characteristics may not guarantee good outcomes, but it does help clarify why so many projects produce bad outcomes. Furthermore, these lead to some core operating principles that can dramatically improve the chances of success:

  1. Start as simple as possible;
  2. Seek out problems and iterate; and
  3. Hire the best engineers you can.

Simple Analytics - Simple, clean, and privacy-friendly analytics

Another nice alternative to Google Analytics with a focus on privacy.

What Makes CSS Hard To Master - Tim Severien

CSS is simple, but not easy.

If we, as a community, start to appreciate the complexity of writing CSS, perhaps we can ask for help instead of blaming the language when we’re confused or stuck. We might also stop looking down on CSS specialists.

Boring by default

More on battling entropy:

Ever needed to change “just a small thing” on an old page you build years ago? I recently had the pleasure and the simple task of changing some colors in CSS lead to a whole day of me wrangling with old deprecated Grunt tasks and trying to get the build task running.

The solution:

That’s why starting with HTML, CSS and JavaScript without the need to ever compile anything on your local machine is a good idea. Changing some colors on such a page would indeed only take minutes and not a whole day.

I like this mindset:

Be boring by default and enhance on the way.

Modern JS is amazing. Modern JS is trash. | Go Make Things

My name is Jeremy Keith and I endorse this message:

I love the modern JS platform (the stuff the browser does for you), and hate modern JS tooling.

Cheating Entropy with Native Web Technologies - Jim Nielsen’s Weblog

This post really highlights one of the biggest issues with the convoluted build tools used for “modern” web development. If you return to a project after any length of time, this is what awaits:

I find entropy staring me back in the face: library updates, breaking API changes, refactored mental models, and possible downright obsolescence. An incredible amount of effort will be required to make a simple change, test it, and get it live.

Always bet on HTML:

Take a moment and think about this super power: if you write vanilla HTML, CSS, and JS, all you have to do is put that code in a web browser and it runs. Edit a file, refresh the page, you’ve got a feedback cycle. As soon as you introduce tooling, as soon as you introduce an abstraction not native to the browser, you may have to invent the universe for a feedback cycle.

Maintainability matters—if not for you, then for future you.

The more I author code as it will be run by the browser the easier it will be to maintain that code over time, despite its perceived inferior developer ergonomics (remember, developer experience encompasses both the present and the future, i.e. “how simple are the ergonomics to build this now and maintain it into the future?) I don’t mind typing some extra characters now if it means I don’t have to learn/relearn, setup, configure, integrate, update, maintain, and inevitably troubleshoot a build tool or framework later.

What is happening to our digital archives?

Employing the principle of least power for better digital preservation:

New frameworks and technologies spring up to try and cope with the speed of change. More and more ways to build and release things faster and cheaper becomes the norm. And, the more this happens, the more we deviate from standards: good ol’ HTML and CSS.

Aegir.org | Canvassing

Strong same:

I’m glad I have this site to play with things, almost all web development and ‘front-end’ stuff leaves me cold these days. It’s all so process driven, so full of unnecessary complexities and dependencies, it’s as if the entire industry wants you to forget you can write HTML by hand and upload it somewhere and it’s a working website. It’s complexity for complexity’s sake, like what accountancy software companies did to the tax code: “Oh this is too complex you need to pay us lots of money to sort it out.” Annoying. I can see some resistance to it and there are still people making blogs and playing around with stuff, so hopefully the professional professionals will calm the fuck down at some point.