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Craft vs Industry: Separating Concerns by Thomas Michael Semmler: CSS Developer, Designer & Developer from Vienna, Austria

Call me Cassandra:

The way that industry incorporates design systems is basically a misappropriation, or abuse at worst. It is not just me who is seeing the problem with ongoing industrialization in design. Even Brad Frost, the inventor of atomic design, is expressing similar concerns. In the words of Jeremy Keith:

[…] Design systems take their place in a long history of dehumanising approaches to manufacturing like Taylorism. The priorities of “scientific management” are the same as those of design systems—increasing efficiency and enforcing consistency.

So no. It is not just you. We all feel it. This quote is from 2020, by the way. What was then a prediction has since become a reality.

This grim assessment is well worth a read. It rings very true.

What could have become Design Systemics, in which we applied systems theory, cybernetics, and constructivism to the process and practice of design, is now instead being reduced to component libraries. As a designer, I find this utter nonsense. Everyone who has even just witnessed a design process in action knows that the deliverable is merely a documenting artifact of the process and does not constitute it at all. But for companies, the “output” is all that matters, because it can be measured; it appeals to the industrialized process because it scales. Once a component is designed, it can be reused, configured, and composed to produce “free” iterations without having to consult a designer. The cost was reduced while the output was maximized. Goal achieved!

Auto Dark Theme - Chrome Developers

At first glance, this looks like a terrible idea. But the key is in the implementation. In this case, the implementation is truly awful.

The section on detecting “auto dark theme” is, as far as I can tell, not intended as a joke.

Mind you, this could all be a galaxy-brain idea to encourage more developers to provide their own dark mode styles. (In much the same way that AMP was supposed to encourage better performance.)

What would a world without pushbuttons look like? | Aeon Essays

A history of buttons …and the moral panic and outrage that accompanies them.

By looking at the subtexts behind complaints about buttons, whether historically or in the present moment, it becomes clear that manufacturers, designers and users alike must pay attention to why buttons persistently engender critiques. Such negativity tends to involve one of three primary themes: fears over deskilling; frustration about lack of user agency/control; or anger due to perceptions of unequal power relations.

UX past, present, and future | Clearleft

This long zoom by Andy is right up my alley—a history of UX design that begins in 1880. It’s not often that you get to read something that includes Don Norman, Doug Engelbart, Lilian Gilbreth, and Vladimir Lenin. So good!

The Uncomfortable - a collection of deliberately inconvenient objects

These are ingenious. I think the chain fork is my favourite, but the uncomfortable broom is pretty great too.

Then there’s the inflatable doorknob.

Could we reboot a modern civilisation without fossil fuels? | Aeon Essays

Is the emergence of a technologically advanced civilisation necessarily contingent on the easy availability of ancient energy? Is it possible to build an industrialised civilisation without fossil fuels?

This thought experiment leads to some fascinating conclusions.

So, would a society starting over on a planet stripped of its fossil fuel deposits have the chance to progress through its own Industrial Revolution? Or to phrase it another way, what might have happened if, for whatever reason, the Earth had never acquired its extensive underground deposits of coal and oil in the first place? Would our progress necessarily have halted in the 18th century, in a pre-industrial state?

How a Couple of Guys Built the Most Ambitious Alien Outreach Project Ever | Science | Smithsonian

One might think sending messages to other stars would be a massive, expensive job. No. It isn’t. The Cosmic Call was essentially a crowdfunded hobby project.

Mike Hill - Industrial Design in Entertainment on Vimeo

A terrific analysis of industrial design in film and games …featuring a scene-setting opening that delineates the difference between pleasure and happiness.

Interstellar Hard Drive - The Morning News

Investigating the options for off-world backups.

Data is only as safe as the planet it sits on. It only takes one rock, not too big, not moving that fast, to hit the Earth at a certain angle and: WHAM! Most living species are done for.

How the hell is your Twitter archive supposed to survive that?

An Archaeological Approach to SETI

The search for Dyson spheres.

New Statesman - Obscenity trial?

In the course of defending a porn site owner, a defense attorney has come up with an interesting way of trying to define "community standards" ...using Google search stats.