Tags: gui

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Monday, March 6th, 2023

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We use metaphors all the time. To quote George Lakoff, we live by them.

We use analogies some of the time. They’re particularly useful when we’re wrapping our heads around something new. By comparing something novel to something familiar, we can make a shortcut to comprehension, or at least, categorisation.

But we need a certain amount of vigilance when it comes to analogies. Just because something is like something else doesn’t mean it’s the same.

With that in mind, here are some ways that people are describing generative machine learning tools. Large language models are like…

Thursday, February 23rd, 2023

Privacy in the product design lifecycle | ICO

A very handy guide to considering privacy at all stages of digital product design:

This guidance is written for technology professionals such as product and UX designers, software engineers, QA testers, and product managers.

  1. The case for privacy
  2. Privacy in the kick-off stage
  3. Privacy in the research stage
  4. Privacy in the design stage
  5. Privacy in the development stage
  6. Privacy in the launch phase
  7. Privacy in the post-launch phase

Wednesday, February 22nd, 2023

Learn HTML

This is a great step-by-step guide to HTML by Estelle.

Thursday, February 2nd, 2023

WebPageTest’s Guiding Principles - WebPageTest Blog

  1. Make the right thing easy
  2. Always answer “so what”?
  3. Close the gap between “something is wrong” to “we fixed it”

Sunday, January 22nd, 2023

Accessibility strategy – GOV.UK Design System

The primary goals of this strategy are to inform decision-making and enhance the success of accessibility-related activities within the GOV.UK Design System team.

Interestingly, accessibility concerns are put into two categories: theoretical and evidenced (with the evidenced concerns being prioritised):

  1. Theoretical: A question or statement regarding the accessibility of an implementation within the Design System without evidence of real-world impact.
  2. Evidenced: Sharing new research, data or evidence showing that an implementation within the Design System could cause barriers for disabled people.

Wednesday, November 23rd, 2022

An Interactive Guide to Flexbox in CSS

This is a superb explanation of flexbox—the interactive widgets sprinkled throughout are such a great aid to learning!

Wednesday, October 26th, 2022

Programming Portals

A terrific piece by Maggie Appleton that starts with a comparison of graphical user interfaces and command line tools—which reminds me of the trade-offs between seamless and seamful design—and then moves into a proposed paradigm for declarative design tools:

Small, scoped areas within a graphical interface that allow users to read and write simple programmes

Thursday, September 8th, 2022

What it’s like working with an editor

This piece by Giles is a spot-on description of what I do in my role as content buddy at Clearleft. Especially this bit:

Your editor will explain why things need changing

As a writer, it’s really helpful to understand the why of each edit. It’s easier to re-write if you know precisely what the problem is. And often, it’s less bruising to the ego. It’s not that you’re a bad writer, but just that one particular thing could be expressed more simply, or more clearly, than your first effort.

Tuesday, August 16th, 2022

Sunday, June 5th, 2022

The Art of Penguin Science Fiction

A century of sci-fi book covers.

Wednesday, June 1st, 2022

What the Vai Script Reveals About the Evolution of Writing - SAPIENS

How a writing system went from being a dream (literally) to a reality, codified in unicode.

Thursday, September 16th, 2021

Writing the Clearleft newsletter

The Clearleft newsletter goes out every two weeks on a Thursday. You can peruse the archive to see past editions.

I think it’s a really good newsletter, but then again, I’m the one who writes it. It just kind of worked out that way. In theory, anyone at Clearleft could write an edition of the newsletter.

To make that prospect less intimidating, I put together a document for my colleagues describing how I go about creating a new edition of the newsletter. Then I thought it might be interesting for other people outside of Clearleft to get a peek at how the sausage is made.

So here’s what I wrote…

Topics

The description of the newsletter is:

A round-up of handpicked hyperlinks from Clearleft, covering design, technology, and culture.

It usually has three links (maybe four, tops) on a single topic.

The topic can be anything that’s interesting, especially if it’s related to design or technology. Every now and then the topic can be something that incorporates an item that’s specifically Clearleft-related (a case study, an event, a job opening). In general it’s not very salesy at all so people will tolerate the occasional plug.

You can use the “iiiinteresting” Slack channel to find potential topics of interest. I’ve gotten in the habit of popping potential newsletter fodder in there, and then adding related links in a thread.

