Tags: ai



Tuesday, March 24th, 2020

Oh, embed!

I wrote yesterday about how messing about on your own website can be a welcome distraction. I did some tinkering with adactio.com on the weekend that you might be interested in.

Let me set the scene…

I’ve started recording and publishing a tune a day. I grab my mandolin, open up Quicktime and make a movie of me playing a jig, a reel, or some other type of Irish tune. I include a link to that tune on The Session and a screenshot of the sheet music for anyone who wants to play along. And I embed the short movie clip that I’ve uploaded to YouTube.

Now it’s not the first time I’ve embedded YouTube videos into my site. But with the increased frequency of posting a tune a day, the front page of adactio.com ended up with multiple embeds. That is not good for performance—my Lighthouse score took quite a hit. Worst of all, if a visitor doesn’t end up playing an embedded video, all of the markup, CSS, and JavaScript in the embedded iframe has been delivered for nothing.

Meanwhile over on The Session, I’ve got a strategy for embedding YouTube videos that’s better for performance. Whenever somebody posts a link to a video on YouTube, the thumbnail of the video is embedded. Only when you click the thumbnail does that image get swapped out for the iframe with the video.

That’s what I needed to do here on adactio.com.

First off, I should explain how I’m embedding things generally ‘round here. Whenever I post a link or a note that has a URL in it, I run that URL through a little PHP script called getEmbedCode.php.

That code checks to see if the URL is from a service that provides an oEmbed endpoint. A what-Embed? oEmbed!

oEmbed is like a minimum viable read-only API. It was specced out by Leah and friends years back. You ping a URL like this:


In this case http://example.com/oembed is the endpoint and url is the value of a URL from that provider. Here’s a real life example from YouTube:


So https://www.youtube.com/oembed is the endpoint and url is the address of any video on YouTube.

You get back some JSON with a pre-defined list of values like title and html. That html payload is the markup for your embed code.

By default, YouTube sends back markup like this:

allow="accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture"

But now I want to use an img instead of an iframe. One of the other values returned is thumbnail_url. That’s the URL of a thumbnail image that looks something like this:


In fact, once you know the ID of a YouTube video (the ?v= bit in a YouTube URL), you can figure out the path to multiple images of different sizes:

(Although that last one—maxresdefault.jpg—might not work for older videos.)

Okay, so I need to extract the ID from the YouTube URL. Here’s the PHP I use to do that:

parse_str(parse_url($url, PHP_URL_QUERY), $arguments);
$id = $arguments['v'];

Then I can put together some HTML like this:

<a class="videoimglink" href="'.$url.'">
<img width="100%" loading="lazy"
https://i.ytimg.com/vi/'.$id.'/mqdefault.jpg 320w,
https://i.ytimg.com/vi/'.$id.'/hqdefault.jpg 480w,
https://i.ytimg.com/vi/'.$id.'/maxresdefault.jpg 1280w

Now I’ve got a clickable responsive image that links through to the video on YouTube. Time to enhance. I’m going to add a smidgen of JavaScript to listen for a click on that link.

Over on The Session, I’m using addEventListener but here on adactio.com I’m going to be dirty and listen for the event directly in the markup using the onclick attribute.

When the link is clicked, I nuke the link and the image using innerHTML. This injects an iframe where the link used to be (by updating the innerHTML value of the link’s parentNode).

this.parentNode.innerHTML='<iframe src=https://www.youtube-nocookie.com/embed/'.$id.'?autoplay=1></iframe>'"

But notice that I’m not using the default YouTube URL for the iframe. That would be:


Instead I’m swapping out the domain youtube.com for youtube-nocookie.com:


I can’t remember where I first came across this undocumented parallel version of YouTube that has, yes, you guessed it, no cookies. It turns out that, not only is the default YouTube embed code bad for performance, it is—unsurprisingly—bad for privacy too. So the youtube-nocookie.com domain can protect your site’s visitors from intrusive tracking. Pass it on.

Anyway, I’ve got the markup I want now:

<a class="videoimglink" href="https://www.youtube.com/watch?v=-eiqhVmSPcs"
this.parentNode.innerHTML='<iframe src=https://www.youtube-nocookie.com/embed/-eiqhVmSPcs?autoplay=1></iframe>'">
<img width="100%" loading="lazy"
alt="The Banks Of Lough Gowna (jig) on mandolin"
https://i.ytimg.com/vi/-eiqhVmSPcs/mqdefault.jpg 320w,
https://i.ytimg.com/vi/-eiqhVmSPcs/hqdefault.jpg 480w,
https://i.ytimg.com/vi/-eiqhVmSPcs/maxresdefault.jpg 1280w

The functionality is all there. But I want to style the embedded images to look more like playable videos. Time to break out some CSS (this is why I added the videoimglink class to the YouTube link).

