Tags: fun

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Monday, July 17th, 2017

Despicable Design — When “Going Evil” is the Perfect Technique

I really like this “evil” design exercise that Jared has documented on Ev’s blog.

I broke them up into small groups of three, spreading each role across separate groups. I then asked each person to grab a sheet of paper and make their own list of ways they imagined the product’s user experience could be made worse.

Wednesday, July 12th, 2017

Purple People by Kate Bulpitt: Unbound

Kate’s book—a “jolly dystopia”—will get published if enough of us pledge to back it. So let’s get pledging!

There’s a curiously coloured scheme afoot in Blighty. In an effort to tackle dispiriting, spiralling levels of crime and anti-social behaviour, the government has a new solution: to dye offenders purple.

Tuesday, July 11th, 2017

IndieWeb is on Open Collective

You can help support the indie web community with their fairly modest costs: about $200 each month for hosting, domain names, and the like. Also:

We want IndieWeb events to be as accessible as possible, regardless of personal barriers. Because of this, we have offered a travel scholarship fund in the past to underrepresented groups thanks to our generous sponsors. Your support will allow us to continue to offer and expand this scholarship fund, helping make sure that IndieWebCamps represent everyone.

Friday, July 7th, 2017

What football will look like in the future

I can’t remember the last time I was genuinely surprised, delighted, and intrigued by an online story like this.

Thursday, June 22nd, 2017

Code clarity - Anthony Ricaud

Breaking down programming tasks into smaller chunks …and naming things.

I’ll take a piece of paper and write the function names I’m going to implement. Or I’ll do it directly in my code editor, with real functions or comments.

It allows you to focus on one problem at a time. When you’re writing those function names, you are thinking about what the code should be doing. When you’re implementing the functions, you are thinking about how the code should do it.

Friday, June 9th, 2017

Thursday, May 18th, 2017

It’s not working! Should I blame caching?

Finally, the answer to one of the two hard questions in computer science.

Thursday, March 30th, 2017

Passive-Aggressive Art Gallery — Justin Cousson

I should do this in the Clearleft kitchen.

Thursday, February 9th, 2017

Fluid Paint

The texture here is shockingly realistic.

Sunday, January 29th, 2017

Callback Hell

At first when I was reading this JavaScript coding guide, I thought “Isn’t this exactly what promises address?” but that is then addressed further down:

Before looking at more advanced solutions, remember that callbacks are a fundamental part of JavaScript (since they are just functions) and you should learn how to read and write them before moving on to more advanced language features, since they all depend on an understanding of callbacks.

Fair enough. In any case, what you’ll find here is mainly good advice for writing modular code.

Wednesday, December 21st, 2016

Sunday, October 23rd, 2016

On Style Maintenance | CSS-Tricks

This is a very thoughtful analysis of different approaches to writing maintainable CSS, which—let’s face it—is the hard bit.

I often joke that I don’t want to hire a code ninja. Ninjas come in the middle of the night and leave a bloody mess.

I want a code janitor. Someone who walks the hallways of code, cleaning up pieces, dusting up neglected parts, shinning up others, tossing unnecessary bits. I prefer this gentler, more accurate analogy. This is the person you want on your team. This is a person you want in your code reviews.

Also, can I just say how refreshing it is to read an article that doesn’t treat the cascade like a disease to be wiped out? This article even goes so far as to suggest that the cascade might actually be a feature—shock! horror!

The cascade can help, if you understand and organize it. This is the same as any sophisticated software design. You can look at what you’re building and make responsible decisions on your build and design. You decide what can be at a top-level and needs to be inherited by other, smaller, pieces.

There’s a lot of really good stuff in here to mull over.

My hope for this article is to encourage developers to think ahead. We’re all in this together, and the best we can do is learn from one another.

Friday, October 7th, 2016

Heydon/fukol-grids

The most minimal responsive, flexible grid library you can find. In fact, here’s the whole thing:

.fukol-grid {
  display: flex; /* 1 */
  flex-wrap: wrap; /* 2 */
  margin: -0.5em; /* 5 (edit me!) */
}

.fukol-grid > * {
  flex: 1 0 5em; /* 3 (edit me!) */
  margin: 0.5em; /* 4 (edit me!) */
}

Tuesday, September 27th, 2016

Swear Trek

Slack ammo.

Yoda Cakes Gone Wrong

Disappointed in your cakes I am.

Monday, September 26th, 2016

Museum of Wi-Fi

The Museum of Wi-Fi exists to preserve these vestiges of our neighbourhood battlefields.

Some are brilliantly smart, some are just purely gross. They all belong in the museum.

Hacked On Classics - The Old Market

Seb is going to be closing out the Brighton Digital Festival with a bang.

Seb unravels all the geeky details about how your favourite retro gadgets work, including Nintendo light guns, Casio keyboards and the cathode ray tube televisions that once dominated our living rooms.

It’s going to be like Seb: The Musical …with lasers.

Wednesday, September 21st, 2016

The Internet Should Be a Public Good | Jacobin

A gripping history lesson of the internet and the ARPANET before it, emphasising the role of government funding.

Silicon Valley often likes to pretend that innovation is the result of entrepreneurs tinkering in garages. But most of the innovation on which Silicon Valley depends comes from government research, for the simple reason that the public sector can afford to take risks that the private sector can’t.

It’s precisely the insulation from market forces that enables government to finance the long-term scientific labor that ends up producing many of the most profitable inventions.

Today we have an internet effectively controlled by a small number of private companies.

Instead of trying to escape the bigness of the Internet, we should embrace it — and bring it under democratic control. This means replacing private providers with public alternatives where it’s feasible, and regulating them where it’s not.

There is nothing in the pipes or protocols of the Internet that obliges it to produce immense concentrations of corporate power. This is a political choice, and we can choose differently.

Wednesday, August 24th, 2016

SPACEPLAN

I thoroughly enjoyed playing this game. On the face of it, it seems like little more than a cow-clicker, but the way that the plot and the gameplay unfolds is really delightful.

This feels like the kind of game that would only work on the web—keep it in a browser tab in the background, revisiting occasionally throughout the day.

Why The Longplay Face | Collection

I giggled at quite of few of these mashups.