Link tags: tools



Utopian project kickstarter — Figma

Do you like the ideas behind Utopia? Do you use Figma?

If the answer to both those questions is “yes”, then James has made a very handy Figma community file for you:

This work-in-progress is intended as a starting point for designers to start exploring the Utopia approach, thinking about type and space in fluid scales rather than device-based breakpoints.

Reflections on Design Systems and Boundaries - Jim Nielsen’s Blog

Jim shares his thoughts on my recent post about declarative design systems. He picks up on the way I described a declarative design systems as “a predefined set of boundary conditions that can be used to generate components”:

I like this definition of a design system: a set of boundaries. It’s about saying “don’t go there” rather than “you can only go here”. This embraces the idea of constraints as the mother of invention: it opens the door to creativity while keeping things bounded.

The Case for Design Engineers - Jim Nielsen’s Blog

This is really interesting. I hadn’t thought too much about the connection between design engineering and declarative design before now, but Jim’s post makes the overlap very clear indeed.

Changing with the times · Chris Burnell

I think, with the sheer volume of functionality available to us nowadays on the front-end, it can be easy to forget how powerful and strong the functionality is that we get right off shelf with HTML. Yes, you read that right, functionality.

Contextual Spacing For Intrinsic Web Design | Modern CSS Solutions

To complement her talk at Beyond Tellerrand, Stephanie goes through some of the powerful CSS features that enable intrinsic web design. These are all great tools for the declarative design approach I was talking about:

Progressively Enhanced Builds - Jim Nielsen’s Blog

Rather than thinking, “how do I combine a bunch of disparate content, templates, and tooling into a functioning website?”, you might think “how do I start at a functioning website with content and then use templates and build tooling to enhance it?”

I think Jim is onto something here. The more dependencies you have in your build process, the likelier it is that over time one of them will become a single point of failure. A progressive enhancement approach to build tools means you’d still be able to launch your site (even if it’s not in its ideal state).

I want to be able to view, edit, and if need be ship a website, even if the build process fails. In essence, if the build does fail I can still take all the source files, put them on a server, and the website remains functional (however crude).

Be the browser’s mentor, not its micromanager. - Build Excellent Websites

This one-page site that Andy has made to illustrate his talk at All Day Hey is exactly what I was talking about with declarative design.

Give the browser some solid rules and hints, then let it make the right decisions for the people that visit it, based on their device, connection quality and capabilities. This is how they will get a genuinely great user experience, rather than a fragmented, broken one.

Design Systems Aren’t Cheap

Just like jQuery dominated the front end yesterday, React dominates it today. There will be something new that dominates it tomorrow. Your design system team will continue doing the same work and incurring more and more costs to keep up with framework churn. And let’s not forget the cost of updating tomorrow’s legacy apps, who are consumers of your soon to be legacy design system.

Inertia - CSS-Tricks

Here’s a thoughtful response from Chris to my post about Svelte, Astro, and React.

Modern CSS in a Nutshell - Cloud Four

I like this high-level view of the state of CSS today. There are two main takeaways:

  1. Custom properties, flexbox, and grid are game-changers.
  2. Pre- and post-processers are becoming less and less necessary.

This is exactly the direction we should be going in! More and more power from the native web technologies (while still remaining learnable), with less and less reliance on tooling. For CSS, the tools have been like polyfills that we can now start to remove.

Alas, while the same should be true of JavaScript (there’s so much you can do in native JavaScript now), people seem to have tied their entire identities to the tooling they use.

They could learn a thing or two from the trajectory of CSS: treat your frameworks as cattle, not pets.

My Challenge to the Web Performance Community — Philip Walton

I’ve noticed a trend in recent years—a trend that I’ve admittedly been part of myself—where performance-minded developers will rebuild a site and then post a screenshot of their Lighthouse score on social media to show off how fast it is.

Mea culpa! I should post my CrUX reports too.

But I’m going to respectfully decline Phil’s advice to use any of the RUM analytics providers he recommends that require me to put another script element on my site. One third-party script is one third-party script too many.

Tiny Helpers

A very comprehensive collection of standalone little tools for web design and development—tools that do one thing.

New principle: Do not design around third-party tools unless it actually breaks the Web · Issue #335 · w3ctag/design-principles

There’s a really interesting discussion here, kicked off by Lea, about balancing long-term standards with short-term pragmatism. Specifically, it’s about naming things.

Naming things is hard. Naming things in standards, doubly so.

Benjamin Parry~ Writing ~ Engineering a better design test ~ @benjaminparry

It sometimes feels like we end up testing the limitations of our tools rather than the content and design itself.

What Benjamin found—and I heartily agree—is that HTML prototypes give you the most bang for your buck:

At the point of preparing for usability testing, it seemed ludicrous to move to any prototyping material other than the one we were already building in. The bedrock of the web: HTML, CSS and Javascript.

Using the platform

Elise Hein documents what it was like to build a website (or web app, if you prefer) the stackless way:

  • use custom elements (for modular HTML without frameworks)
  • use the in-browser package manager (for JavaScript packages without build tools)
  • match pages with files (to avoid routing and simplify architecture)
  • stick to standards (to avoid obsolescence and framework fatigue)

Her conclusions are similar to my own: ES6 modules mean you can kiss your bundler goodbye; web components are a mixed bag—it’s frustrating that Apple are refusing to allow native elements to be extended. Interestingly, Elise feels that a CSS preprocessor is still needed for her because she wants to be able to nest selectors …but even that’s on its way now!

Perhaps we might get to the stage where it isn’t an automatic default to assume you’ll need bundling, concatenation, transpiling, preprocessing, and all those other tasks that we’ve become dependent on build tools for.

I have a special disdain for beginner JavaScript tutorials that have you run create-react-app as the first step, and this exercise has only strengthened my conviction that every beginner programmer should get to grips with HTML, CSS and vanilla JS before delving into frameworks. Features native to the web are what all frameworks share, and knowing the platform makes for a stronger foundation in the face of change.

Robin Rendle ・ The web is too damn complex

The modern web wouldn’t be possible without big ol’ JavaScript frameworks, but—but—much of the web today is held back because of these frameworks. There’s a lot of folks out there that think that every website must use their framework of choice even when it’s not necessary. And although those frameworks solve a great number of problems, they introduce a substantial number of trade-offs; performance issues you have to deal with, complex build processes you have to learn, and endless dependency updates that can introduce bugs.

Should DevTools teach the CSS cascade?

In a break with Betteridge’s law, I think the answer here is “yes.”

The web didn’t change; you did

The problem with developing front end projects isn’t that it’s harder or more complicated, it’s that you made it harder and more complicated.

Yes! THIS!

Web development did not change. Web development grew. There are more options now, not different options.

You choose complexity. You can also choose simplicity.

I don’t want to do front-end anymore

I can relate to the sentiment.

Starting a new project? Make sure to write your project idea down because by the time you are finished setting up the vast boilerplate you have probably forgotten it.