The forbidden symmetry of Penrose tiles and quasicrystals.
Almost every technological innovation over the last 300 years has had side effects which actually increase the number of opportunities for employment. The general trend is that the easier something is to do, the more demand there is for it.
Cameron looks at the historical effects of automation and applies that to design systems. The future he sees is one of increased design democratisation and participation.
This is actually something that designers have been championing for decades – inclusive design at all levels of the company, and an increase in design thinking at all stages of product development. Now that we finally have a chance of achieving that it’s not a time to be scared. It’s a time to be celebrated.
A remarkably practical in-depth guide to making ethical design decisions, with enjoyable diversions into the history of philosophy throughout.
When I was in Porto a few weeks back, I took lots of pictures of the beautiful tiles. They reminded me of the ubiquitous repeating background images that were so popular on the early web. I was thinking about abstracting them into a collection of reusable patterns but now it looks like I’ve been beaten to it!
Surprisingly, it helps clients understand the HTML content prototype better. They now clearly see the difference and the relationship between content and design. In general it helps me explain the content-first process better and it helps them make more sense of it.
See, when I first heard about
background-repeat: round; I thought it was something to do with making things circular. But no, it’s about tiling a background image so that nothing gets cut off. The amount of tiling required is rounded to the nearest whole number.
Now I get it.
It is a sad and beautiful world.
Thanks to their work, there was a moment in history when neuroscience, psychiatry, computer science, mathematical logic, and artificial intelligence were all one thing, following an idea first glimpsed by Leibniz—that man, machine, number, and mind all use information as a universal currency. What appeared on the surface to be very different ingredients of the world—hunks of metal, lumps of gray matter, scratches of ink on a page—were profoundly interchangeable.
Literally a library of patterns: y’know, for tiling background images. Old school!
This is rather wonderful: a DevFort project for navigating interweaving strands of history, James Burke style.
Samantha does an excellent job of explaining how useful style tiles can be for visual design and iteration.
Beautiful new map tiles from Stamen for use with OpenStreetMap data. The “watercolor” tiles are particularly pretty.
Samantha put together this handy one-page site to explain Style Tiles as part of her South by Southwest presentation.
A lovely timelapse tilt-shift video of Brighton.
Samantha gives the rundown of a hands-on use of Style Tiles.
An excellent design technique from Samantha that allows you to nail down a visual vocabulary without using something as wishy-washy as a mood board or as rigid as a fully-blown comp. Brilliant!
The style tile is not a literal translation of what the website is going to be, but a starting point for the designer and the client to have a conversation and establish a common visual language.
A lovely bit of experimentation with prime numbers and multiple background images.
Aaron's lovely visualisation of Flickr's shapetiles.
Use TiltShiftMaker to easily transform your standard photos into fun tilt-shift style miniature pictures.