Tags: games

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sparkline

Tuesday, December 5th, 2017

Welcome to Interactive Fiction: You’re a Wizard-Sniffing Pig - Atlas Obscura

The fascinating history of interactive fiction from adventure game to hypertext.

The split between parsers and hyperlinks reminds me of different approaches to chatbots: free text entry vs. constrained input.

Monday, April 4th, 2016

A Personal History of the Text Adventure – Read-Only Memory

Naomi Alderman:

The text adventure, like poetry, tends to attract a small band of devoted fans rather than hundreds of millions of casual players. And yet, those who care about writing know that they are where the form starts; and I can’t help feeling that videogames in general would be better if they took as much care over their words, and over their narratives, as text adventures do.

Tuesday, July 29th, 2014

ZX Spectrum Screenshotter Example - an album on Flickr

Over 700 screenshots of ZX Spectrum games, captured by Jason Scott. Some of these bring back memories.

ZX Spectrum Screenshotter Example

Friday, December 27th, 2013

The Console Living Room : Free Software : Download

Here’s a nice Christmas gift from Jason and the archinauts at the Internet Archive: tons of games for living room consoles of the early ’80s, all playable in your browser, thanks to emulation in JavaScript.

Saturday, December 21st, 2013

WarGames Magazine Identified By Michael Walden

Now this is what I call research:

Through the use of my knowledge of computer magazines, my sharp eyes, and other technical knowledge, I have overcome the limited amount of information available in the video content of WarGames and with complete certainty identified the exact name and issue number of the magazine read on screen by David L. Lightman in WarGames.

Saturday, August 31st, 2013

Tiny Games for Brighton

Look at the streets of Brighton for some games to play while you’re in town for dConstruct.

Thursday, November 8th, 2012

TEDxToronto 2012 Talk - Ryan Henson Creighton

And this is why Code Club is such a great initiative.

Wednesday, August 22nd, 2012

Made In Brighton: Games Gone Global - 06.09.12

A mini conference on gaming taking place in Brighton the day before dConstruct. The events just keep on coming, don’t they?

Thursday, April 5th, 2012

What Would Molydeux? • Articles • Eurogamer.net

A blow-by-blow account of last weekend’s MolyJam in Brighton.

Tuesday, March 27th, 2012

Slow down Katniss by 25% and what do you get? Will… - Final Boss Form

Andy Baio pointed to this from Twitter a few hours ago and ever since, I’ve been playing it and giggling over and over.

Tuesday, September 20th, 2011

The Transformers at dConstruct 2011 – Hubbub

Kars has written up his (excellent) dConstruct talk. Set aside some time and read through this. It’s worth it.

Tuesday, August 9th, 2011

Ian Bogost - Gamification is Bullshit

This is not as linkbaity as the title might suggest.

I’ve suggested the term “exploitationware” as a more accurate name for gamification’s true purpose…

Sunday, April 10th, 2011

Tom Armitage on Vimeo

Tom talks about “Things Rules Do.”

Tom Armitage

Friday, January 28th, 2011

Tom Armitage on Vimeo

Things Rules Do is twenty minutes that looks at games of all forms, and the rules and systems that make their skeleton. It’s about the weird things that rules can do, beyond “tell you how to play”, such as inspire mastery, encourage deviance, and tell stories.

Tom Armitage

Friday, December 10th, 2010

Amazon.co.uk: Amazon.co.uk Trade-In Store

Amazon will now pay you for your old video games. Good move.

Monday, October 25th, 2010

8 BIT WOOD | serving all your wooden pixel needs

We need to make sure that Shaun Inman never discovers this site.

Saturday, September 11th, 2010

The Museum of Soviet Arcade Games

This description of a tour of the Museum of Soviet Arcade Games is like a travelogue from an alternative dimension.

Tuesday, September 7th, 2010

A New Theory of Awesomeness and Miracles, by James Bridle, concerning Charles Babbage, Heath Robinson, MENACE and MAGE

This is how I knew James Bridle would be amazing at dConstruct. His talk from Playful '09 is, well... aweome!

Monday, May 10th, 2010

LittleBigPlanet 2

A platform game? A platform for games!

Wednesday, April 21st, 2010

Akihabara

A framework for creating old-school arcade games in the browser, using HTML5.