.videoimglink {
    display: block;
    position: relative;

I’m going to use generated content to create a play button icon. Because I can’t use generated content on an img element, I’m applying these styles to the containing .videoimglink a element.

.videoimglink::before {
    content: '▶';

I was going to make an SVG but then I realised I could just be lazy and use the unicode character instead.

Right. Time to draw the rest of the fucking owl:

.videoimglink::before {
    content: '▶';
    display: inline-block;
    position: absolute;
    background-color: var(--background-color);
    color: var(--link-color);
    border-radius: 50%;
    width: 10vmax;
    height: 10vmax;
    top: calc(50% - 5vmax);
    left: calc(50% - 5vmax);
    font-size: 6vmax;
    text-align: center;
    text-indent: 1vmax;
    opacity: 0.5;

That’s a bunch of instructions for sizing and positioning. I’d explain it, but that would require me to understand it and frankly, I’m not entirely sure I do. But it works. I think.

With a translucent play icon positioned over the thumbnail, all that’s left is to add a :hover style to adjust the opacity:

.videoimglink:focus::before {
    opacity: 0.75;

Wheresoever thou useth :hover, thou shalt also useth :focus.

Okay. It’s good enough. Ship it!

The Banks Of Lough Gowna (jig) on mandolin

If you embed YouTube videos on your site, and you’d like to make them more performant, check out this custom element that Paul made: Lite YouTube Embed. And here’s a clever technique that uses the srcdoc attribute to get a similar result (but don’t forget to use the youtube-nocookie.com domain).

Monday, March 23rd, 2020


We’re all hunkering down in our homes. That seems to be true of our online homes too.

People are sharing their day-to-day realities on their websites and I’m here for it. Like, I’m literally here for it. I can’t go anywhere.

On an episode of the Design Observer podcast, Jessica Helfand puts this into context:

During times of crisis, people want to make things. There’s a surge in the keeping of journals when there’s a war… it’s a response to the feeling of vulnerability, like corporeal vulnerability. My life is under attack. I am imprisoned in my house. I have to make something to say I was here, to say I mattered, to say this day happened… It’s like visual graphic reassurance.

It’s not just about crisis though. Scott Kelly talks about the value of keeping a journal during prolonged periods of repitition. And he should know—he spent a year in space:

NASA has been studying the effects of isolation on humans for decades, and one surprising finding they have made is the value of keeping a journal. Throughout my yearlong mission, I took the time to write about my experiences almost every day. If you find yourself just chronicling the days’ events (which, under the circumstances, might get repetitive) instead try describing what you are experiencing through your five senses or write about memories. Even if you don’t wind up writing a book based on your journal like I did, writing about your days will help put your experiences in perspective and let you look back later on what this unique time in history has meant.

That said, just stringing a coherent sentence together can seem like too much during The Situation. That’s okay. Your online home can also provide relief and distraction through tidying up. As Ethan puts it:

let a website be a worry stone

It can be comforting to get into the zone doing housekeeping on your website. How about a bit of a performance audit? Or maybe look into more fluid typography? Or perhaps now is the time to tinker about with that dark mode you’ve been planning?

Whatever you end up doing, my point is that your website is quite literally an outlet. While you’re stuck inside, your website is not just a place you can go to, it’s a place you can control, a place you can maintain, a place you can tidy up, a place you can expand. Most of all, it’s a place you can lose yourself in, even if it’s just for a little while.

Through a design system, darkly. — Ethan Marcotte

  1. Design systems haven’t “solved” inconsistency. Rather, they’ve shifted how and when it manifests.
  2. Many design systems have introduced another, deeper issue: a problem of visibility.

Ethan makes the case that it’s time we stopped taking a pattern-led approach to design systems and start taking a process-led approach. I agree. I think there’s often more emphasis on the “design” than the “system”.

Maintaining Performance - daverupert.com

In my experience, 99% of the time Web Performance boils down to two problems:

  1. “You wrote too much JavaScript.”
  2. “You have unoptimized images.”

