Tags: communicatio

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Wednesday, February 22nd, 2023

PAST Visions of the Future - Future of Interfaces

Video visions of aspirational futures made from the 1950s to the 2010s, mostly by white dudes with bullshit jobs.

Monday, January 23rd, 2023

One morning in the future

I had a video call this morning with someone who was in India. The call went great, except for a few moments when the video stalled.

“Sorry about that”, said the person I was talking to. “It’s the monkeys. They like messing with the cable.”

There’s something charming about an intercontinental internet-enabled meeting being slightly disrupted by some fellow primates being unruly.

It also made me stop and think about how amazing it was that we were having the call in the first place. I remembered Arthur C. Clarke’s predictions from 1964:

I’m thinking of the incredible breakthrough which has been possible by developments in communications, particularly the transistor and, above all, the communications satellite.

These things will make possible a world in which we can be in instant contact with each other wherever we may be, where we can contact our friends anywhere on Earth even if we don’t know their actual physical location.

It will be possible in that age—perhaps only 50 years from now—for a man to conduct his business from Tahiti or Bali just as well as he could from London.

The casual sexism of assuming that it would be a “man” conducting business hasn’t aged well. And it’s not the communications satellite that enabled my video call, but old-fashioned undersea cables, many in the same locations as their telegraphic antecedents. But still; not bad, Arthur.

After my call, I caught up on some email. There was a new newsletter from Ariel who’s currently in Antarctica.

Just thinking about the fact that I know someone who’s in Antarctica—who sent me a postcard from Antarctica—gave me another rush of feeling like I was living in the future. As I started to read the contents of the latest newsletter, that feeling became even more specific. Doesn’t this sound exactly like something straight out of a late ’80s/early ’90s cyberpunk novel?

Four of my teammates head off hiking towards the mountains to dig holes in the soil in hopes of finding microscopic animals contained within them. I hang back near the survival bags with the remaining teammate and begin unfolding my drone to get a closer look at the glaciers. After filming the textures of the land and ice from multiple angles for 90 minutes, my batteries are spent, my hands are cold and my stomach is growling. I land the drone, fold it up into my bright yellow Pelican case, and pull out an expired granola bar to keep my hunger pangs at bay.

Thursday, December 8th, 2022

Writing Is Magic - Marc’s Blog

I find, more often than not, that I understand something much less well when I sit down to write about it than when I’m thinking about it in the shower. In fact, I find that I change my own mind on things a lot when I try write them down. It really is a powerful tool for finding clarity in your own mind. Once you have clarity in your own mind, you’re much more able to explain it to others.

Wednesday, November 16th, 2022

Age of Invention: The Beacons are Lit!

Or, Why wasn’t the Telegraph Invented Earlier?

A wonderful deep-dive into optical telegraphy through the ages.

Saturday, February 19th, 2022

Monday, February 14th, 2022

Personal Websites as Self-Portraiture | starbreaker.org

What, then, is a personal website? It is precisely that, personal. It is a new kind of self-portraiture done not with pencils, charcoal, ink, or paint. Instead it is self-portraiture done in markup language, code, prose, images, audio, and video.

Monday, January 17th, 2022

A Quick History of Digital Communication Before the Internet - Eager Blog

A potted history of communication networks from the pony express and the telegraph to ethernet and wi-fi.

Tuesday, September 14th, 2021

Accessibility testing

I was doing some accessibility work with a client a little while back. It was mostly giving their site the once-over, highlighting any issues that we could then discuss. It was an audit of sorts.

While I was doing this I started to realise that not all accessibility issues are created equal. I don’t just mean in their severity. I mean that some issues can—and should—be caught early on, while other issues can only be found later.

Take colour contrast. This is something that should be checked before a line of code is written. When designs are being sketched out and then refined in a graphical editor like Figma, that’s the time to check the ratio between background and foreground colours to make sure there’s enough contrast between them. You can catch this kind of thing later on, but by then it’s likely to come with a higher cost—you might have to literally go back to the drawing board. It’s better to find the issue when you’re at the drawing board the first time.

Then there’s the HTML. Most accessibility issues here can be caught before the site goes live. Usually they’re issues of ommission: form fields that don’t have an explicitly associated label element (using the for and id attributes); images that don’t have alt text; pages that don’t have sensible heading levels or landmark regions like main and nav. None of these are particularly onerous to fix and they come with the biggest bang for your buck. If you’ve got sensible forms, sensible headings, alt text on images, and a solid document structure, you’ve already covered the vast majority of accessibility issues with very little overhead. Some of these checks can also be automated: alt text for images; labels for inputs.

Then there’s interactive stuff. If you only use native HTML elements you’re probably in the clear, but chances are you’ve got some bespoke interactivity on your site: a carousel; a mega dropdown for navigation; a tabbed interface. HTML doesn’t give you any of those out of the box so you’d need to make your own using a combination of HTML, CSS, JavaScript and ARIA. There’s plenty of testing you can do before launching—I always ask myself “What would Heydon do?”—but these components really benefit from being tested by real screen reader users.

