Tags: animation

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Saturday, June 3rd, 2023

Tuesday, May 30th, 2023

First Experiments with View Transitions for Multi-page Apps

Some great ideas for view transitionts in here! Also:

If you look at any of the examples on a browser that does not support them, the pages still function just fine. The transitions are an extra that’s layered on top if and when your browser supports them. Another concrete example of progressive enhancement in practice.

Wednesday, May 24th, 2023

Add view transitions to your website

I must admit, when Jake told me he was leaving Google, I got very worried about the future of the View Transitions API.

To recap: Chrome shipped support for the API, but only for single page apps. That had me worried:

If the View Transitions API works across page navigations, it could be the single best thing to happen to the web in years.

If the View Transitions API only works for single page apps, it could be the single worst thing to happen to the web in years.

Well, the multi-page version still hasn’t yet shipped in Chrome stable, but it is available in Chrome Canary behind a flag, so it looks like it’s almost here!

Robin took the words out of my mouth:

Anyway, even this cynical jerk is excited about this thing.

Are you the kind of person who flips feature flags on in nightly builds to test new APIs?

Me neither.

But I made an exception for the View Transitions API. So did Dave:

I think the most telling predictor for the success of the multi-page View Transitions API – compared to all other proposals and solutions that have come before it – is that I actually implemented this one. Despite animations being my bread and butter for many years, I couldn’t be arsed to even try any of the previous generation of tools.

Dave’s post is an excellent step-by-step introduction to using view transitions on your website. To recap:

Enable these two flags in Chrome Canary:

chrome://flags#view-transition
chrome://flags#view-transition-on-navigation

Then add this meta element to the head of your website:

<meta name="view-transition" content="same-origin">

You could stop there. If you navigate around your site, you’ll see that the navigations now fade in and out nicely from one page to another.

But the real power comes with transitioning page elements. Basically, you want to say “this element on this page should morph into that element on that page.” And when I say morph, I mean morph. As Dave puts it:

Behind the scenes the browser is rasterizing (read: making an image of) the before and after states of the DOM elements you’re transitioning. The browser figures out the differences between those two snapshots and tweens between them similar to Apple Keynote’s “Magic Morph” feature, the liquid metal T-1000 from Terminator 2: Judgement Day, or the 1980s cartoon series Turbo Teen.

If those references are lost on you, how about the popular kids book series Animorphs?

Some classic examples would be:

  • A thumbnail of a video on one page morphs into the full-size video on the next page.
  • A headline and snippet of an article on one page morphs into the full article on the next page.

I’ve added view transitions to The Session. Where I’ve got index pages with lists of titles, each title morphs into the heading on the next page.

Again, Dave’s post was really useful here. Each transition needs a unique name, so I used Dave’s trick of naming each transition with the ID of the individual item being linked to.

In the recordings section, for example, there might be a link like this on the index page:

<a href="/recordings/7812" style="view-transition-name: recording-7812">The Banks Of The Moy</a>

Which, if you click on it, takes you to the page with this heading:

<h1><span style="view-transition-name: recording-7812">The Banks Of The Moy</span></h1>

Why the span? Well, like Dave, I noticed some weird tweening happening between block and inline elements. Dave solved the problem with width: fit-content on the block-level element. I just stuck in an extra inline element.

Anyway, the important thing is that the name of the view transition matches: recording-7812.

I also added a view transition to pages that have maps. The position of the map might change from page to page. Now there’s a nice little animation as you move from one page with a map to another page with a map.

thesession.org View Transitions

That’s all good, but I found myself wishing that I could just have those enhancements. Every single navigation on the site was triggering a fade in and out—the default animation. I wondered if there was a way to switch off the default fading.

There is! That default animation is happening on a view transition named root. You can get rid of it with this snippet of CSS:

::view-transition-image-pair(root) {
  isolation: auto;
}
::view-transition-old(root),
::view-transition-new(root) {
  animation: none;
  mix-blend-mode: normal;
  display: block;
}

Voila! Now only the view transitions that you name yourself will get applied.