But as Dave points out, the real issue is this:

I find that Web Performance isn’t particularly difficult once you understand the levers you can pull; reduce kilobytes, reduce requests, unblock rendering, defer scripts. But maintaining performance that’s a different story entirely…

Friday, March 20th, 2020

Is Me Cavechild Getting Too Much Pictogram-Time? - McSweeney’s Internet Tendency

Sometimes me think me should just tear bull pictogram down. Can bull pictogram really be worth it? Sure, pictogram help advance caveculture and foster writing system. But what good that stuff if whole cave society is just bunch of brainwashed bull-pictogram-watchers? You know what Aiden say yesterday? When he grow up, he want be bull-pictogram-painter! That not real job! Real job hunter! Or at least gatherer! How many bull-pictogram-painters world need?

Wednesday, March 11th, 2020

The History of the URL

This is a wonderful deep dive into all the parts of a URL:


There’s a lot of great DNS stuff about the host part:

Root DNS servers operate in safes, inside locked cages. A clock sits on the safe to ensure the camera feed hasn’t been looped. Particularily given how slow DNSSEC implementation has been, an attack on one of those servers could allow an attacker to redirect all of the Internet traffic for a portion of Internet users. This, of course, makes for the most fantastic heist movie to have never been made.

Monday, February 24th, 2020

Calling for a More-Than-Human Politics - Anab Jain - Medium

It may be the end of the world as we know it, but other worlds are possible.

Tuesday, February 11th, 2020

Complexity Explained

Emergence and complex systems, explained with interactive diagrams.

Thursday, February 6th, 2020

On design systems and agency | Andrew Travers

Design systems can often ‘read’ as very top down, but need to be bottom up to reflect the needs of different users of different services in different contexts.

I’ve yet to be involved in a design system that hasn’t struggled to some extent for participation and contribution from the whole of its design community.

Wednesday, February 5th, 2020

Design systems roundup

When I started writing a post about architects, gardeners, and design systems, it was going to be a quick follow-up to my post about web standards, dictionaries, and design systems. I had spotted an interesting metaphor in one of Frank’s posts, and I thought it was worth jotting it down.

But after making that connection, I kept writing. I wanted to point out the fetishism we have for creation over curation; building over maintenance.

Then the post took a bit of a dark turn. I wrote about how the most commonly cited reasons for creating a design system—efficiency and consistency—are the same processes that have led to automation and dehumanisation in the past.

That’s where I left things. Others have picked up the baton.

Dave wrote a post called The Web is Industrialized and I helped industrialize it. What I said resonated with him:

This kills me, but it’s true. We’ve industrialized design and are relegated to squeezing efficiencies out of it through our design systems. All CSS changes must now have a business value and user story ticket attached to it. We operate more like Taylor and his stopwatch and Gantt and his charts, maximizing effort and impact rather than focusing on the human aspects of product development.

But he also points out the many benefits of systemetising:

At the same time, I have seen first hand how design systems can yield improvements in accessibility, performance, and shared knowledge across a willing team. I’ve seen them illuminate problems in design and code. I’ve seen them speed up design and development allowing teams to build, share, and validate prototypes or A/B tests before undergoing costly guesswork in production. There’s value in these tools, these processes.

Emphasis mine. I think that’s a key phrase: “a willing team.”

Ethan tackles this in his post The design systems we swim in:

A design system that optimizes for consistency relies on compliance: specifically, the people using the system have to comply with the system’s rules, in order to deliver on that promised consistency. And this is why that, as a way of doing something, a design system can be pretty dehumanizing.

But a design system need not be a constraining straitjacket—a means of enforcing consistency by keeping creators from colouring outside the lines. Used well, a design system can be a tool to give creators more freedom:

Does the system you work with allow you to control the process of your work, to make situational decisions? Or is it simply a set of rules you have to follow?

This is key. A design system is the product of an organisation’s culture. That’s something that Brad digs into his post, Design Systems, Agile, and Industrialization:

I definitely share Jeremy’s concern, but also think it’s important to stress that this isn’t an intrinsic issue with design systems, but rather the organizational culture that exists or gets built up around the design system. There’s a big difference between having smart, reusable patterns at your disposal and creating a dictatorial culture designed to enforce conformity and swat down anyone coloring outside the lines.

Brad makes a very apt comparison with Agile:

Not Agile the idea, but the actual Agile reality so many have to suffer through.

Agile can be a liberating empowering process, when done well. But all too often it’s a quagmire of requirements, burn rates, and story points. We need to make sure that design systems don’t suffer the same fate.

