Amy’s talk at Patterns Day was absolutely brilliant! Here’s an account of the day from her perspective.
The evident care Jeremy put into assembling the lineup meant an incredible mix of talks, covering the big picture stuff right down to the nitty gritty, and plenty in between.
Her observation about pre-talk nerves is spot-on:
I say all of this because it’s important for me and I think anyone who suffers with anxiety about public speaking, or in general, to recognise that having a sense of impending doom doesn’t mean that doom is actually impending.
Here’s a nice little round-up of Friday’s Patterns Day.
Just look at these fantastic pictures that Trys took (very unobstrusively) at Patterns Day—so rock’n’roll!
Stuart took copious notes during every single talk at Patterns Day—what a star!
A starter list of Fractal examples and links. You can expand it.
Mozilla’s work-in-progress style guide and pattern library.
I like the questions that the TELUS team ask about any potential components to be added to their design system:
- Is it on brand?
- Is it accessible?
- Has it been tested?
- Can it be reused?
They also have design principles.
The Gov.uk design system is looking very, very good indeed—nicely organised with plenty of usage guidelines for every component.
Guidance on using components and patterns now follow a simple, consistent format based on task-based research into what users need in order to follow and trust an approach.
I really like the way that this pattern library includes research insights to provide justification for design decisions.
Some lovely branding work for the UK Parliament, presented very nicely.
Great advice from Una on getting buy-in and ensuring the long-term success of a design system.
A design system unites product teams around a common visual language. It reduces design debt, accelerates the design process, and builds bridges between teams working in concert to bring products to life. Learn how you can create your design system and help your team improve product quality while reducing design debt.
A table of design systems, pattern libraries, style guides, or whatever we’re calling them.
Advice on building design systems:
- If you can avoid being ambiguous, please do.
- Favor common understanding over dictionary correctness.
- Make great operations a priority.
- Don’t get trapped in defining things instead of explaining things.
Susan reviews Alla’s superb book on design systems:
If you’re interested in or wanting to create a design system or improve the one you have or get buy in to take your side project at work and make it part of the normal work flow, read this book. And even better, get your colleagues to do the same, so you’ll have a shared understanding before you begin the hard work to build your own system.
Susan also published her highlights from the book. I really like that!