You can adjust the timing, the easing, and the animation properites of your view transitions. Personally, I was happy with the default morph.

In fact, that’s one of the things I like about this API. It’s another good example of declarative design. I say what I want to happen, but I don’t need to specify the details. I’ll let the browser figure all that out.

That’s what’s got me so excited about this API. Yes, it’s powerful. But just as important, it’s got a very low barrier to entry.

Chris has gathered a bunch of examples together in his post Early Days Examples of View Transitions. Have a look around to get some ideas.

If you like what you see, I highly encourage you to add view transitions to your website now.

“But wait,” I hear you cry, “this isn’t supported in any public-facing browser yet!”

To which, I respond “So what?” It’s a perfect example of progressive enhancement. Adding one meta element and a smidgen of CSS will do absolutely no harm to your website. And while no-one will see your lovely view transitions yet, once browsers do start shipping with support for the API, your site will automatically get better.

Your website will be enhanced. Progressively.

Update: Simon Pieters quite rightly warns against adding view transitions to live sites before the API is done:

in general, using features before they ship in a browser isn’t a great idea since it can poison the feature with legacy content that might break when the feature is enabled. This has happened several times and renames or so were needed.

Good point. I must temper my excitement with pragmatism. Let me amend my advice:

I highly encourage you to experiment with view transitions on your website now.

Tuesday, January 17th, 2023

Henry From Online | How To Make a Website

Write meaningful HTML that communicates the structure of your document before any style or additional interactivity has loaded. Write CSS carefully, reason your methodology and stick to it, and feel empowered to skip frameworks. When it comes time to write JavaScript, write not too much, make sure you know what it all does, and above all, make sure the website works without it.

The whole article is great, and really charmingly written, with some golden nuggets embedded within, like:

  • You’ll find that spending more time getting HTML right reveals or even anticipates and evades accessibility issues. It’s just easier to write accessible code if it’s got semantic foundations.
  • In my experience, you will almost always spend more time overriding frameworks or compromising your design to fit the opinions of a framework.
  • Always style from the absolute smallest screen your content will be rendered on first, and use @media (min-width) queries to break to layouts that allow for more real estate as it becomes available.
  • If your site doesn’t work without JavaScript, your site doesn’t work.
  • Always progressively enhance your apps, especially when you’re fucking with something as browser-critical as page routing.

Thursday, July 14th, 2022

When animation is an accessibility problem - The Verge

This is why prefers-reduced-motion matters.

Wednesday, June 29th, 2022

Fun Parallax Scrolling CSS for Matterday

This is such a great clear explanation from Lynn on how to add some tasteful parallax depth to scrolling pages.

Tuesday, April 12th, 2022

CSS Quick Tip: Animating in a newly added element | Stephanie Eckles

I can see myself almost certainly needing to use this clever technique at some point so I’m going to squirrel it away now for future me.

Sunday, November 28th, 2021

A visual introduction to machine learning

I like the split-screen animated format for explaining this topic.

Tuesday, August 17th, 2021

WICG/shared-element-transitions

I’m very excited about this proposal for animating transitions between web pages!

I’m less excited about doing it for single page apps, but I get why it’s the simplest place to start.

This builds on Jake’s earlier proposal which I always thought was excellent and much needed. I’m not the only one. Chris agrees.

Friday, July 9th, 2021

Bruce Lawson’s personal site  : prefers-reduced-motion and browser defaults

I think Bruce is onto something here:

It seems to me that browsers could do more to protect their users. Browsers are, after all, user agents that protect the visitor from pop-ups, malicious sites, autoplaying videos and other denizens of the underworld. They should also protect users against nausea and migraines, regardless of whether the developer thought to (or had the tools available to).

So, I propose that browsers should never respect scroll-behavior: smooth; if a user prefers reduced motion, regardless of whether a developer has set the media query.

