Inclusive design is also future-proofing technology for everyone. Swan noted that many more developers and designers are considering accessibility issues as they age and encounter poor eyesight or other impairments.
Tuesday, August 7th, 2018
Thursday, August 2nd, 2018
A handy bunch of checklists from Dave for creating accessible components. Each component gets a card that lists the expectations for interaction.
Monday, May 21st, 2018
The slides and notes from a great presentation by Eric Bailey that takes a really thoughtful deep dive into media types, media queries, and inclusive design.
Saturday, March 10th, 2018
Friday, March 2nd, 2018
Heydon keeps on delivering the goods. This time, he looks at making on-screen notification messages accessible using ARIA’s live regions.
As ever, structuring content is paramount, even where it pertains to dynamic events inside realtime web applications.
Thursday, March 1st, 2018
The transcript of Nat’s superb Webstock talk.
We need to start thinking about inclusivity the same way as we think about mobile design. We realised with mobile, that we have to put that experience at the centre of what we do, otherwise it won’t be successful and we’ll fail mobile users. We realised we have to design mobile-first.
The same is true for inclusivity. Instead of it being an afterthought if it’s thought about at all, it needs to be our first thought. It needs to be central to our strategy, embedded in how we analyse and solve the problems we encounter. Designing inclusive-first is the only way we’ll manage to serve and protect all of the people who use what we build.
Why building inclusive tech takes more than good intentions.
When we run focus groups, we joke that it’s only a matter of seconds before someone mentions Skynet or The Terminator in the context of artificial intelligence. As if we’ll go to sleep one day and wake up the next with robots marching to take over. Few things could be further from the truth. Instead, it’ll be human decisions that we made yesterday, or make today and tomorrow that will shape the future. So let’s make them together, with other people in mind.
Tuesday, February 27th, 2018
A catalogue of design decisions that have had harmful effects on users. This is a call for more inclusive design, but also a warning on the fetishisation of seamlessness:
The focus on details and delight can be traced to manifestos like Steve Krug’s Don’t Make Me Think, which propose a dogmatic adherence to cognitive obviousness and celebrates frictionless interaction as the ultimate design accomplishment.
Thursday, November 23rd, 2017
Brad always said that carousels were way to stop people beating each other up in meetings. I like the way Heydon puts it:
Carousels (or ‘content sliders’) are like men. They are not literally all bad — some are even helpful and considerate. But I don’t trust anyone unwilling to acknowledge a glaring pattern of awfulness. Also like men, I appreciate that many of you would rather just avoid dealing with carousels, but often don’t have the choice. Hence this article.
Monday, November 20th, 2017
Melody Kramer interviews Eric Bailey, formerly of the Boston Globe.
Tuesday, November 7th, 2017
The latest edition of Heydon’s Inclusive Components is absolutely fantastic! The pattern itself—toggling sections of content—is quite straightforward, but then there’s a masterclass in how to create a web component that still allows the content to be accessible in older browsers. The key, as ever, is progressive enhancement:
Whether implemented through web components or not, progressive enhancement not only ensures the interface is well-structured and robust. As we’ve seen here, it can also simplify the editorial process. This makes developing the application and its content more inclusive.
Friday, September 29th, 2017
This is a fascinating exercise—take a good set of design principles and test them for reversibility. The results are entirely plausible.
I’ve taken this exercise to the extreme. The philosophy behind inclusive design is that the thing you create works for everybody, no matter the context. The idea behind this experiment in Exclusive Design is that you design something for one specific person, in a controlled environment, in a specific context. Tailor made.
Maybe I should add these to my collection.
- Provide a unique experience
- Ignore situation
- Be inconsistent/innovative
- Take control
- Offer the best possible solution
- Prioritise identity
- Add nonsense
Tuesday, September 19th, 2017
Two of my favourite things together at last: pattern libraries and service workers. Infusion is a tool for generating pattern libraries that also work offline.
Thinking about it, it makes total sense that a pattern library should be a progressive web app.
Sunday, July 23rd, 2017
James gives—if you’ll pardon the pun— hands-on advice on making sites that consider motor impairment:
- Don’t assume keyboard access is all you need
- Auto complete/Autofill
- Show me my password
- Allow for fine motor control issues
- Don’t autoplay videos
- Avoid hover-only controls
- Infinite scrolling considerations
- Be mindful of touch
- Avoid small hit targets
- Provide alternate controls for touch gestures
Far from being a niche concern, visitors with some form of motor impairment likely make up a significant percentage of your users. I would encourage you to test your website or application with your less dominant hand. Is it still easy to use?
Monday, July 17th, 2017
A series of small suggestions that anyone can try so that they can better empathise with people who experience digital products differently.
These prompts are intended to help build empathy, not describe any one person’s experience. These prompts are not intended to tokenize the experience of the individuals experiencing these conditions.
Friday, June 9th, 2017
Wednesday, May 31st, 2017
A really great overview of using
prefers-reduced-motion to tone down CSS animations.
This post was written by James Craig, and I’m going to take this opportunity to say a big “thank you!” to James for all the amazing accessibility work he has been doing at Apple through the years. The guy’s a goddamn hero!
Tuesday, March 21st, 2017
Sunday, February 12th, 2017
A new media query that will help prevent you making your users hurl.
Thursday, December 8th, 2016
I really, really like Heydon’s framing of inclusive design: yes, it covers accessibility, but it’s more than that, and it’s subtly different to universal design.
He also includes some tips which read like design principles to me:
- Involve code early
- Respect conventions
- Don’t be exact
- Enforce simplicity
Come to think of it, they’re really good design principles in that they are all reversible i.e. you could imagine the polar opposites being design principles elsewhere.