So if you commission an accessibility audit, you should hope to get feedback that’s mostly in that third category—interactive widgets.

If you get feedback on document structure and other semantic issues with the HTML, you should fix those issues, sure, but you should also see what you can do to stop those issues going live again in the future. Perhaps you can add some steps in the build process. Or maybe it’s more about making sure the devs are aware of these low-hanging fruit. Or perhaps there’s a framework or content management system that’s stopping you from improving your HTML. Then you need to execute a plan for ditching that software.

If you get feedback about colour contrast issues, just fixing the immediate problem isn’t going to address the underlying issue. There’s a process problem, or perhaps a communication issue. In that case, don’t look for a technical solution. A design system, for example, will not magically fix a workflow issue or route around the problem of designers and developers not talking to each other.

When you commission an accessibility audit, you want to make sure you’re getting the most out of it. Don’t squander it on issues that you can catch and fix yourself. Make sure that the bulk of the audit is being spent on the specific issues that are unique to your site.

Friday, August 20th, 2021

canistilluse.com - Jim Nielsen’s Blog

…you would be forgiven if you saw an API where a feature went from green (supported) to red (unsupported) and you thought: is the browser being deprecated?

That’s the idea behind my new shiny domain: canistilluse.com. I made the site as satire after reading Jeremy Keith’s insightful piece where he notes:

the onus is not on web developers to keep track of older features in danger of being deprecated. That’s on the browser makers. I sincerely hope we’re not expected to consult a site called canistilluse.com.

It’s weirdly gratifying to see a hastily-written sarcastic quip tuned into something real.

Monday, August 16th, 2021

Upgrade paths

After I jotted down some quick thoughts last week on the disastrous way that Google Chrome rolled out a breaking change, others have posted more measured and incisive takes:

In fairness to Google, the Chrome team is receiving the brunt of the criticism because they were the first movers. Mozilla and Apple are on baord with making the same breaking change, but Google is taking the lead on this.

As I said in my piece, my issue was less to do with whether confirm(), prompt(), and alert() should be deprecated but more to do with how it was done, and the woeful lack of communication.

Thinking about it some more, I realised that what bothered me was the lack of an upgrade path. Considering that dialog is nowhere near ready for use, it seems awfully cart-before-horse-putting to first remove a feature and then figure out a replacement.

I was chatting to Amber recently and realised that there was a very different example of a feature being deprecated in web browsers…

We were talking about the KeyboardEvent.keycode property. Did you get the memo that it’s deprecated?

But fear not! You can use the KeyboardEvent.code property instead. It’s much nicer to use too. You don’t need to look up a table of numbers to figure out how to refer to a specific key on the keyboard—you use its actual value instead.

So the way that change was communicated was:

Hey, you really shouldn’t use the keycode property. Here’s a better alternative.

But with the more recently change, the communication was more like:

Hey, you really shouldn’t use confirm(), prompt(), or alert(). So go fuck yourself.

Tuesday, August 10th, 2021

Stay alert - DEV Community 👩‍💻👨‍💻

It’s not just a story about unloved APIs, it’s a story about power, standards design, and who owns the platform — and it makes me afraid for the future of the web.

A thoughtful, considered post by Rich Harris on the whole ballyhoo with alert and its ilk:

For all its flaws, the web is generally agreed to be a stable platform, where investments made today will stand the test of time. A world in which websites are treated as inherently transient objects, where APIs we commonly rely on today could be cast aside as unwanted baggage by tomorrow’s spec wranglers, is a world in which the web has already lost.

Monday, August 9th, 2021

Choice Words about the Upcoming Deprecation of JavaScript Dialogs | CSS-Tricks

Believe it or not, I generally am a fan of Google and think they do a good job of pushing the web forward. I also think it’s appropriate to waggle fingers when I see problems and request they do better. “Better” here means way more developer and user outreach to spell out the situation, way more conversation about the potential implications and transition ideas, and way more openness to bending the course ahead.

Google vs. the web | Go Make Things

With any changes to the platform, but especially breaking ones, communication and feedback on how this will impact people who actually build things with the web is super important, and that was not done here.

Chris has written a thoughtful reflection on last week’s brouhaha around confirm, prompt, and alert being deprecated in Chrome. The way that the “developer relations” folks at Google handled feedback was less than ideal.

I reached out to one of the Google Chrome developer advocates I know to see if I could learn more. It did not go well.

Friday, August 6th, 2021

Foundations

There was quite a kerfuffle recently about a feature being removed from Google Chrome. To be honest, the details don’t really matter for the point I want to make, but for the record, this was about removing alert and confirm dialogs from cross-origin iframes (and eventually everywhere else too).

It’s always tricky to remove a long-established feature from web browsers, but in this case there were significant security and performance reasons. The problem was how the change was communicated. It kind of wasn’t. So the first that people found out about it about was when things suddenly stopped working (like CodePen embeds).