Wednesday, May 12th, 2021

Pixelhop new website walk through

A case study with equal emphasis on animation and performance.

Saturday, April 24th, 2021

Still Hoping for Better Native Page Transitions | CSS-Tricks

It would be nice to be able to animate the transition between pages if we want to on the web without resorting to hacks or full-blown architecture choices to achieve it.

Amen, Chris, amen!

The danger here is that you might pick a single-page app just for this ability, which is what I mean by having to buy into a site architecture just to achieve this.

Tuesday, April 6th, 2021

Swipey image grids.

This is how you write up a technique! Cassie takes an SVG pattern she used on the Clearleft “services” page and explains it in step-by-step detail, complete with explanatory animated diagrams.

Wednesday, March 24th, 2021

prefers-reduced-motion: Taking a no-motion-first approach to animations

Given the widespread browser support for prefers-reduced-motion now, this approach makes a lot of sense.

Friday, February 26th, 2021

CSS transitions and hover animations, an interactive guide

This is a really nice introduction to CSS transitions with interactive demos you can tinker with.

Tuesday, January 26th, 2021

In the zone

I went to art college in my younger days. It didn’t take. I wasn’t very good and I didn’t work hard. So I dropped out before they could kick me out.

But I remember one instance where I actually ended up putting in more work than my fellow students—an exceptional situation.

In the first year of art college, we did a foundation course. That’s when you try a bit of everything to help you figure out what you want to concentrate on: painting, sculpture, ceramics, printing, photography, and so on. It was a bit of a whirlwind, which was generally a good thing. If you realised you really didn’t like a subject, you didn’t have to stick it out for long.

One of those subjects was animation—a relatively recent addition to the roster. On the first day, the tutor gave everyone a pack of typing paper: 500 sheets of A4. We were told to use them to make a piece of animation. Put something on the first piece of paper. Take a picture. Now put something slightly different on the second piece of paper. Take a picture of that. Repeat another 498 times. At 24 frames a second, the result would be just over 20 seconds of animation. No computers, no mobile phones. Everything by hand. It was so tedious.

And I loved it. I ended up asking for more paper.

(Actually, this was another reason why I ended up dropping out. I really, really enjoyed animation but I wasn’t able to major in it—I could only take it as a minor.)

I remember getting totally absorbed in the production. It was the perfect mix of tedium and creativity. My mind was simultaneously occupied and wandering free.

Recently I’ve been re-experiencing that same feeling. This time, it’s not in the world of visuals, but of audio. I’m working on season two of the Clearleft podcast.

For both seasons and episodes, this is what the process looks like:

  1. Decide on topics. This will come from a mix of talking to Alex, discussing work with my colleagues, and gut feelings about what might be interesting.
  2. Gather material. This involves arranging interviews with people; sometimes co-workers, sometimes peers in the wider industry. I also trawl through the archives of talks from Clearleft conferences for relevent presentations.
  3. Assemble the material. This is where I’m chipping away at the marble of audio interviews to get at the nuggets within. I play around with the flow of themes, trying different juxtapositions and narrative structures.
  4. Tie everything together. I add my own voice to introduce the topic and segue from point to point.
  5. Release. I upload the audio, update the RSS feed, and publish the transcript.

Lots of podcasts (that I really enjoy) stop at step two: record a conversation and then release it verbatim. Job done.

Being a glutton for punishment, I wanted to do more of an amalgamation for each episode, weaving multiple conversations together.

Right now I’m in step three. That’s where I’ve found the same sweet spot that I had back in my art college days. It’s somewhat mindless work, snipping audio waveforms and adjusting volume levels. At the same time, there’s the creativity of putting those audio snippets into a logical order. I find myself getting into the zone, losing track of time. It’s the same kind of flow state you get from just the right level of coding or design work. Normally this kind of work lends itself to having some background music, but that’s not an option with podcast editing. I’ve got my headphones on, but my ears are busy.

I imagine that is what life is like for an audio engineer or producer.

