Thursday, January 2nd, 2020
Thursday, December 12th, 2019
Saturday, August 24th, 2019
The web embodies principles of openness and portability and access that best align with the needs, and frankly the purpose, of the cultural heritage sector.
Aaron’s talk from the 2019 Museums and the Web conference.
In 2019 the web is not “sexy” anymore and compared to native platforms it can sometimes seems lacking, but I think that speaks as much to people’s desire for something “new” as it does to any apples to apples comparison. On measure – and that’s the important part: on measure – the web affords a better and more sustainable framework for the cultural heritage to work in than any of the shifting agendas of the various platform vendors.
Tuesday, February 26th, 2019
Some useful lessons here for strengthening a culture of sustained work on a design system.
Creating and maintaining a design system is like planting a tree—it has to be nurtured and cared for to reap the benefits. The seed of our design system has been planted, and now our teams are working together to maintain and grow it. Our new way of working supports gives people recognition, facilitates trust, and creates strong partnerships.
Saturday, November 24th, 2018
This could’a, should’a, would’a been a great blog post.
March 1981: Shakin’ Stevens was top of the charts, Tom Baker was leaving Doctor Who and Clive Sinclair was bringing computers to the masses. Britain was moving into a new age, and one object above all would herald its coming.
Wednesday, September 5th, 2018
Harsh but fair words about Google AMP.
Google has built their entire empire on the backs of other people’s effort. People use Google to find content on the web. Google is just a doorman, not the destination. Yet the search engine has epic delusions of grandeur and has started to believe they are the destination, that they are the gatekeepers of the web, that they should dictate how the web evolves.
Take your dirty paws off our web, Google. It’s not your plaything, it belongs to everyone.
Monday, June 11th, 2018
Monday, May 7th, 2018
Amber gave a lightning talk about pair programming at the Beyond Tellerrand Düsseldorf side event. Here is the transcript of that presentation.
The fact that everyone has different personalities, means pairing with others shouldn’t be forced upon anyone, and even if people do pair, there is no set time limit or a set way to do so.
So, there’s no roadmap. There’s no step-by-step guide in a readme file to successfully install pair programming
Friday, April 6th, 2018
In the past, when I brushed off new advances or updates to technology and processes I preferred to stick with a simple path of “it still works fine,” but in doing so I realize now that I have l lost a lot beginning with the ability to function with current best practices in certain areas of my skill sets and the degradation a few projects, especially Airbag.
Tuesday, March 20th, 2018
Announcing Windows 10 Insider Preview Build 17623 for Skip Ahead - Windows Experience BlogWindows Experience Blog
Well, Microsoft really buried the lede in this announcement:
…we will begin testing a change where links clicked on within the Windows Mail app will open in Microsoft Edge…
Yup, no matter which browser you’ve chosen to set as your default, hyperlinks will be hijacked to open with Edge. This is disgusting. It feels like a return to the shitty old days of Microsoft’s strong-arm tactics, just when Microsoft were gaining trust and respect.
Monday, March 5th, 2018
Saturday, March 3rd, 2018
Once I got the hang of this game, I found it incredibly addictive. I would describe it as mindless fun, but I think it’s more like mindful fun: it has the same zen contemplative peacefulness as Sudoku. I can certainly see how it makes for a good activity while listening to podcasts.
Note: click once for water; double-click for ships. And don’t blame me if you lose hours of time to this game.
Thursday, March 1st, 2018
Why building inclusive tech takes more than good intentions.
When we run focus groups, we joke that it’s only a matter of seconds before someone mentions Skynet or The Terminator in the context of artificial intelligence. As if we’ll go to sleep one day and wake up the next with robots marching to take over. Few things could be further from the truth. Instead, it’ll be human decisions that we made yesterday, or make today and tomorrow that will shape the future. So let’s make them together, with other people in mind.
Sunday, December 3rd, 2017
Sunday, July 23rd, 2017
James gives—if you’ll pardon the pun— hands-on advice on making sites that consider motor impairment:
- Don’t assume keyboard access is all you need
- Auto complete/Autofill
- Show me my password
- Allow for fine motor control issues
- Don’t autoplay videos
- Avoid hover-only controls
- Infinite scrolling considerations
- Be mindful of touch
- Avoid small hit targets
- Provide alternate controls for touch gestures
Far from being a niche concern, visitors with some form of motor impairment likely make up a significant percentage of your users. I would encourage you to test your website or application with your less dominant hand. Is it still easy to use?
Wednesday, December 21st, 2016
I love this project by Brendan—a kind of retroactive design fiction featuring boarding passes from airline travel referenced (but never seen) in films like Die Hard, The French Connection, and Pulp Fiction.
Wednesday, August 24th, 2016
Tuesday, April 26th, 2016
Discover exotic places with local hosts in a galaxy far, far away.
A look at the tools that AirBnB have made to help them in their design and development process. I hope they’ll share them.
Thursday, April 7th, 2016
Mistakes on a plane
I’m in Seattle. An Event Apart just wrapped up here and it was excellent as always. The venue was great and the audience even greater so I was able to thoroughly enjoy myself when it was time for me to give my talk.
I’m going to hang out here for another few days before it’s time for the long flight back to the UK. The flight over was a four-film affair—that’s how I measure the duration of airplane journeys. I watched:
- Steve Jobs,
- The Big Short,
- Spectre, and
I was very glad that I watched Joy after three back-to-back Bechdel failures. Spectre in particular seems to have been written by a teenage boy, and I couldn’t get past the way that the The Big Short used women as narrative props.
I did enjoy Steve Jobs. No surprise there—I enjoy most of Danny Boyle’s films. But there was a moment that took me out of the narrative flow…
The middle portion of the film centres around the launch of the NeXT cube. In one scene, Michael Fassbender’s Jobs refers to another character as “Rain Man”. I immediately started to wonder if that was an anachronistic comment. “When was Rain Man released?” I thought to myself.
It turns out that Rain Man was released in 1988 and the NeXT introduction was also in 1988 but according to IMDB, Rain Man was released in December …and the NeXT introduction was in October.
The jig is up, Sorkin!