I think we’re often guilty of assuming that because our tools are great solutions for some things, they’re automatically the solution for everything.
Friday, March 29th, 2019
Tuesday, January 22nd, 2019
This is yet another great explainer from Ire. Tree shaking is one of those things that I thought I understood, but always had the nagging doubt that I was missing something. This article really helped clear things up for me.
Monday, January 7th, 2019
Dave on the opaqueness of toolchains:
As toolchains grow and become more complex, unless you are expertly familiar with them, it’s very unclear what transformations are happening in our code. Tracking the differences between the input and output and the processes that code underwent can be overwhelming. When there’s a problem, it’s increasingly difficult to hop into the assembly line and diagnose the issue.
There’s a connection here to one of the biggest issues with what’s currently being labelled “AI”:
In the same way AI needs some design to show its work in how it came to its final answer, I feel that our automated build tools could use some help as well.
I really like this suggestion for making the invisble visible:
I sometimes wonder if Webpack or Gulp or [Insert Your Build Tool Here] could benefit from a Scratch-like interface for buildchains.
Tuesday, June 26th, 2018
Monday, May 23rd, 2016
A typically superb article by Aaron. Here, he breaks down a resilient approach to building for the web by examining the multiple ways you could add a button to a page. There’s a larger lesson here too:
We don’t control where our web-based products go or how our users access them. All we can do is imagine as many less-than-perfect scenarios as possible and do our best to ensure our creations will continue to do what they’re supposed to do. One of the easiest ways to do that is to be aware of and limit our dependencies.
Tuesday, March 29th, 2016
Not to sound all “Get off my lawn, kids!” but I think there might be something to this. When you’re requiring hundreds of dependencies to do little tasks that you should be able to code yourself, something’s not right.
But, for the love of all that is programming, write your own bloody basic programming functions. Taking on dependencies for these one-liners is just nuts.
That said, you don’t want reinvent hundreds of wheels either (as most of the comments point out). There’s a balance to be had.