When I first started the Clearleft podcast, I thought I would need to use GarageBand for this work, arranging multiple tracks on a timeline. Then I discovered Descript. It’s been an enormous time-saver. It’s like having GarageBand and a text editor merged into one. I can see the narrative flow as a text document, as well as looking at the accompanying waveforms.

Descript isn’t perfect. The transcription accuracy is good enough to allow me to search through my corpus of material, but it’s not accurate enough to publish as is. Still, it gives me some nice shortcuts. I can elimate ums and ahs in one stroke, or shorten any gaps that are too long.

But even with all those conveniences, this is still time-consuming work. If I spend three or four hours with my head down sculpting some audio and I get anything close to five minutes worth of usable content, I consider it time well spent.

Sometimes when I’m knee-deep in a piece of audio, trimming and arranging it just so to make a sentence flow just right, there’s a voice in the back of my head that says, “You know that no one is ever going to notice any of this, don’t you?” I try to ignore that voice. I mean, I know the voice is right, but I still think it’s worth doing all this fine tuning. Even if nobody else knows, I’ll have the satisfaction of transforming the raw audio into something a bit more polished.

If you aren’t already subscribed to the RSS feed of the Clearleft podcast, I recommend adding it now. New episodes will start showing up …sometime soon.

Yes, I’m being a little vague on the exact dates. That’s because I’m still in the process of putting the episodes together.

So if you’ll excuse me, I need to put my headphones on and enter the zone.

Sunday, November 22nd, 2020

Static sites, slack and scrollytelling. | Clearleft

Cassie’s enthusiasm for fun and interesting SVG animation shines through in her writing!

Tuesday, September 29th, 2020

Unobtrusive feedback

Ten years ago I gave a talk at An Event Apart all about interaction design. It was called Paranormal Interactivity. You can watch the video, listen to the audio or read the transcript if you like.

I think it holds up pretty well. There’s one interaction pattern in particular that I think has stood the test of time. In the talk, I introduce this pattern as something you can see in action on Huffduffer:

I was thinking about how to tell the user that something’s happened without distracting them from their task, and I thought beyond the web. I thought about places that provide feedback mechanisms on screens, and I thought of video games.

So we all know Super Mario, right? And if you think about when you’re collecting coins in Super Mario, it doesn’t stop the game and pop up an alert dialogue and say, “You have just collected ten points, OK, Cancel”, right? It just does it. It does it in the background, but it does provide you with a feedback mechanism.

The feedback you get in Super Mario is about the number of points you’ve just gained. When you collect an item that gives you more points, the number of points you’ve gained appears where the item was …and then drifts upwards as it disappears. It’s unobtrusive enough that it won’t distract you from the gameplay you’re concentrating on but it gives you the reassurance that, yes, you have just gained points.

I think this a neat little feedback mechanism that we can borrow for subtle Ajax interactions on the web. These are actions that don’t change much of the content. The user needs to be able to potentially do lots of these actions on a single page without waiting for feedback every time.

On Huffduffer, for example, you might be looking at a listing of people that you can choose to follow or unfollow. The mechanism for doing that is a button per person. You might potentially be clicking lots of those buttons in quick succession. You want to know that each action has taken effect but you don’t want to be interrupted from your following/unfollowing spree.

You get some feedback in any case: the button changes. Maybe the text updates from “follow” to “unfollow” accompanied by a change in colour (this is what you’ll see on Twitter). The Super Mario style feedback is in addition to that, rather than instead of.

I’ve made a Codepen so you can see a reduced test case of the Super Mario feedback in action.

See the Pen Unobtrusive feedback by Jeremy Keith (@adactio) on CodePen.

Here’s the code available as a gist.

