A quick visual guide to CSS Grid properties and values.
There are some great hands-on accessibility patterns in this talk transcript from Scott.
Ben points to a new product aiming to ease the pain of connected devices bumping up against the harsh realities of shearing layers:
By exposing the ‘hardwiring’ of our electrical systems, Conduct emphasises how much we rely on existing systems to power our ‘new’ technology – the rate of change and advancement in our traditional technologies moves at a much slower pace than our mobile app-based world and there are physical limitations as a result of this hardwired legacy.
I am—unsurprisingly—in favour of exposing the seams like this.
A really interesting and well-executed portfolio site, utterly let down by the tone of this demeaning and insulting piece of copy:
WARNING: Do not proceed if you suffer from vertigo or if you find experimental interfaces offensive.
(Pssst: copy is also interface.)
It’s a short list, but this brief guide for coaches at Codebar is packed with excellent advice for anybody getting into teaching or training:
- Do not take over the keyboard! This can be off-putting and scary.
- Encourage the students to type and not copy paste.
- Assume that anyone you’re teaching has no knowledge but infinite intelligence.
A smart approach to creating patterns as symbols in Sketch. Sounds like diligence and vigilance is required to make it work, but then, that’s true of any pattern library.
Photos of analogue interfaces: switches, knobs, levers, dials, buttons, so many buttons.
For a small to medium sized project, this sounds like a sensible way to approach build tasks. It feels nice and close to the metal.
A collection of interface patterns for granting or denying permissions.
There’s a lot of great knowledge in here that can be applied to plenty of other interface elements too.
A handy GUI for experimenting with CSS Grid Layout without having to recall the syntax.
Here’s a handy interface if you want to get your head around named areas in CSS Grid, also known as doing layout with ASCII art.
If we describe patterns also in terms of content, context, and contrast, we are able to define more precisely what a specific pattern is all about, what its role within a design system is, and how it is defined and shaped by its environment.
Josh gives a thorough roundup of the Interaction ‘17 event he co-chaired.
“I think I’ve distilled what this conference is all about,” Jeremy Keith quipped to me during one of the breaks. “It’s about how we’ll save the world through some nightmarish combination of virtual reality, chatbots, and self-driving cars.”
This is really good fun! And thanks to service workers, it works offline too.
The rounds are:
- Dead or Not Dead,
- Number 1 or Not Number 1, and
- Oscar or Not Oscar.
An interview with Batesy that gives a nice insight into life at Clearleft.
He’s sketching mad, that one!
World of Concrete: Inside the Industry That’s Building Trump’s America Brick by Brick - The Atlantic
Fear and concrete in Las Vegas: a great piece of infrastructure reportage by Georgina.