A fascinating look at what it might take to create a truly sunstainable long-term computer.
Sunday, January 16th, 2022
Tuesday, August 31st, 2021
A wonderful bit of spelunking into the annals of software interfaces by Elise Blanchard.
Monday, August 30th, 2021
What about a scarf or collar so the back of your neck prickles when somebody is talking about you on Twitter.
Or a ghost detector for homes, restaurants, etc that glows when someone is “visiting” in Google Maps/Facebook Pages or looking through a webcam? Maybe it would be better to control the air conditioning to produce a chill, or play barely audible infrasound, indications that there is a haunting in progress and the veil here is thin.
Men specialized in hardware while software development was seen as an exciting alternative to secretarial work. In 1967, Cosmopolitan published an article titled The Computer Girls, encouraging young women to pursue careers in computer science. So the curve went up, and continued to do so up until 1984. That’s when personal computers appeared.
When Apple released the Macintosh 128K and the Commodore 64 was introduced to the market, they were presented as toys. And, as toys were gendered, they were targeted at boys. We can look at advertisements from that time and quickly find a pattern: fathers and sons, young men, even one where a man is being undressed by two women with the motto Two bytes are better than one. It’s more evident with the ads for computer games; if women appear, they do so sexualized and half-naked. Not that appealing for young girls, one could imagine.
Baldur Bjarnason writes an immense treatise on the current sad state of software, grounded in the historical perspective of the past sad state of software.
Sunday, June 6th, 2021
The ZX Spectrum in a time of revolution:
Gaming the Iron Curtain offers the first book-length social history of gaming and game design in 1980s Czechoslovakia, or anywhere in the Soviet bloc. It describes how Czechoslovak hobbyists imported their computers, built DIY peripherals, and discovered games as a medium, using them not only for entertainment but also as a means of self-expression.
Tuesday, June 1st, 2021
I like to alternate between reading fiction and non-fiction. The fiction is often of the science variety. Actually, so is the non-fiction.
There was a non-fiction book I had queued up for a while and I finally got around to reading. Broad Band by Claire L. Evans. Now I’m kicking myself that I didn’t read it earlier. I think I might’ve been remembering how I found Mar Hicks’s Programmed Inequality to be a bit of a slog—a fascinating topic, but written in a fairly academic style. Broad Band covers some similar ground, but wow, is the writing style in a class of its own!
This book is pretty much the perfect mix. The topic is completely compelling—a history of women in computing. The stories are rivetting—even when I thought I knew the history, this showed me how little I knew. And the voice of the book is pure poetry.
It’s not often that I read a book that I recommend wholeheartedly to everyone. I prefer to tailor my recommendations to individual situations. But in the case of Broad Band, I honesty think that anyone would enjoy it.
I absolutely loved it. So did Cory Doctorow:
Because she is a brilliant and lyrical writer she brings these women to life, turns them into fully formed characters, makes you see and feel their life stories, frustrations and triumphs.
Even the most celebrated women of tech history – Ada Lovelace, Grace Hopper – leap off the page as people, not merely historical personages or pioneers. Again, these are stories I thought I knew, and realized I didn’t.
Wednesday, March 31st, 2021
Languages, platforms, and systems that break from the norms of computing.
Tuesday, March 30th, 2021
I don’t think I agree with Don Knuth’s argument here from a 2014 lecture, but I do like how he sets out his table:
Why do I, as a scientist, get so much out of reading the history of science? Let me count the ways:
- To understand the process of discovery—not so much what was discovered, but how it was discovered.
- To understand the process of failure.
- To celebrate the contributions of many cultures.
- Telling historical stories is the best way to teach.
- To learn how to cope with life.
- To become more familiar with the world, and to know how science fits into the overall history of mankind.
Wednesday, March 10th, 2021
Thursday, February 11th, 2021
SETI—the Search for Extra Terrestrial Information processing:
What we get is a computational device surrounding the Asymptotic Giant Branch star that is roughly the size of our Solar System.
