Test your knowledge of the original version of HTML—how many elements can you name?
A thousand likes doesn’t look much bigger than one, and this becomes important when considering the form of negativity on social media.
There is no feature for displeasure on social media, so if a person wants to express that, they must write. Complaints get wrapped in language, and language is always specific.
Ignore the clickbaity headline and have a read of Whitney Kimball’s obituaries of Friendster, MySpace, Bebo, OpenSocial, ConnectU, Tribe.net, Path, Yik Yak, Ello, Orkut, Google+, and Vine.
I’m sure your content on Facebook, Twitter, and Instagram is perfectly safe.
I don’t know how we got to a point where chatting and sharing with friends means having to pick through adverts, and agreeing to being tracked and marketed at, and risk being exposed to, or abused by, terrible people. Our conversations and holiday snaps have become darkly marketed events. You could say this is a fair exchange but it feels wrong to me. The things being exchanged are too different, a kind of category error. It’s a wonky kind of barter in which I feel powerless and used. It’s not why I came here, to the internet.
What you see really is what you get. I like this style!
I’ll be in my bunk.
This is an utterly fascinating interactive description of network effects, complete with Nicky Case style games. Play around with the parameters and suddenly you can see things “going viral”:
We can see similar things taking place in the landscape for ideas and inventions. Often the world isn’t ready for an idea, in which case it may be invented again and again without catching on. At the other extreme, the world may be fully primed for an invention (lots of latent demand), and so as soon as it’s born, it’s adopted by everyone. In-between are ideas that are invented in multiple places and spread locally, but not enough so that any individual version of the idea takes over the whole network all at once. In this latter category we find e.g. agriculture and writing, which were independently invented ~10 and ~3 times respectively.
Play around somewhere and you start to see why cities are where ideas have sex:
What I learned from the simulation above is that there are ideas and cultural practices that can take root and spread in a city that simply can’t spread out in the countryside. (Mathematically can’t.) These are the very same ideas and the very same kinds of people. It’s not that rural folks are e.g. “small-minded”; when exposed to one of these ideas, they’re exactly as likely to adopt it as someone in the city. Rather, it’s that the idea itself can’t go viral in the countryside because there aren’t as many connections along which it can spread.
This really is a wonderful web page! (and it’s licensed under a Creative Commons Zero licence)
We tend to think that if something’s a good idea, it will eventually reach everyone, and if something’s a bad idea, it will fizzle out. And while that’s certainly true at the extremes, in between are a bunch of ideas and practices that can only go viral in certain networks. I find this fascinating.
A little teaser from U.S. MIssion at the U.N. in Geneva:
This year marks the 30th Anniversary of the birth of the #WorldWideWeb. A team of #webdevelopers are working to make it possible for the public to experience the #FirstWebBrowser as it looked on #TimBernersLees’s computer @CERN…
After musing on newsletters, Craig shares how he’s feeling about Instagram and its ilk:
Instagram will only get more complex, less knowable, more algorithmic, more engagement-hungry in 2019.
I’ve found this cycle has fomented another emotion beyond distrust, one I’ve felt most acutely in 2018: Disdain? (Feels too loaded.) Disappointment? (Too moralistic.) Wariness? (Yes!) Yes — wariness over the way social networks and the publishing platforms they provide shift and shimmy beneath our feet, how the algorithms now show posts of X quality first, or then Y quality first, or how, for example, Instagram seems to randomly show you the first image of a multi-image sequence or, no wait, the second.8
I try to be deliberate, and social networks seem more and more to say: You don’t know what you want, but we do. Which, to someone who, you know, gives a shit, is pretty dang insulting.
Wariness is insidious because it breeds weariness. A person can get tired just opening an app these days. Unpredictable is the last thing a publishing platform should be but is exactly what these social networks become. Which can make them great marketing tools, but perhaps less-than-ideal for publishing.
This documentary, made entirely with archive footage, looks like it will be amazing! I really hope I get to see it in a cinema.
