Tags: lines



Sunday, January 31st, 2021

Data Visualization and the Modern Imagination - Spotlight at Stanford

There are some beautiful illustrations in this online exhibition of data visualisation in the past few hundred years.

Wednesday, September 16th, 2020

When you browse Instagram and find former Australian Prime Minister Tony Abbott’s passport number

This was an absolute delight to read! Usually when you read security-related write-ups, the fun comes from the cleverness of the techniques …but this involved nothing cleverer than dev tools. In this instance, the fun is in the telling of the tale.

Thursday, November 7th, 2019

Information mesh

Timelines of people, interfaces, technologies and more:

30 years of facts about the World Wide Web.

Thursday, October 31st, 2019

Indy maps

Remember when I wrote about adding travel maps to my site at the recent Indie Web Camp Brighton? I must confess that the last line I wrote was an attempt to catch a fish from the river of the lazy web:

It’s a shame that I can’t use the lovely Stamen watercolour tiles for these static maps though.

In the spirit of Cunningham’s Law, I was hoping that somebody was going to respond with “It’s totally possible to use Stamen’s watercolour tiles for static maps, dumbass—look!” (to which my response would have been “thank you very much!”).

Alas, no such response was forthcoming. The hoped-for schooling never forthcame.

Still, I couldn’t quite let go of the idea of using those lovely watercolour maps somewhere on my site. But I had decided that dynamic maps would have been overkill for my archive pages:

Sure, it looked good, but displaying the map required requests for a script, a style sheet, and multiple map tiles.

Then I had a thought. What if I keep the static maps on my archive pages, but make them clickable? Then, on the other end of that link, I can have the dynamic version. In other words, what if I had a separate URL just for the dynamic maps?

These seemed like a good plan to me, so while I was travelling by Eurostar—the only way to travel—back from the lovely city of Antwerp where I had been speaking at Full Stack Europe, I started hacking away on making the dynamic maps even more dynamic. After all, now that they were going to have their own pages, I could go all out with any fancy features I wanted.

I kept coming back to my original goal:

I was looking for something more like the maps in Indiana Jones films—a line drawn from place to place to show the movement over time.

I found a plug-in for Leaflet.js that animates polylines—thanks, Iván! With a bit of wrangling, I was able to get it to animate between the lat/lon points of whichever archive section the map was in. Rather than have it play out automatically, I also added a control so that you can start and stop the animation. While I was at it, I decided to make that “play/pause” button do something else too. Ahem.

If you’d like to see the maps in action, click the “play” button on any of these maps:

You get the idea. It’s all very silly really. It’s right up there with the time I made my sparklines playable. But that’s kind of the point. It’s my website so I can do whatever I want with it, no matter how silly.

First of all, the research department for adactio.com (that’s me) came up with the idea. Then that had to be sold in to upper management (that’s me too). A team was spun up to handle design and development (consisting of me and me). Finally, the finished result went live thanks to the tireless efforts of the adactio.com ops group (that would be me). Any feedback should be directed at the marketing department (no idea who that is).

Monday, October 21st, 2019

Indy web

It was Indie Web Camp Brighton on the weekend. After a day of thought-provoking discussions, I thoroughly enjoyed spending the second day tinkering on my website.

For a while now, I’ve wanted to add maps to my monthly archive pages (to accompany the calendar heatmaps I added at a previous Indie Web Camp). Whenever I post anything to my site—a blog post, a note, a link—it’s timestamped and geotagged. I thought it would be fun to expose that in a glanceable way. A map seems like the right medium for that, but I wanted to avoid the obvious route of dropping a load of pins on a map. Instead I was looking for something more like the maps in Indiana Jones films—a line drawn from place to place to show the movement over time.

I talked to Aaron about this and his advice was that a client-side JavaScript embedded map would be the easiest option. But that seemed like overkill to me. This map didn’t need to be pannable or zoomable; just glanceable. So I decided to see if how far I could get with a static map. I timeboxed two hours for it.

After two hours, I admitted defeat.

I was able to find the kind of static maps I wanted from Mapbox—I’m already using them for my check-ins. I could even add a polyline, which is exactly what I wanted. But instead of passing latitude and longitude co-ordinates for the points on the polyline, the docs explain that I needed to provide …cur ominous thunder and lightning… The Encoded Polyline Algorithm Format.

Go to that link. I’ll wait.

Did you read through the eleven steps of instructions? Did you also think it was a piss take?