The Chrome team responded quickly and the change has now been pushed back to next year. Hopefully there will be significant communication before that to let site owners know about the upcoming breakage.

So all’s well that ends well and we’ve all learned a valuable lesson about the importance of communication.

Or have we?

While this was going on, Emily Stark tweeted a more general point about breakage on the web:

Breaking changes happen often on the web, and as a developer it’s good practice to test against early release channels of major browsers to learn about any compatibility issues upfront.

Yikes! To me, this appears wrong on almost every level.

First of all, breaking changes don’t happen often on the web. They are—and should be—rare. If that were to change, the web would suffer massively in terms of predictability.

Secondly, the onus is not on web developers to keep track of older features in danger of being deprecated. That’s on the browser makers. I sincerely hope we’re not expected to consult a site called canistilluse.com.

I wasn’t the only one surprised by this message.

Simon says:

No, no, no, no! One of the best things about developing for the web is that, as a rule, browsers don’t break old code. Expecting every website and application to have an active team of developers maintaining it at all times is not how the web should work!

Edward Faulkner:

Most organizations and individuals do not have the resources to properly test and debug their website against Chrome canary every six weeks. Anybody who published a spec-compliant website should be able to trust that it will keep working.

Evan You:

This statement seriously undermines my trust in Google as steward for the web platform. When did we go from “never break the web” to “yes we will break the web often and you should be prepared for it”?!

It’s worth pointing out that the original tweet was not an official Google announcement. As Emily says right there on her Twitter account:

Opinions are my own.

Still, I was shaken to see such a cavalier attitude towards breaking changes on the World Wide Web. I know that removing dangerous old features is inevitable, but it should also be exceptional. It should not be taken lightly, and it should certainly not be expected to be an everyday part of web development.

It’s almost miraculous that I can visit the first web page ever published in a modern web browser and it still works. Let’s not become desensitised to how magical that is. I know it’s hard work to push the web forward, constantly add new features, while also maintaining backward compatibility, but it sure is worth it! We have collectively banked three decades worth of trust in the web as a stable place to build a home. Let’s not blow it.

If you published a website ten or twenty years ago, and you didn’t use any proprietary technology but only stuck to web standards, you should rightly expect that site to still work today …and still work ten and twenty years from now.

There was something else that bothered me about that tweet and it’s not something that I saw mentioned in the responses. There was an unspoken assumption that the web is built by professional web developers. That gave me a cold chill.

The web has made great strides in providing more and more powerful features that can be wielded in learnable, declarative, forgiving languages like HTML and CSS. With a bit of learning, anyone can make web pages complete with form validation, lazily-loaded responsive images, and beautiful grids that kick in on larger screens. The barrier to entry for all of those features has lowered over time—they used to require JavaScript or complex hacks. And with free(!) services like Netlify, you could literally drag a folder of web pages from your computer into a browser window and boom!, you’ve published to the entire world.

But the common narrative in the web development community—and amongst browser makers too apparently—is that web development has become more complex; so complex, in fact, that only an elite priesthood are capable of making websites today.

Absolute bollocks.

You can choose to make it really complicated. Convince yourself that “the modern web” is inherently complex and convoluted. But then look at what makes it complex and convoluted: toolchains, build tools, pipelines, frameworks, libraries, and abstractions. Please try to remember that none of those things are required to make a website.

This is for everyone. Not just for everyone to consume, but for everyone to make.

Wednesday, June 23rd, 2021

Sans Bullshit Sans — Leveraging the synergy of ligatures

As part of my content buddying process, I am henceforth going to typeset all drafts in this font. I just tested it with this sentence:

We can leverage the synergy of a rich immersive user paradigm shift.

Tuesday, April 6th, 2021

Words To Avoid in Educational Writing | CSS-Tricks

This old article from Chris is evergreen. There’s been some recent discussion of calling these words “downplayers”, which I kind of like. Whatever they are, try not to use them in documentation.

Tuesday, March 30th, 2021

Let’s Not Dumb Down the History of Computer Science | Opinion | Communications of the ACM

I don’t think I agree with Don Knuth’s argument here from a 2014 lecture, but I do like how he sets out his table:

Why do I, as a scientist, get so much out of reading the history of science? Let me count the ways:

  1. To understand the process of discovery—not so much what was discovered, but how it was discovered.
  2. To understand the process of failure.
  3. To celebrate the contributions of many cultures.
  4. Telling historical stories is the best way to teach.
  5. To learn how to cope with life.
  6. To become more familiar with the world, and to know how science fits into the overall history of mankind.

Monday, March 29th, 2021

A Wire Across the Ocean | American Scientist

Ainissa Ramirez recounts the story of the transatlantic telegraph cable, the Apollo project of its day.

Thursday, January 28th, 2021

How to be clear – gilest.org

Good advice for writing:

  • Think about what your readers might already know
  • Write shorter sentences, with simpler words
  • Constantly think about audiences
  • Communicate with purpose
  • Clear communication helps teams solve problems