A Cataloged Archive of Information Relating to the Now Closed Mystery Flesh Pit National Park
We should think of our code, even our designs, as running for decades, and alter our work to match.
When the game developer Blizzard Entertainment decommissioned some of their server blades to be auctioned off, they turned them into commemorative commodities, adding an etching onto the metal frame with the server’s name (e.g., “Proudmoore” or “Darkspear”), its dates of operation, and an inscription: “within the circuits and hard drive, a world of magic, adventure, and friendship thrived… this server was home to thousands of immersive experiences.” While stripped of their ability to store virtual memory or connect people to an online game world, these servers were valuable and meaningful as worlds and homes. They became repositories of social and spatial memory, souvenirs from WoW.
Timelines of people, interfaces, technologies and more:
30 years of facts about the World Wide Web.
Here’s the talk that Remy and I gave at Fronteers in Amsterdam, all about our hack week at CERN. We’re both really pleased with how this turned out and we’d love to give it again!
Martin gives a personal history of his time at the two CERN hack projects …and also provides a short history of the universe.
This history of the World Wide Web from 1996 is interesting for the way it culminates with …Java. At that time, the language seemed like it would become the programmatic lingua franca for the web. Brendan Eich sure upset that apple cart.
This is the lovely little film about our WorldWideWeb hack project. It was shown yesterday at CERN during the Web@30 celebrations. That was quite a special moment.
Well, that’s a grandiose title for what turns out to be just a chat between myself, Paul, and Marcus. It was good fun.
This is a lovely write-up of the WorldWideWeb hack week at CERN:
The Web is a success story in open standards, natural and by-design progressive enhancement, and the future-proof archivability of human-readable code.
I linked to this a while back but now this great half hour documentary by Jessica Yu is ready and you can watch the whole thing online: Tim Berners-Lee, the birth of the web, and where the web has gone since.
In the scenes describing the early web, there’s footage of the recreated Line Mode Browser—how cool is that‽
The US Mission to the UN in Geneva came by to visit us during our hackweek at CERN.
“Our hope is that over the next few days we are going to recreate the experience of what it would be like using that browser, but doing it in a way that anyone using a modern web browser can experience,” explains team member Jeremy Keith. The aim is to “give people the feeling of what it would have been like, in terms of how it looked, how it felt, the fonts, the rendering, the windows, how you navigated from link to link.”
Photos from earlier this week:
In a small room in CERN’s Data Center, an international group of nine developers is taking a plunge back in time to the beginnings of the World Wide Web. Their aim is to enable the whole world to experience what the web looked like viewed within the very first browser developed by Tim Berners-Lee.
A little teaser from U.S. MIssion at the U.N. in Geneva:
This year marks the 30th Anniversary of the birth of the #WorldWideWeb. A team of #webdevelopers are working to make it possible for the public to experience the #FirstWebBrowser as it looked on #TimBernersLees’s computer @CERN…
The map we need if we want to think about how global living conditions are changing - Our World in Data
While a geographical map is helpful if you want to find your way around the world, a population cartogram is the representation that we need if we want to know where our fellow humans are at home.
The latest explainer/game from Nicky Case is an absolutely brilliant interactive piece on small world networks.