  1. Take the initial signed value.
  2. Multiply it by 1e5.
  3. Convert that decimal value to binary.
  4. Left-shift the binary value one bit.
  5. If the original decimal value is negative, invert this encoding.
  6. Break the binary value out into 5-bit chunks.
  7. Place the 5-bit chunks into reverse order.
  8. OR each value with 0x20 if another bit chunk follows.
  9. Convert each value to decimal.
  10. Add 63 to each value.
  11. Convert each value to its ASCII equivalent.

This was way beyond my brain’s pay grade. But surely someone else had written the code I needed? I did some Duck Duck Going and found a piece of PHP code to do the encoding. It didn’t work. I Ducked Ducked and Went some more. I found a different piece of PHP code. That didn’t work either.

At this point, my allotted time was up. If I wanted to have something to demo by the end of the day, I needed to switch gears. So I did.

I used Leaflet.js to create the maps I wanted using client-side JavaScript. Here’s the JavaScript code I wrote.

It waits until the page has finished loading, then it searches for any instances of the h-geo microformat (a way of encoding latitude and longitude coordinates in HTML). If there are three or more, it generates a script element to pull in the Leaflet library, and a corresponding style element. Then it draws the map with the polyline on it. I ended up using Stamen’s beautiful watercolour map tiles.

Had some fun at Indie Web Camp Brighton on the weekend messing around with @Stamen’s lovely watercolour map tiles. (I was trying to create Indiana Jones style travel maps for my site …a different kind of Indy web.)

That’s what I demoed at the end of the day.

But I wasn’t happy with it.

Sure, it looked good, but displaying the map required requests for a script, a style sheet, and multiple map tiles. I made sure that it didn’t hold up the loading of the rest of the page, but it still felt wasteful.

So after Indie Web Camp, I went back to investigate static maps again. This time I did finally manage to find some PHP code for encoding lat/lon coordinates into a polyline that worked. Finally I was able to construct URLs for a static map image that displays a line connecting multiple points with a line.

I’ve put this maps on any of the archive pages that also have calendar heat maps. Some examples:

If you go back much further than that, the maps start to trail off. That’s because I wasn’t geotagging everything from the start.

I’m pretty happy with the final results. It’s certainly far more responsible from a performance point of view. Oh, and I’ve also got the maps inside a picture element so that I can swap out the tiles if you switch to dark mode.

It’s a shame that I can’t use the lovely Stamen watercolour tiles for these static maps though.

Thursday, March 7th, 2019

Sparkline Sound-Off – Chris Burnell

Chris has made sonic sparklines on his site too, but they’re far more musical than mine. Here’s his explanation of how he did it.

Saturday, February 23rd, 2019

Sadly, this is not The Onion

It’s not funny, cause it’s true.

Sunday, February 17th, 2019

Timelines of the web

Recreating the original WorldWideWeb browser was an exercise in digital archeology. With a working NeXT machine in the room, Kimberly was able to examine the source code for the first every browser and discover a treasure trove within. Like this gem in HTUtils.h:

#define TCP_PORT 80 /* Allocated to http by Jon Postel/ISI 24-Jan-92 */

Sure enough, by June of 1992 port 80 was documented as being officially assigned to the World Wide Web (Gopher got port 70). Jean-François Groff—who worked on the World Wide Web project with Tim Berners-Lee—told us that this was a moment they were very pleased about. It felt like this project of theirs was going places.

Jean-François also told us that the WorldWideWeb browser/editor was kind of like an advanced prototype. The idea was to get something up and running as quickly as possible. Well, the NeXT operating system had a very robust Text Object, so the path of least resistance for Tim Berners-Lee was to take the existing word-processing software and build a hypertext component on top of it. Likewise, instead of creating a brand new format, he used the existing SGML format and added one new piece: linking with A tags.

So the WorldWideWeb application was kind of like a word processor and document viewer mashed up with hypertext. Ted Nelson complains to this day that the original sin of the web was that it borrowed this page-based metaphor. But Nelson’s Project Xanadu, originally proposed in 1974 wouldn’t become a working reality until 2014—a gap of forty years. Whereas Tim Berners-Lee proposed his system in March 1989 and had working code within a year. There’s something to be said for being pragmatic and working with what you’ve got.

The web was also a mashup of ideas. Hypertext existed long before the web—Ted Nelson coined the term in 1963. There were conferences and academic discussions devoted to hypertext and hypermedia. But almost all the existing hypertext systems—including Tim Berners-Lee’s own ENQUIRE system from the early 80s—were confined to a local machine. Meanwhile networked computers were changing everything. First there was the ARPANET, then the internet. Tim Berners-Lee’s ambitious plan was to mash up hypertext with networks.

Going into our recreation of WorldWideWeb at CERN, I knew I wanted to convey this historical context somehow.

