The forbidden symmetry of Penrose tiles and quasicrystals.
Saturday, February 16th, 2019
Tuesday, December 18th, 2018
Charlotte’s opening talk at the Material conference was really excellent—a great narrative at the intersection of code and creativity.
Monday, November 26th, 2018
Paul was at the Material conference in Iceland too, and we had some good chats. Here, he speaks his brains with Deep Thoughts prompted by the event.
I really get where he’s coming from when he says that “certain websites feel more ‘webby’ than others”, but it sure is tricky to nail down.
Saturday, November 24th, 2018
I just wrapped up my last speaking gig of the year. It came at the end of a streak of attending European conferences without speaking at any of them—quite a nice feeling!
I have to say, I was initially apprehensive when I saw the sheer amount of speakers on the schedule. I was worried that my attention couldn’t handle it all. But the talks were a mixture of shorter 20 minute presentations, and a few longer 40 minute presentations. That worked really well—the day fairly zipped by. And just in case you think it would hard to have an entire day devoted to accessibility, the breadth of talks was remarkably diverse. Hats off to a well-organised and well-executed event!
The next day was Beyond Tellerrand. This has my favourite conference format: two days; one track; curated; a mix of design and development (see also An Event Apart and Smashing Conference). Marc’s love and care shines through every pore of the event. I thoroughly enjoyed the talks, and the hanging out with lovely people.
Alas, I had to miss the final afternoon of Beyond Tellerrand to head home to Brighton. I needed to get back for FF Conf. It was excellent, as always. Remy and Julie really give it their all. Remy even stepped in to give a (great) talk himself this year, when a speaker couldn’t make it.
A week later, I went to Iceland for Material. I really enjoyed last year’s inaugural event, and if anything, this year’s topped it. I just love how eclectic and different the talks are, and yet it all weirdly hangs together in a thoughtfully curated way. (Oh, and Remy, when you start to put together the line-up for next year’s FF Conf, be sure to check out Charlotte Dann—her talk at Material was the perfect mix of code and creativity.)
As well as sharing an organiser with Accessibility Club, Material had a similar format—keynote talks from invited presenters, interspersed with shorter talks by locals. The mix was great. I won’t even try to describe the range of topics. I’m not sure I could explain how a conference podium morphed into a bar at the end of one of the talks. I think the best description of Material would be to say it’s like the inside of Brian’s head. In a good way.
I was supposed to be back in Brighton for one night after Material, but the stormy weather kept myself and Jessica in Reykjavik for an extra night. Thanks to Brian’s hospitality, we had a bed for the night.
There followed a long travel day as we made our way from Reykjavik to Gatwick, and then straight on to Thessaloniki, where we spent five days even though we only had the clothes we packed for the brief trip to Iceland. (Yes, we went shopping.)
After experiencing so many lovingly crafted events—Accessibility Club, Beyond Tellerrand, FF Conf, and Material—I’m afraid that Voxxed Days Thessaloniki was quite a comedown. It’s not that it was corporate per se—I believe it’s organised by developers for developers—but it felt like it was for people who worked in corporate environments. There were multiple tracks (I’m really not a fan of that), and some great speakers on the line-up like Stephanie and Simona, but the atmosphere felt kind of grim in a David Brentian sort of way. It probably wasn’t helped by the cheeky chappie of an MC who referred to one of the speakers as “darling.”
Anyway, I spoke first thing on the first day and I didn’t end up sticking around long. Normally I don’t speak and run, but I didn’t fancy the vibe of the exhibitor hall with its booth-babesque sales teams. Voxxed Days doesn’t pay its speakers so I didn’t feel any great obligation to hang around. The magnificent food and rembetika music of Thessaloniki was calling.
I just got back from Greece, and that wraps up my conference attending (and speaking) for 2018. I’ve already got a couple of events lined up for 2019. I’m delighted to be speaking at the return of Colly’s New Adventures conference. I’m less delighted about preparing a brand new talk I promised—I’m really feeling the pressure to deliver the goods at such an auspicious event with an intimidatingly superb line-up of speakers.
I’m also going to be preparing a different all-new talk for An Event Apart Seattle in March. For once, I’m going to try to make it somewhat practical and talk about service workers. If you know of any other events that might want a presentation like that in 2019, drop me a line.
Perhaps I will see you in Nottingham or in Seattle. If you’re planning on going to New Adventures, use the discount code ADACTIO10 to get 10% of the price of the conference or workshop ticket. If you’re planning on going to An Event Apart, use the discount code AEAKEITH for $100 off.