Jeremy’s thoughts on industrialization definitely struck a nerve. Sure, design systems have the ability to dehumanize and that’s something to actively watch out for. But I’d also say to pay close attention to the processes and organizational culture we take part in and contribute to.

Matthew Ström weighed in with a beautifully-written piece called Breaking looms. He provides historical context to the question of automation by relaying the story of the Luddite uprising. Automation may indeed be inevitable, according to his post, but he also provides advice on how to approach design systems today:

We can create ethical systems based in detailed user research. We can insist on environmental impact statements, diversity and inclusion initiatives, and human rights reports. We can write design principles, document dark patterns, and educate our colleagues about accessibility.

Finally, the ouroboros was complete when Frank wrote down his thoughts in a post called Who cares?. For him, the issue of maintenance and care is crucial:

Care applies to the built environment, and especially to digital technology, as social media becomes the weather and the tools we create determine the expectations of work to be done and the economic value of the people who use those tools. A well-made design system created for the right reasons is reparative. One created for the wrong reasons becomes a weapon for displacement. Tools are always beholden to values. This is well-trodden territory.

Well-trodden territory indeed. Back in 2015, Travis Gertz wrote about Design Machines:

Designing better systems and treating our content with respect are two wonderful ideals to strive for, but they can’t happen without institutional change. If we want to design with more expression and variation, we need to change how we work together, build design teams, and forge our tools.

Also on the topic of automation, in 2018 Cameron wrote about Design systems and technological disruption:

Design systems are certainly a new way of thinking about product development, and introduce a different set of tools to the design process, but design systems are not going to lessen the need for designers. They will instead increase the number of products that can be created, and hence increase the demand for designers.

And in 2019, Kaelig wrote:

In order to be fulfilled at work, Marx wrote that workers need “to see themselves in the objects they have created”.

When “improving productivity”, design systems tooling must be mindful of not turning their users’ craft into commodities, alienating them, like cogs in a machine.

All of this is reminding me of Kranzberg’s first law:

Technology is neither good nor bad; nor is it neutral.

I worry that sometimes the messaging around design systems paints them as an inherently positive thing. But design systems won’t fix your problems:

Just stay away from folks who try to convince you that having a design system alone will solve something.

It won’t.

It’s just the beginning.

At the same time, a design system need not be the gateway drug to some kind of post-singularity future where our jobs have been automated away.

As always, it depends.

Remember what Frank said:

A well-made design system created for the right reasons is reparative. One created for the wrong reasons becomes a weapon for displacement.

The reasons for creating a design system matter. Those reasons will probably reflect the values of the company creating the system. At the level of reasons and values, we’ve gone beyond the bounds of the hyperobject of design systems. We’re dealing in the area of design ops—the whys of systemising design.

This is why I’m so wary of selling the benefits of design systems in terms of consistency and efficiency. Those are obviously tempting money-saving benefits, but followed to their conclusion, they lead down the dark path of enforced compliance and eventually, automation.

But if the reason you create a design system is to empower people to be more creative, then say that loud and proud! I know that creativity, autonomy and empowerment is a tougher package to sell than consistency and efficiency, but I think it’s a battle worth fighting.

Design systems are neither good nor bad (nor are they neutral).

Addendum: I’d just like to say how invigorating it’s been to read the responses from Dave, Ethan, Brad, Matthew, and Frank …all of them writing on their own websites. Rumours of the demise of blogging may have been greatly exaggerated.

Design System Won’t Fix Your Problems | Viljami Salminen

This is something we’ve learned at Clearleft—you can’t create a design system for an organisation, hand it over to them, and expect it to be maintained.

You can’t just hire an agency to create a design system and expect that the system alone will solve something. It won’t do much before the people in the organization align on this idea as well, believe in it, invest in it, and create a culture of collaboration around it.

The people who will be living with the design system must be (co-)creators of it. That’s very much the area we work in now.

Frank Chimero · Who cares?

Aaaaaand the circle is now complete.

Frank—whose post on architects and gardeners inspired my post on design systems and automation—has now written his follow-on post about all of this. His position?

It is a crisis of care.

As with anything, it’s not about the technology itself:

A well-made design system created for the right reasons is reparative. One created for the wrong reasons becomes a weapon for displacement. Tools are always beholden to values. This is well-trodden territory.

Thursday, January 23rd, 2020

Train of thought

Like Bastian, I’m making a concerted effort now to fly less—offsetting the flights I do take—and to take the train instead. Here’s a description of a train journey to Nottingham for New Adventures, all the way from Germany.