Crafted from a newly discovered trove of 65mm footage, and more than 11,000 hours of uncatalogued audio recordings, Apollo 11 takes us straight to the heart of NASA’s most celebrated mission—the one that first put men on the moon, and forever made Neil Armstrong and Buzz Aldrin into household names.
Aw! What about Michael Collins‽ He’s always the Ringo of the mission, even though he was the coolest dude.
Craig’s slow walk away from Instagram:
I want to have a place very far apart from that, where I can post photos on my own terms. Not have an algorithm decide which of my posts is best (have you noticed Instagram making the second photo in series appear first in the carousel?). And I don’t want to be rewarded for being anodyne, which is what these general algorithms seem to optimize for: things that are easily digestible, firmly on the scale of “fine, just fine.” It becomes a self-fulfilling prophecy, as the more boring stuff we shove into our eyeballs, the more boring our taste becomes.
Jigsaw puzzle companies tend to use the same cut patterns for multiple puzzles. This makes the pieces interchangeable, and I sometimes find that I can combine portions from two or more puzzles to make a surreal picture that the publisher never imagined. I take great pleasure in “discovering” such bizarre images lying latent, sometimes for decades, within the pieces of ordinary mass-produced puzzles.
For once, Betteridge’s law of headlines is refuted.
This is a fascinating insight into the heady days of 2005 when Yahoo was the cool company snapping up all the best products like Flickr, Upcoming, and Del.icio.us. It all goes downhill from there.
There’s no mention of the surprising coda.
No matter where I go on the Internet, I feel like I am trapped in the “feed,” held down by algorithms that are like axes trying to make bespoke shirts out of silk. And no one illustrates it better than Facebook and Twitter, two more services that should know better, but they don’t. Fake news, unintelligent information and radically dumb statements are getting more attention than what matters. The likes, retweets, re-posts are nothing more than steroids for noise. Even when you are sarcastic in your retweets or re-shares, the system has the understanding of a one-year-old monkey baby: it is a vote on popularity.
It is common to refer to universally popular social media sites like Facebook, Instagram, Snapchat, and Pinterest as “walled gardens.” But they are not gardens; they are walled industrial sites, within which users, for no financial compensation, produce data which the owners of the factories sift and then sell. Some of these factories (Twitter, Tumblr, and more recently Instagram) have transparent walls, by which I mean that you need an account to post anything but can view what has been posted on the open Web; others (Facebook, Snapchat) keep their walls mostly or wholly opaque. But they all exercise the same disciplinary control over those who create or share content on their domain.
Professor Alan Jacobs makes the case for the indie web:
We need to revivify the open Web and teach others—especially those who have never known the open Web—to learn to live extramurally: outside the walls.
What do I mean by “the open Web”? I mean the World Wide Web as created by Tim Berners-Lee and extended by later coders. The open Web is effectively a set of protocols that allows the creating, sharing, and experiencing of text, sounds, and images on any computer that is connected to the Internet and has installed on it a browser that can interpret information encoded in conformity with these protocols.
This resonated strongly with me:
To teach children how to own their own domains and make their own websites might seem a small thing. In many cases it will be a small thing. Yet it serves as a reminder that the online world does not merely exist, but is built, and built to meet the desires of certain very powerful people—but could be built differently.
A good core experience is indicative of a well-structured web page, which, in turn, is usually a good sign for SEO and for accessibility. It’s usually a well designed web page, as the designer and developer have spent time and effort thinking about what’s truly core to the experience. Progressive enhancement means more robust experiences, with fewer bugs in production and fewer individual browser quirks, because we’re letting the platform do the job rather than trying to write it all from scratch.
The latest explainer/game from Nicky Case is an absolutely brilliant interactive piece on small world networks.
In what is quite likely the greatest, most poetic showdown since the Thrilla in Manila, Brighton and Hove of the United Kingdom beat Portland of the USA by one-thousandth of a point. Portland scored 8.1631, Brighton scored 8.1632. No really. Brighton is scientifically the most hipster city in the world. Just.
Some colour palette inspiration from films.