Tone

Imagine you’re telling a friend about something cool you’ve just discovered. You can sound excited. Don’t worry about this looking unprofessional—it’s better to come across as enthusiastic than too robotic. You can put real feelings on display: anger, disappointment, happiness.

That said, you can also just stick to the facts and describe each link in turn, letting the content speak for itself.

If you’re expressing a feeling or an opinion, use the personal pronoun “I”. Don’t use “we” unless you’re specifically referring to Clearleft.

But most of the time, you won’t be using any pronouns at all:

So-and-so has written an article in such-and-such magazine on this-particular-topic.

You might find it useful to have connecting phrases as you move from link to link:

Speaking of some-specific-thing, this-other-person has a different viewpoint.

or

On the subject of this-particular-topic, so-and-so wrote something about this a while back.

Structure

The format of the newsletter is:

  1. An introductory sentence or short paragraph.
  2. A sentence describing the first link, ending with the title of the item in bold.
  3. A link to the item on its own separate line.
  4. An excerpt from the link, usually a sentence or two, styled as a quote.
  5. Repeat steps 2 to 4 another two times.


Take a look through the archive of previous newsletters to get a feel for it.

Subject line

Currently the newsletter is called dConstruct from Clearleft. The subject line of every edition is in the format:

dConstruct from Clearleft — Title of the edition

(Note that’s an em dash with a space on either side of it separating the name of the newsletter and the title of the edition)

I often try to come up with a pun-based title (often a punny portmanteau) but that’s not necessary. It should be nice and short though: just one or two words.

Monday, March 22nd, 2021

A Complete Guide To Accessible Front-End Components — Smashing Magazine

Vitaly has rounded up a whole load of accessibility posts. I think I’ve linked to most of them at some point, but it’s great to have them all gathered together in one place.

Tuesday, March 9th, 2021

Content buddy

One of my roles at Clearleft is “content buddy.” If anyone is writing a talk, or a blog post, or a proposal and they want an extra pair of eyes on it, I’m there to help.

Sometimes a colleague will send a link to a Google Doc where they’ve written an article. I can then go through it and suggest changes. Using the “suggest” mode rather than the “edit” mode in Google Docs means that they can accept or reject each suggestion later.

But what works better—and is far more fun—is if we arrange to have a video call while we both have the Google Doc open in our browsers. That way, instead of just getting the suggestions, we can talk through the reasoning behind each one. It feels more like teaching them to fish instead of giving them a grammatically correct fish.

Some of the suggestions are very minor; punctuation, capitalisation, stuff like that. Where it gets really interesting is trying to figure out and explain why some sentence constructions feel better than others.

A fairly straightforward example is long sentences. Not all long sentences are bad, but the longer a sentence gets, the more it runs the risk of overwhelming the reader. So if there’s an opportunity to split one long sentence into two shorter sentences, I’ll usually recommend that.

Here’s an example from Chris’s post, Delivering training remotely – the same yet different. The original sentence read:

I recently had the privilege of running some training sessions on product design and research techniques with the design team at Duck Duck Go.

There’s nothing wrong with that. But maybe this is a little easier to digest:

I recently had the privilege of running some training sessions with the design team at Duck Duck Go. We covered product design and research techniques.

Perhaps this is kind of like the single responsibility principle in programming. Whereas the initial version was one sentence that conveyed two pieces of information (who the training was with and what the training covered), the final version has a separate sentence for each piece of information.

I wouldn’t take that idea too far though. Otherwise you’d end up with something quite stilted and robotic.

Speaking of sounding robotic, I’ve noticed that people sometimes avoid using contractions when they’re writing online: “there is” instead of “there’s” or “I am” instead of “I’m.” Avoiding contractions seems to be more professional, but actually it makes the writing a bit too formal. There’s a danger of sounding like a legal contract. Or a Vulcan.

Sometimes a long sentence can’t be broken down into shorter sentences. In that case, I watch out for how much cognitive load the sentence is doling out to the reader.

Here’s an example from Maite’s post, How to engage the right people when recruiting in house for research. One sentence initially read:

The relevance of the people you invite to participate in a study and the information they provide have a great impact on the quality of the insights that you get.

The verb comes quite late there. As a reader, until I get to “have a great impact”, I have to keep track of everything up to that point. Here’s a rephrased version:

The quality of the insights that you get depends on the relevance of the people you invite to participate in a study and the information they provide.