The World Wide Web officially celebrates its 30th birthday in March of this year. It’s kind of an arbitrary date: it’s the anniversary of the publication of Information Management: A Proposal. Perhaps a more accurate date would be the day the first website—and first web server—went online. But still. Let’s roll with this date of March 12, 1989. I thought it would be interesting not only to look at what’s happened between 1989 and 2019, but also to look at what happened between 1959 and 1989.

So now I’ve got two time cones that converge in the middle: 1959 – 1989 and 1989 – 2019. For the first time period, I made categories of influences: formats, hypertext, networks, and computing. For the second time period, I catalogued notable results: browsers, servers, and the evolution of HTML.

I did a little bit of sketching and quickly realised that these converging timelines could be represented somewhat like particle collisions. Once I had that idea in my head, I knew how I would be spending my time during the hack week.

Rather than jumping straight into the collider visualisation, I took some time to make a solid foundation to build on. I wanted to be sure that the timeline itself would be understable even if it were, say, viewed in the first ever web browser.

Progressive enhancement. Marking up (and styling) an interactive timeline that looks good in a modern browser and still works in the first ever web browser.

I marked up each timeline as an ordered list of h-events:

<li class="h-event y1968">
  <a href="https://en.wikipedia.org/wiki/NLS_%28computer_system%29" class="u-url">
    <time class="dt-start" datetime="1968-12-09">1968</time>
    <abbr class="p-name" title="oN-Line System">NLS</abbr>

With the markup in place, I could concentrate on making it look halfway decent. For small screens, the layout is very basic—just a series of lists. When the screen gets wide enough, I lay those lists out horzontally one on top of the other. In this view, you can more easily see when events coincide. For example, ENQUIRE, Usenet, and Smalltalk all happen in 1980. But the real beauty comes when the screen is wide enough to display everthing at once. You can see how an explosion of activity in the early 90s. In 1994 alone, we get the release of Netscape Navigator, the creation of HTTPS, and the launch of Amazon.com.

The whole thing is powered by CSS transforms and positioning. Each year on a timeline has its own class that gets moved to the correct chronological point using calc(). I wanted to use translateX() but I couldn’t get the maths to work for that, so I had use plain ol’ left and right:

.y1968 {
  left: calc((1968 - 1959) * (100%/30) - 5em);

For events before 1989, it’s the distance of the event from 1959. For events after 1989, it’s the distance of the event from 2019:

.y2014 {
  right: calc((2019 - 2014) * (100%/30) - 5em);

(Each h-event has a width of 5em so that’s where the extra bit at the end comes from.)

I had to do some tweaking for legibility: bunches of events happening around the same time period needed to be separated out so that they didn’t overlap too much.

As a finishing touch, I added a few little transitions when the page loaded so that the timeline fans out from its centre point.

Et voilà!

Progressive enhancement. Marking up (and styling) an interactive timeline that looks good in a modern browser and still works in the first ever web browser.

I fiddled with the content a bit after peppering Robert Cailliau with questions over lunch. And I got some very valuable feedback from Jean-François. Some examples he provided:

1971: Unix man pages, one of the first instances of writing documents with a markup language that is interpreted live by a parser before being presented to the user.

1980: Usenet News, because it was THE everyday discussion medium by the time we created the web technology, and the Web first embraced news as a built-in information resource, then various platforms built on the web rendered it obsolete.

1982: Literary Machines, Ted Nelson’s book which was on our desk at all times

I really, really enjoyed building this “collider” timeline. It was a chance for me to smash together my excitement for web history with my enjoyment of using the raw materials of the web; HTML and CSS in this case.

The timeline pales in comparison to the achievement of the rest of the team in recreating the WorldWideWeb application but I was just glad to be able to contribute a little something to the project.

Hello WorldWideWeb.

Tuesday, July 10th, 2018

Accessibility for Teams

I really, really like the way that this straightforward accessibility guide is subdivided by discipline. As Maya wrote in the blog post announcing its launch:

Each person on a team, whether you’re a manager, designer, or developer, has a role to play. Your responsibilities are different depending on your role. So that’s how we structured the guide, with a separate section for each of five roles:

  • Product management
  • Content design
  • UX design
  • Visual design
  • Front-end development

Tuesday, June 26th, 2018

Introducing the GOV.UK Design System - Government Digital Service

The Gov.uk design system is looking very, very good indeed—nicely organised with plenty of usage guidelines for every component.

Guidance on using components and patterns now follow a simple, consistent format based on task-based research into what users need in order to follow and trust an approach.