Thursday, January 9th, 2020

Adding Response Metadata to Cache API Explainer by Aaron Gustafson and Jungkee Song

This is a great proposal that would make the Cache API even more powerful by adding metadata to cached items, like when it was cached, how big it is, and how many times it’s been retrieved.

Thursday, January 2nd, 2020

The Rise Of Skywalker

If you haven’t seen The Rise Of Skywalker, avert your gaze for I shall be revealing spoilers here…

I wrote about what I thought of The Force Awakens. I wrote about what I thought of The Last Jedi. It was inevitable that I was also going to write about what I think of The Rise Of Skywalker. If nothing else, I really enjoy going back and reading those older posts and reminding myself of my feelings at the time.

I went to a midnight screening with Jessica after we had both spent the evening playing Irish music at our local session. I was asking a lot of my bladder.

I have to admit that my first reaction was …ambivalent. I didn’t hate it but I didn’t love it either.

Now, if that sounds familiar, it’s because that’s pretty much what I said about Rogue One and The Last Jedi:

Maybe I just find it hard to really get into the flow when I’m seeing a new Star Wars film for the very first time.

This time there were very specific things that I could point to and say “I don’t like it!” For a start, there’s the return of Palpatine.

I think the Emperor has always been one of the dullest characters in Star Wars. Even in Return Of The Jedi, he just comes across as a paper-thin one-dimensional villain who’s evil just because he’s evil. That works great when he’s behind the scenes manipulating events, but it makes for dull on-screen shenanigans, in my opinion. The pantomime nature of Emperor Palpatine seems more Harry Potter than Star Wars to me.

When I heard the Emperor was returning, my expectations sank. To be fair though, I think it was a very good move not to make the return of Palpatine a surprise. I had months—ever since the release of the first teaser trailer—to come to terms with it. Putting it in the opening crawl and the first scene says, “Look, he’s back. Don’t ask how, just live with it.” That’s fair enough.

So in the end, the thing that I thought would bug me—the return of Palpatine—didn’t trouble me much. But what really bugged me was the unravelling of one of my favourite innovations in The Last Jedi regarding Rey’s provenance. I wrote at the time:

I had resigned myself to the inevitable reveal that would tie her heritage into an existing lineage. What an absolute joy, then, that The Force is finally returned into everyone’s hands!

What bothered me wasn’t so much that The Rise Of Skywalker undoes this, but that the undoing is so uneccessary. The plot would have worked just as well without the revelation that Rey is a Palpatine. If that revelation were crucial to the story, I would go with it, but it just felt like making A Big Reveal for the sake of making A Big Reveal. It felt …cheap.

I have to say, that’s how I responded to a lot of the kitchen sink elements in this film when I first saw it. It was trying really, really hard to please, and yet many of the decisions felt somewhat lazy to me. There were times when it felt like a checklist.

In a way, there was a checklist, or at least a brief. JJ Abrams has spoken about how this film needed to not just wrap up one trilogy, but all nine films. But did it though? I think I would’ve been happier if it had kept its scope within the bounds of these new sequels.

That’s been a recurring theme for me with all three of these films. I think they work best when they’re about the new characters. I’m totally invested in them. Leaning on nostalgia and the cultural memory of the previous films and their characters just isn’t needed. I would’ve been fine if Luke, Han, and Leia never showed up on screen in this trilogy—that’s how much I’m sold on Rey, Finn, and Poe.

But I get it. The brief here is to tie everything together. And as JJ Abrams has said, there was no way he was going to please everyone. But it’s strange that he would attempt to please the most toxic people clamouring for change. I’m talking about the racists and misogynists that were upset by The Last Jedi. The sidelining of Rose Tico in The Rise Of Skywalker sure reads a lot like a victory for them. Frankly, that’s the one aspect of this film that I’m always going to find disappointing.

Because it turns out that a lot of the other things that I was initially disappointed by evaporated upon second viewing.

Now, I totally get that a film needs to work for a first viewing. But if any category of film needs to stand up to repeat viewing, it’s a Star Wars film. In the case of The Rise Of Skywalker, I think that repeat viewing might have been prioritised. And I’m okay with that.

Take the ridiculously frenetic pace of the multiple maguffin-led plotlines. On first viewing, it felt rushed and messy. I got the feeling that the double-time pacing was there to brush over any inconsistencies that would reveal themselves if the film were to pause even for a minute to catch its breath.

But that wasn’t the case. On second viewing, things clicked together much more tightly. It felt much more like a well-oiled—if somewhat frenetic—machine rather than a cobbled-together Heath Robinson contraption that might collapse at any moment.