Okay, there are two changes there. First of all, the verb is now “depends on” instead of “have a great impact on.” I think that’s a bit clearer. Secondly, the verb comes sooner. Now I only have to keep track of the words up until “depends on”. After that, I can flush my memory buffer.

Here’s another changed sentence from the same article. The initial sentence read:

You will have to communicate at different times and for different reasons with your research participants.

I suggested changing that to:

You will have to communicate with your research participants at different times and for different reasons.

To be honest, I find it hard to explain why that second version flows better. I think it’s related to the idea of reducing dependencies. The subject “your research participants” is dependent on the verb “to communicate with.” So it makes more sense to keep them together instead of putting a subclause between them. The subclause can go afterwards instead: “at different times and for different reasons.”

Here’s one final example from Katie’s post, Service Designers don’t design services, we all do. One sentence initially read:

Understanding the relationships between these moments, digital and non-digital, and designing across and between these moments is key to creating a compelling user experience.

That sentence could be broken into shorter sentences, but it might lose some impact. Still, it can be rephrased so the reader doesn’t have to do as much work. As it stands, until the reader gets to “is key to creating”, they have to keep track of everything before that. It’s like the feeling of copying and pasting. If you copy something to the clipboard, you want to paste it as soon as possible. The longer you have to hold onto it, the more uncomfortable it feels.

So here’s the reworked version:

The key to creating a compelling user experience is understanding the relationships between these moments, digital and non-digital, and designing across and between these moments.

As a reader, I can digest and discard each of these pieces in turn:

  1. The key to creating a compelling user experience is…
  2. understanding the relationships between these moments…
  3. digital and non-digital…
  4. and…
  5. designing across and between these moments.

Maybe I should’ve suggested “between these digital and non-digital moments” instead of “between these moments, digital and non-digital”. But then I worry that I’m intruding on the author’s style too much. With the finished sentence, it still feels like a rousing rallying cry in Katie’s voice, but slightly adjusted to flow a little easier.

I must say, I really, really enjoy being a content buddy. I know the word “editor” would be the usual descriptor, but I like how unintimidating “content buddy” sounds.

I am almost certainly a terrible content buddy to myself. Just as I ignore my own advice about preparing conference talks, I’m sure I go against my own editorial advice every time I blurt out a blog post here. But there’s one piece I’ve given to others that I try to stick to: write like you speak.

Sunday, March 7th, 2021

This Word Does Not Exist

This is easily my favourite use of a machine learning algorithm.

Thursday, January 28th, 2021

Historical Dictionary of Science Fiction

A fascinating crowdsourced project. You can read the backstory in this article in Wired magazine.

Saturday, December 26th, 2020

Talking out loud to yourself is a technology for thinking | Psyche Ideas

This explains rubber ducking.

Speaking out loud is not only a medium of communication, but a technology of thinking: it encourages the formation and processing of thoughts.

Monday, September 14th, 2020

Why Do We Interface?

A short web book on the past, present and future of interfaces, written in a snappy, chatty style.

From oral communication and storytelling 500,000 years ago to virtual reality today, the purpose of information interfaces has always been to communicate more quickly, more deeply, to foster relationships, to explore, to measure, to learn, to build knowledge, to entertain, and to create.

We interface precisely because we are human. Because we are intelligent, because we are social, because we are inquisitive and creative.

We design our interfaces and they in turn redefine what it means to be human.

Monday, July 13th, 2020

A walkthrough of our design system and how we got here | Kyan

It all started at Patterns Day…

(Note: you’ll probably need to use Reader mode to avoid taxing your eyes reading this—the colour contrast …doesn’t.)

Wednesday, June 17th, 2020

There Has Never Been a Better Time to Read Ursula Le Guin’s “Earthsea” Books - Electric Literature

Well, this is timely! Cassie mentioned recently that she was reading—and enjoying—the Earthsea books, which I had never got around to reading. So I’m reading them now. Then Craig mentioned in one of his newsletters that he’s also reading them. Now there’s this article…

To white protestors and accomplices, who say that they want to listen but are fearful of giving up some power so that we can all heal, I suggest you read the Earthsea cycle. You will need to learn to step away from the center to build a new world, and the Black majority in this fantasy series offers a better model than any white history.