Thursday, November 22nd, 2018
Fax machines, pop-up books, radioactive televisions, writing boxes, microfilm readers, nuclear bomb cores, cupholders, bidets, jet engines, index cards, wiffle balls, oil barrels, lightning rods, playing cards, air conditioning, hair dryers, wheelchair ramps, handbags, diving bells, slippers, laundry chutes, sewing machines, pockets, skee-ball, safety pins, chalkboards, tote bags, holograms, hearing aids, dollhouses, billboards, airports, flash drives, cardigans, beer cans, stethoscopes, text editors, mugs, wallpaper, towel dispensers, bumber stickers, staplers, microscopes, fingerless gloves, wire hangers, toast, and more.
I’ll be in my bunk.
Tuesday, July 31st, 2018
Magnets: How Do They Work?
Magnetism might be the most romantic of all the topics in science to be metaphorically butchered by poets.
Another great video from Jen as part of her Layout Land series. This time she addresses the question of the overwhelming technology landscape for developers and where they should invest their time.
Thursday, July 12th, 2018
I’ve thought often of how our design and prototyping tools for the web are often not of the web. Tools like Photoshop and Sketch and Invision create approximations but need to walk the line between being a tool to build native apps and to build web apps. They do well in their ability to quickly validate designs but do little to validate technical approach.
Sunday, July 8th, 2018
A website is not a magazine, though it might have magazine-like articles. A website is not an application, although you might use it to purchase products or interact with other people. A website is not a database, although it might be driven by one.
Friday, April 6th, 2018
An Event Apart Seattle just wrapped. It was a three-day special edition and it was really rather good. Lots of the speakers (myself included) were unveiling brand new talks, so there was a real frisson of excitement.
It was interesting to see repeating, overlapping themes. From a purely technical perspective, three technologies that were front and centre were:
- CSS grid,
- variable fonts, and
- service workers.
From listening to other attendees, the overwhelming message received was “These technologies are here—they’ve arrived.” Now, depending on your mindset, that understanding can be expressed as “Oh shit! These technologies are here!” or “Yay! Finally! These technologies are here!”
My reaction is very firmly the latter. That in itself is an interesting data-point, because (as discussed in my talk) my reaction towards new technological advances isn’t always one of excitement—quite often it’s one of apprehension, even fear.
I’ve been trying to self-analyse to figure out which kinds of technologies trigger which kind of reaction. I don’t have any firm answers yet, but it’s interesting to note that the three technologies mentioned above (CSS grid, variable fonts, and service workers) are all additions to the core languages of the web—the materials we use to build the web. Frameworks, libraries, build tools, and other such technologies are more like tools than materials. I tend to get less excited about advances in those areas. Sometimes advances in those areas not only fail to trigger excitement, they make me feel overwhelmed and worried about falling behind.
Anyway, all of this helps me understand my feelings at the end of An Event Apart Seattle. I’m fired up and eager to make something with CSS grid, variable fonts, and—of course—service workers.
Thursday, April 5th, 2018
Yeah. Fuck this. That’s creepy. Technically I opted into this feature because Google Maps asked “Google Maps would like to know your location, YES or NO?” Of course my answer was “YES” because, hey, it’s a fucking map. I didn’t realize I consented to having my information and location history stored indefinitely on Google’s servers.
I began all the work of disabling this “feature” but it seemed like a fruitless task. Also worth noting, Google Maps for iOS keeps Location History as well.
Friday, March 30th, 2018
A run-down of digital preservation technologies for very, very long-term storage …in space.
Sunday, March 4th, 2018
Cameron contrasts Syd Mead with Frank Lloyd Wright.
Mastery of materials is a valuable thing to have. It will help you build what’s needed now and forge ahead into the near future. But vision is also valuable – it helps inspire and drive teams, and lays out a longer term future that can alter the path of humanity. What I take from the futurists and the realists is that there’s a place for every person and every process; what you need to do is find your own place, get comfortable, and own it.
Monday, February 26th, 2018
I’ve just come back from running a workshop at Webstock in New Zealand, followed by another one in Hong Kong. I heartily concur with Tim’s advice here. I’ve certainly migrated to having a more modular approach to workshops. In fact, these days I have little to no slides. Instead, it’s all about being flexible.
You can spend forever carefully crafting and refining your workshop and coming up with solid exercises but at the end of the day, you need to be ready to go with the flow.