My personal experience of viewing the film for the second time was a lot of fun. I was with my friend Sammy, who is not yet a teenager. His enjoyment was infectious.

At the end, after we see Rey choose her new family name, Sammy said “I knew she was going to say Skywalker!”

“I guess that explains the title”, I said. “The Rise Of Skywalker.”

“Or”, said Sammy, “it could be talking about Ben Solo.”

I hadn’t thought of that.

When I first saw The Rise Of Skywalker, I was disappointed by all the ways it was walking back the audacious decisions made in The Last Jedi, particularly Rey’s parentage and the genetic component to The Force. But on second viewing, I noticed the ways that this film built on the previous one. Finn’s blossoming sensitivity keeps the democratisation of The Force on the table. And the mind-melding connection between Rey and Kylo Ren that started in The Last Jedi is crucial for the plot of The Rise Of Skywalker.

Once I was able to get over the decisions I didn’t agree with, I was able to judge the film on its own merits. And you know what? It’s really good!

On the technical level, it was always bound to be good, but I mean on an emotional level too. If I go with it, then I’m rewarded with a rollercoaster ride of emotions. There were moments when I welled up (they mostly involved Chewbacca: Chewie’s reaction to Leia’s death; Chewie getting the medal …the only moment that might have topped those was Han Solo’s “I know”).

So just in case there’s any doubt—given all the criticisms I’ve enumerated—let me clear: I like this film. I very much look forward to seeing it again (and again).

But I do think there’s some truth to what Eric says here:

A friend’s review of “The Rise of Skywalker”, which also serves as a perfect summary of JJ Abrams’ career: “A very well-executed lack of creativity.”

I think I might substitute the word “personality” for “creativity”. However you feel about The Last Jedi, there’s no denying that it embodies the vision of one person:

I think the reason why The Last Jedi works so well is that Rian Johnson makes no concessions to my childhood, or anyone else’s. This is his film. Of all the millions of us who were transported by this universe as children, only he gets to put his story onto the screen and into the saga. There are two ways to react to this. You can quite correctly exclaim “That’s not how I would do it!”, or you can go with it …even if that means letting go of some deeply-held feelings about what could’ve, should’ve, would’ve happened if it were our story.

JJ Abrams, on the other hand, has done his utmost to please us. I admire that, but I feel it comes at a price. The storytelling isn’t safe exactly, but it’s far from personal.

The result is that The Rise Of Skywalker is supremely entertaining—especially on repeat viewing—and it has a big heart. I just wish it had more guts.

B612 – The font family

B612 is an highly legible open source font family designed and tested to be used on aircraft cockpit screens.

Available as a web font.

Monday, December 16th, 2019

Artificial Intelligence: Threat or Menace? - Charlie’s Diary

I am not a believer in the AI singularity — the rapture of the nerds — that is, in the possibility of building a brain-in-a-box that will self-improve its own capabilities until it outstrips our ability to keep up. What CS professor and fellow SF author Vernor Vinge described as “the last invention humans will ever need to make”. But I do think we’re going to keep building more and more complicated, systems that are opaque rather than transparent, and that launder our unspoken prejudices and encode them in our social environment. As our widely-deployed neural processors get more powerful, the decisions they take will become harder and harder to question or oppose. And that’s the real threat of AI — not killer robots, but “computer says no” without recourse to appeal.

Friday, December 13th, 2019

The Origin Story of Container Queries—zachleat.com

Everyone wants it, but it sure seems like no one is actively working on it.

Zach traces the earliest inklings of container queries to an old blog post of Andy’s—back when he was at Clearleft—called Responsive Containers:

For fun, here’s some made-up syntax (which Jeremy has dubbed ‘selector queries’)…

Why `details` is Not an Accordion - daverupert.com

At the risk of being a broken record; HTML really needs <accordion> , <tabs>, <dialog>, <dropdown>, and <tooltip> elements. Not more “low-level primitives” but good ol’ fashioned, difficult-to-get-consensus-on elements.

Hear, hear!

I wish browsers would prioritize accessibility improvements over things like main thread scheduling optimization to unblock tracking pixels and the Sisyphean task of competing with native.

If we really want to win, let’s make it easy for everyone to access the Web.

Thursday, December 12th, 2019

Basil: Secret Santa as a Service | Trys Mudford

Trys writes up the process—and the tech (JAM)stack—he used to build basil.christmas.