This orrery is really quite wonderful! Not only is it a great demonstration of what CSS can do, it’s a really accurate visualisation of the solar system.
This documentary, made entirely with archive footage, looks like it will be amazing! I really hope I get to see it in a cinema.
Crafted from a newly discovered trove of 65mm footage, and more than 11,000 hours of uncatalogued audio recordings, Apollo 11 takes us straight to the heart of NASA’s most celebrated mission—the one that first put men on the moon, and forever made Neil Armstrong and Buzz Aldrin into household names.
Aw! What about Michael Collins‽ He’s always the Ringo of the mission, even though he was the coolest dude.
The cosmonaut counterparts of the Mercury women astronauts: Zhanna Yorkina, Irina Solovyova, Tatyana Kuznetsova, Valentina Ponomareva, and Valentina Tereshkova.
Ponomareva recalled there being no envy between the women in the squad. According to her, it was a healthy spirit of competition. Everyone did their best to be number one, but also supported each other’s efforts.
One of those cosmonauts went to space: none of the women training for the Mercury missions did. There would be a shockingly gap of twenty years between the launch of Valentina Tereshkova and the launch of Sally Ride.
During the internet of 2006, consumer products let anyone edit CSS. It was a beautiful mess. As the internet grew up, consumer products stopped trusting their users, and the internet lost its soul.
The internet of 2019 is vital societal infrastructure. We depend on it to keep in touch with family, to pay for things, and so much more.
Just because it got serious doesn’t mean it can’t be fun and weird.
Side by side screenshots of websites, taken ten years apart. The whitespace situation has definitely improved. It would be interesting to compare what the overall page weights were/are though.
When is a space not a space?
Tom talks about ogham stones and unicode.
A new impressionistic documentary about Space City.
Fuck yeah, libraries!
Even more radically, your time at the library comes with absolutely no expectation that you buy anything. Or even that you transact at all. And there’s certainly no implication that your data or your rights are being surrendered in return for the services you partake in.
This rare openness and neutrality imbues libraries with a distinct sense of community, of us, of everyone having come together to fund and build and participate in this collective sharing of knowledge and space. All of that seems exceedingly rare in this increasingly commercial, exposed world of ours. In a way it’s quite amazing that the concept continues to persist at all.
And when we look at it this way, as a startlingly, almost defiantly civilized institution, it seems even more urgent that we make sure it not only continues to survive, but that it should also thrive, too.
Typography meets astronomy in 16th century books like the Astronomicum Caesareum.
It is arguably the most typographically impressive scientific manual of the sixteenth century. Owen Gingerich claimed it, “the most spectacular contribution of the book-maker’s art to sixteenth-century science.”
Okay, I think I’m going to have to get this pack of three notebooks: Mercury, Gemini, and Apollo.
I know I should remain calm and sceptical about announcements like this, but …SQUEEEE!
Pong + Pacman + Space Invaders!
A run-down of digital preservation technologies for very, very long-term storage …in space.
Another brilliant talk from Frank, this time on the (im)balance between the commercial and the cultural web.
Remember: the web is a marketplace and a commonwealth, so we have both commerce and culture; it’s just that the non-commercial bits of the web get more difficult to see in comparison to the outsized presence of the commercial web and all that caters to it.
This really resonates with me:
If commercial networks on the web measure success by reach and profit, cultural endeavors need to see their successes in terms of resonance and significance.
In this terrific essay by Marina Benjamin on the scientific and mathematical quest for ever-more dimensions, she offers this lovely insight into the mind-altering effects that the art of Giotto and Uccello must’ve had on their medieval audience:
By consciously exploring geometric principles, these painters gradually learned how to construct images of objects in three-dimensional space. In the process, they reprogrammed European minds to see space in a Euclidean fashion.
In a very literal fashion, perspectival representation was a form of virtual reality that, like today’s VR games, aimed to give viewers the illusion that they had been transported into geometrically coherent and psychologically convincing other worlds.
Off-site backups of humanity’s knowledge and culture, stored in different media (including pyramidal crystals) placed in near-Earth orbit, the moon, and Mars.
We are developing specialized next-generation devices that we call Archs™ (pronounced “Arks”), which are designed to hold and transmit large amounts of data over long periods of time in extreme environments, including outer space and on the surfaces of other planetary bodies.
Our goal is to collect and curate important data sets and to install them on Archs™ that will be delivered to as many locations as possible for safekeeping.
To increase the chances that Archs™ will be found in the future, we aim for durability and massive redundancy across a broad diversity of locations and materials – a strategy that nature itself has successfully employed.
A thoroughly enjoyable adventure game in your browser. You are the AI of a colony starship. Humanity’s future is in your hands.