Monday, January 25th, 2021
The intent is for this website to be used by self-forming small groups that want to create a “watching club” (like a book club) and discuss aspects of technology history that are featured in this series.
I’m about ready to rewatch Halt And Catch Fire. Anybody want to form a watching club with me?
Wednesday, December 2nd, 2020
In 1990, the science fiction writer Douglas Adams produced a “fantasy documentary” for the BBC called Hyperland. It’s a magnificent paleo-futuristic artifact, rich in sideways predictions about the technologies of tomorrow.
I remember coming across a repeating loop of this documentary playing in a dusty corner of a Smithsonian museum in Washington DC. Douglas Adams wasn’t credited but I recognised his voice.
Hyperland aired on the BBC a full year before the World Wide Web. It is a prophecy waylaid in time: the technology it predicts is not the Web. It’s what William Gibson might call a “stub,” evidence of a dead node in the timeline, a three-point turn where history took a pause and backed out before heading elsewhere.
Here, Claire L. Evans uses Adams’s documentary as an opening to dive into the history of hypertext starting with Bush’s Memex, Nelson’s Xanadu and Engelbart’s oNLine System. But then she describes some lesser-known hypertext systems…
In 1985, the students at Brown who encountered Intermedia had never seen anything like it before in their lives. The system laid a world of information at their fingertips, saved them hours at the library, and helped them work through tangles of thought.
Sunday, August 9th, 2020
Claire L. Evans on computational slime molds and other forms of unconvential computing that look beyond silicon:
In moments of technological frustration, it helps to remember that a computer is basically a rock. That is its fundamental witchcraft, or ours: for all its processing power, the device that runs your life is just a complex arrangement of minerals animated by electricity and language. Smart rocks.
Wednesday, March 11th, 2020
A curl in every port
A few years back, Zach Bloom wrote The History of the URL: Path, Fragment, Query, and Auth. He recently expanded on it and republished it on the Cloudflare blog as The History of the URL. It’s well worth the time to read the whole thing. It’s packed full of fascinating tidbits.
In the section on ports, Zach says:
The timeline of Gopher and HTTP can be evidenced by their default port numbers. Gopher is 70, HTTP 80. The HTTP port was assigned (likely by Jon Postel at the IANA) at the request of Tim Berners-Lee sometime between 1990 and 1992.
Kimberly was spelunking down the original source code, when she came across this line in the
#define TCP_PORT 80 /* Allocated to http by Jon Postel/ISI 24-Jan-92 */
We showed this to Jean-François Groff, who worked on the original web technologies like
libwww, the forerunner to
libcurl. He remembers that day. It felt like they had “made it”, receiving the official blessing of Jon Postel (in the same RFC, incidentally, that gave port 70 to Gopher).
Then he told us something interesting about the next line of code:
#define OLD_TCP_PORT 2784 /* Try the old one if no answer on 80 */
Port 2784? That seems like an odd choice. Most of us would choose something easy to remember.
Well, it turns out that 2784 is easy to remember if you’re Tim Berners-Lee.
Those were the last four digits of his parents’ phone number.
Thursday, February 20th, 2020
The characteristica universalis and the calculus racionator of Leibniz.
Wednesday, January 22nd, 2020
Portrait of the genius as a young man.
It is fortifying to remember that the very idea of artificial intelligence was conceived by one of the more unquantifiably original minds of the twentieth century. It is hard to imagine a computer being able to do what Alan Turing did.
Wednesday, January 8th, 2020
From Xerox PARC to the World Wide Web:
The internet did not use a visual spatial metaphor. Despite being accessed through and often encompassed by the desktop environment, the internet felt well and truly placeless (or perhaps everywhere). Hyperlinks were wormholes through the spatial metaphor, allowing a user to skip laterally across directories stored on disparate servers, as well as horizontally, deep into a file system without having to access the intermediate steps. Multiple windows could be open to the same website at once, shattering the illusion of a “single file” that functioned as a piece of paper that only one person could hold. The icons that a user could arrange on the desktop didn’t have a parallel in online space at all.