Friday, April 13th, 2018

Monzo – Tone of Voice

Monzo’s guidelines for tone of voice, including a reference to “the curse of knowledge.”

Wednesday, March 21st, 2018

Vox Product Accessibility Guidelines

Accessibility isn’t a checklist …but this checklist is a pretty damn good starting point. I really like that it’s organised by audience: designers, engineers, project managers, QA, and editorial. You can use this list as a starting point for creating your own—tick whichever items you want to include, and a handy copy/paste-able version will be generated for you.

Saturday, March 10th, 2018

Useful accessibility resources

A whoooole bunch of links about inclusive design, gathered together from a presentation.

Friday, January 12th, 2018


Opinionated ideas on writing JavaScript. I like it when people share their approaches like this.

Wednesday, November 15th, 2017

Design Guidelines — The way products are built.

A collection of publicly available design systems, pattern libraries, and interface guidelines.

Monday, October 23rd, 2017

Voice Guidelines | Clearleft

I love what Ben is doing with this single-serving site (similar to my design principles collection)—it’s a collection of handy links and resources around voice UI:

Designing a voice interface? Here’s a useful list of lists: as many guiding principles as we could find, all in one place. List compiled and edited by Ben Sauer @bensauer.

BONUS ITEM: Have him run a voice workshop for you!

Thursday, September 14th, 2017

Sonic sparklines

I’ve seen some lovely examples of the Web Audio API recently.

At the Material conference, Halldór Eldjárn demoed his Poco Apollo project. It generates music on the fly in the browser to match a random image from NASA’s Apollo archive on Flickr. Brian Eno, eat your heart out!

At Codebar Brighton a little while back, local developer Luke Twyman demoed some of his audio-visual work, including the gorgeous Solarbeat—an audio orrery.

The latest issue of the Clearleft newsletter has some links on sound design in interfaces:

I saw Ruth give a fantastic talk on the Web Audio API at CSS Day this year. It had just the right mixture of code and inspiration. I decided there and then that I’d have to find some opportunity to play around with web audio.

As ever, my own website is the perfect playground. I added an audio Easter egg to adactio.com a while back, and so far, no one has noticed. That’s good. It’s a very, very silly use of sound.

In her talk, Ruth emphasised that the Web Audio API is basically just about dealing with numbers. Lots of the examples of nice usage are the audio equivalent of data visualisation. Data sonification, if you will.

I’ve got little bits of dataviz on my website: sparklines. Each one is a self-contained SVG file. I added a script element to the SVG with a little bit of JavaScript that converts numbers into sound (I kind of wish that the script were scoped to the containing SVG but that’s not the way JavaScript in SVG works—it’s no different to putting a script element directly in the body). Clicking on the sparkline triggers the sound-playing function.

It sounds terrible. It’s like a theremin with hiccups.

Still, I kind of like it. I mean, I wish it sounded nicer (and I’m open to suggestions on how to achieve that—feel free to fork the code), but there’s something endearing about hearing a month’s worth of activity turned into a wobbling wave of sound. And it’s kind of fun to hear how a particular tag is used more frequently over time.

Anyway, it’s just a silly little thing, but anywhere you spot a sparkline on my site, you can tap it to hear it translated into sound.

Sunday, August 20th, 2017

10 guidelines to improve your web accessibility | Aerolab

  1. Do not depend on color
  2. Do not block zoom
  3. Rediscover the alt attribute
  4. Add subtitles and captions to your videos
  5. Semantics = accessibility
  6. Use the right mark-up
  7. Use roles when necessary
  8. On hiding elements
  9. Follow web accessibility standards
  10. Audit and review

Sunday, August 6th, 2017

Another Lens - News Deeply x Airbnb.Design

A series of questions to ask on any design project:

  • What are my lenses?
  • Am I just confirming my assumptions, or am I challenging them?
  • What details here are unfair? Unverified? Unused?
  • Am I holding onto something that I need to let go of?
  • What’s here that I designed for me? What’s here that I designed for other people?
  • What would the world look like if my assumptions were wrong?
  • Who might disagree with what I’m designing?
  • Who might be impacted by what I’m designing?
  • What do I believe?
  • Who’s someone I’m nervous to talk to about this?
  • Is my audience open to change?
  • What am I challenging as I create this?
  • How can I reframe a mistake in a way that helps me learn?
  • How does my approach to this problem today compare to how I might have approached this one year ago?
  • If I could learn one thing to help me on this project, what would that one thing be?
  • Do I need to slow down?

Tuesday, June 6th, 2017

Amazon Alexa Voice Design Guide

A style guide for voice interfaces.