Tags: flash

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sparkline

Tuesday, June 5th, 2018

AMPstinction • Robin Rendle

And so whenever I look at AMP I wonder whether the technology and process itself might be bad (which is arguable) but the efforts might lead to something longer lasting, another movement inspired because of it, despite it, a movement that we can all benefit from.

Monday, July 31st, 2017

Flash is in the pan

Cameron counts the ways in which Flash was like a polyfill.

Yeah, that’s right: The Man In Blue is back!

Wednesday, July 26th, 2017

Bruce Lawson’s personal site  : Eulogy for Flash

Web developers aren’t going to shed many tears for Flash, but as Bruce rightly points out, it led the way for many standards that followed. Flash was the kick up the arse that the web needed.

He also brings up this very important question:

I’m also nervous; one of the central tenets of HTML is to be backwards-compatible and not to break the web. It would be a huge loss if millions of Flash movies become unplayable. How can we preserve this part of our digital heritage?

This is true of the extinction of any format. Perhaps this is an opportunity for us to tackle this problem head on.

Friday, March 27th, 2015

isolani - Web Standards: Flash’s slide into irrelevance

Mike runs through the history of Flash. Those who forget the history of the web are doomed to repeat it:

The struggle now seems to be turning to native apps versus non-native apps on the mobile platform. It is similar to Flash’s original battle ground: the argument that the Web technology stack is not suitable for building applications with a polished user-experience.

Sunday, October 20th, 2013

Jim Silverman - Native Mobile Apps are the New Flash

The case may be a little overstated, but I agree with the sentiment of this. The web is always playing catch-up to something. For a while, it was Flash; now it’s native.

Flash was a great stopgap measure. But it outlived its usefulness and has been reduced to niche status.

Today, we’re seeing the nearly exact same scenario with native apps on mobile devices.

Native mobile apps are a temporary solution. We’re just over 4 years into the Appstore era and this has already become apparent. Open web technologies are catching up to the point that the vast majority of web apps no longer need a native counterpart.

Tuesday, April 10th, 2012

Caine’s Arcade | A cardboard arcade made by a 9-year old boy.

No, you’re tearing up watching a video about a boy who built his own arcade out of cardboard. I’ve just got something in my eye.

Wednesday, March 30th, 2011

HTTP Archive

This is wonderful stuff: a long-term project to track the performance of high-traffic sites over time: oodles of lovely data and some quite shocking stats.

Wednesday, December 15th, 2010

audio.js

A handy shim for audio: it uses the native implementation where possible and Flash as a fallback.

Monday, May 31st, 2010

Awe Dee Oh

You may have noticed a lot of HTML5 vs. Flash talk lately. Substitute HTML5 for HTML5 video.

Frankly, I’m a little baffled by this supposed dichotomy because you don’t have to choose. The way that video works, according to the spec, is for fallback content to be placed between the opening and closing<video> tags. So you can go ahead and use object or embed or whatever you need to put your Flash video in your markup. Browsers that understand the video element will use that while less capable browsers will play the Flash movie in the object element (and because of the way the object element works, you can put yet another layer of fallback content between the opening and closing <object> tags).

It’s the same with audio. So, on Huffduffer, for example, I can wrap <audio> tags around the object element that embeds the Flash player:

<audio controls src="file.mp3">
 <object data="flashplayer.swf?audio=file.mp3">
  <param name="movie" value="flashplayer.swf?audio=file.mp3">
  <a href="file.mp3">ah, just download it</a>
 </object>
</audio>

But there’s a problem. Firefox understands the audio element but refuses to implement support for MP3 as long as it is patent-encumbered. Firefox users don’t get the fallback content (because the browser does support audio) but they don’t get the MP3 either. They get a broken icon.

So it’s safer to just use the Flash player, right? There’s a problem with that too. Mobile Safari doesn’t support Flash …but it does support the audio element. How can I serve up Flash to desktop browsers and HTML5 audio to the iPhone and iPad without going down the dark path of browser sniffing?

Easy. Just flip the order of what constitutes fallback content:

<object data="flashplayer.swf?audio=file.mp3">
 <param name="movie" value="flashplayer.swf?audio=file.mp3">
  <audio controls src="file.mp3">
   <a href="file.mp3">ah, just download it</a>
  </audio>
</object>

That works in Firefox—and any other browser with Flash installed—and it also works on the i(Pad|Phone|Pod).

Huffduffer — landscape

Friday, March 26th, 2010

Demo jPlayer 1.1.0 : jQuery audio player plugin

A nice-looking jQuery plugin for HTML5's audio element, with fallback to a Flash player. I might just end up using this on Huffduffer.

Wednesday, December 2nd, 2009

Continuity

A puzzle game with an extra dimension. Utterly compelling.

Wednesday, November 25th, 2009

Cause and effect

On November 14th, Cork City was the location of a wherein a crowd of people sang Mister Blue Sky on the city’s main thoroughfare.

One week later, the city suffered its worst flooding in 800 years.

Coincidence?

Sunday, October 25th, 2009

Machinarium

Beautiful artwork in a fun puzzle game.

Monday, August 17th, 2009

This Is The Only Level | Armor Games

Fiendishly clever and joyful platform game ...and it only has only level.

Saturday, August 1st, 2009

Friday, July 24th, 2009

teoskaffa.com AND THAT'S WASSUP

I don't normally like all-Flash sites and I really don't like sites that mess with my cursor* but this one works really well. * I'm looking at you, Harry Potter Twitter site with the password anti-pattern.

Monday, July 20th, 2009

MoonLander3D Apollo 11 40th Anniversary Edition

Celebrating the Apollo 11 anniversary with Seb's 3D lunar lander game.

Thursday, July 2nd, 2009

camen design · Video for Everybody!

The smart way to put video on the web: don't choose one single delivery method.

Thursday, June 11th, 2009

FAST GAMES - Little Wheel

A cute little game all about robots.

Sunday, June 7th, 2009

Crush the Castle | Armor Games

The game is simple, the physics are fun, the result is utterly addictive. Don't say I didn't warn you.