It’s a function that takes two arguments: the element that the feedback originates from (pass in a DOM node reference for this), and the contents of the feedback (this can be a string of text or it can be HTML …or SVG). When you call the function with those two arguments, this is what happens:

  1. The JavaScript generates a span element and puts the feedback contents inside it.
  2. Then it positions that element right over the element that the feedback originates from.
  3. Then there’s a CSS transform. The feedback gets a translateY applied so it drifts upward. At the same time it gets its opacity reduced from 1 to 0 so it’s fading away.
  4. Finally there’s a transitionend event that fires when the animation is over. Once that event fires, the generated span is destroyed.

When I first used this pattern on Huffduffer, I’m pretty sure I was using jQuery. A few years later I rewrote it in vanilla JavaScript. That was four years ago so I wonder if the code could be improved. Have a go if you fancy it.

Still, even if the code could benefit from an update, I’m pleased that the underlying pattern still holds true. I used it recently on The Session and it’s working a treat for a new Ajax interaction there (bookmarking or unbookbarking an item).

If you end up using this unobtrusive feedback pattern anyway, please let me know—I’d love to see more examples of it in the wild.

Tuesday, July 7th, 2020

Custom properties

I made the website for the Clearleft podcast last week. The design is mostly lifted straight from the rest of the Clearleft website. The main difference is the masthead. If the browser window is wide enough, there’s a background image on the right hand side.

I mostly added that because I felt like the design was a bit imbalanced without something there. On the home page, it’s a picture of me. Kind of cheesy. But the image can be swapped out. On other pages, there are different photos. All it takes is a different class name on that masthead.

I thought about having the image be completely random (and I still might end up doing this). I’d need to use a bit of JavaScript to choose a class name at random from a list of possible values. Something like this:

var names = ['jeremy','katie','rich','helen','trys','chris'];
var name = names[Math.floor(Math.random() * names.length)];
document.querySelector('.masthead').classList.add(name);

(You could paste that into the dev tools console to see it in action on the podcast site.)

Then I read something completely unrelated. Cassie wrote a fantastic article on her site called Making lil’ me - part 1. In it, she describes how she made the mouse-triggered animation of her avatar in the footer of her home page.

It’s such a well-written technical article. She explains the logic of what she’s doing, and translates that logic into code. Then, after walking you through the native code, she shows how you could use the Greeksock library to achieve the same effect. That’s the way to do it! Instead of saying, “Here’s a library that will save you time—don’t worry about how it works!”, she’s saying “Here’s it works without a library; here’s how it works with a library; now you can make an informed choice about what to use.” It’s a very empowering approach.

Anyway, in the article, Cassie demonstrates how you can use custom properties as a bridge between JavaScript and CSS. JavaScript reads the mouse position and updates some custom properties accordingly. Those same custom properties are used in CSS for positioning. Voila! Now you’ve got the position of an element responding to mouse movements.

That’s what made me think of the code snippet I wrote above to update a class name from JavaScript. I automatically thought of updating a class name because, frankly, that’s how I’ve always done it. I’d say about 90% of the DOM scripting I’ve ever done involves toggling the presence of class values: accordions, fly-out menus, tool-tips, and other progressive disclosure patterns.

That’s fine. But really, I should try to avoid touching the DOM at all. It can have performance implications, possibly triggering unnecessary repaints and reflows.

Now with custom properties, there’s a direct line of communication between JavaScript and CSS. No need to use the HTML as a courier.

This made me realise that I need to be aware of automatically reaching for a solution just because that’s the way I’ve done something in the past. I should step back and think about the more efficient solutions that are possible now.

It also made me realise that “CSS variables” is a very limiting way of thinking about custom properties. The fact that they can be updated in real time—in CSS or JavaScript—makes them much more powerful than, say, Sass variables (which are more like constants).

But I too have been guilty of underselling them. I almost always refer to them as “CSS custom properties” …but a lot of their potential comes from the fact that they’re not confined to CSS. From now on, I’m going to try calling them custom properties, without any qualification.

Thursday, June 25th, 2020

Cassie Evans’s Blog

Cassie’s redesign is gorgeous—so much attention to detail! (And performant too)