Some sections you wanted to cover you may not get to. Some topics you hadn’t allotted a lot of time to may need to become more detailed. That’s all fine because the workshop is about helping them, not yourself.
Friday, January 12th, 2018
A well-written (and beautifully designed) article on the nature of the web, and what that means for those of us who build upon it. Matthias builds on the idea of material honestly and concludes that designing through prototypes—rather than making pictures of websites—results in a truer product.
A prototyping mindset means cultivating transparency and showing your work early to your team, to users – and to clients as well, which can spark excited conversations. A prototyping mindset also means valuing learning over fast results. And it means involving everyone from the beginning and closely working together as a team to dissolve the separation of linear workflows.
Thursday, December 7th, 2017
When you start a redesign process for a company, it’s very easy to briefly look at all their products (apps, websites, newsletters, etc) and first of all make fun of how bad it all looks, and then design this one single design system for everything. However, once you start diving into why those decisions were made, they often reveal local knowledge that your design system doesn’t solve.
In this talk transcript, Rune Madsen enumerates the reasons for his informed scepticism towards design systems:
- The first concern, which is also the main argument of this talk, is that humans – especially designers and engineers – are obsessed with creating systems of order. This is not really driven by a demand from users, so they often tend to benefit the designer, not the user.
- My second concern relates to what I believe design systems is doing to our digital experience. We’ve always had trends in graphic design (Swiss design, Flat UI, etc), but I’m getting increasingly concerned that this broad adoption of design systems is creating a design monoculture that really narrows the idea of what digital products can be.
- My third concern is that with all this talk about design systems, there’s very little talk about the real problem in digital design, which is processes and tools. Designers love making design manuals, but any design system will completely and utterly fail if it doesn’t help people in the organization produce faster and better products.
Monday, September 4th, 2017
Here’s Amber’s great talk from the great Material conference last month in Iceland.
Amber Wilson worked in the field of Psychology for many years and is now a budding Web developer at a design agency in Brighton. New to Web development, she is continually eager to improve her skills.
(The silhouettes of Jessica, me, and Joschi in the front row make it look like Mystery Science Theater 3000.)
Tuesday, August 22nd, 2017
Joschi gives the backstory to last week’s excellent Material conference in Iceland that he and Brian organised. I love that this all started with a conversation at Indie Web Camp Brighton back in 2014.
Saturday, August 19th, 2017
Amber describes Material much better than I could:
There’s an element of magic in the air that you get to grasp and breathe in when you gather in the same place with so many different people – people with stories and paths they could write books about. The passion, the ideas, the stories of difficult journeys (the behind-the-scenes that you never see on social media). All of this makes not a basic recipe for a good time, but one for a delicious, enlightening experience that I’ve not seen replicated in any other environment.
The only thing she neglects to mention is that her talk was very much part of what made the event so special.
Thursday, August 17th, 2017
I’m in Iceland. Everything you’ve heard is true. It’s a beautiful fascinating place, and I had a wonderful day of exploration yesterday.
But I didn’t just come to the land of ice and snow—of the midnight sun where the hot springs blow—just to take in the scenery. I’m also here for the Material conference, which just wrapped up. It was very small, and very, very good.
Reading the description of the event, it would definitely be a tough sell trying to get your boss to send you to this. And yet I found it to be one of the most stimulating conferences I’ve attended in a while. It featured talks about wool, about art, about psychology, about sound, about meditation, about photography, about storytelling, and yes, about the web.
That sounds like a crazy mix of topics, but what was really crazy was the way it all slotted together. Brian weaved together a narrative throughout the day, drawing together strands from all of the talks and injecting his own little provocations into the mix too. Is the web like sound? Is the web like litmus paper? Is the web like the nervous system of a blue whale? (you kinda had to be there)
I know it’s a cliché to talk about a conference as being inspirational, but I found myself genuinely inspired by what I heard today. I don’t mean inspired in the self-help feel-good kind of way; I mean the talks inspired thoughts, ideas, and questions.
I think the small-scale intimacy of the event really added something. There were about fifty of us in attendance, and we all ate lunch together, which added to the coziness. I felt some of the same vibe that Brooklyn Beta and Reboot used to generate—a place for people to come together that isn’t directly connected to day-to-day work, but not entirely disconnected either; an adjacent space where seemingly unconnected disciplines get threaded together.
If this event happens again next year, I’ll be back.