Don’t miss this—a masterclass in SVG animation with Cassie (I refuse to use the W word). Mark your calendar: August 20th.
Friday, July 5th, 2019
Wednesday, July 11th, 2018
From smart dust and spimes, through to online journaling and social media, to machine learning, big data and digital preservation…
Is the archive where information goes to live forever, or where data goes to die?
Sunday, June 24th, 2018
A really excellent piece from Derek on the history of community management online.
You have to decide what your platform is for and what it’s not for. And, yeah, that means deciding who it’s for and who it’s not for (hint: it’s not bots, nor nazis). That’s not a job you can outsource. The tech won’t do it for you. Not just because it’s your job, but because outsourcing it won’t work. It never does.
Sunday, June 17th, 2018
This looks like a really good (and free!) online book all about design ops.
Wednesday, March 28th, 2018
The internet does not hate women. The internet doesn’t hate anyone, because the internet, being an inanimate network, lacks the capacity to hold any opinion whatsoever. People hate women, and the internet allows them to do it faster, harder, and with impunity. It’s developed into a form of relaxation after a hard day of being ground on the wheel of late-stage capitalism. Melvin Kranzberg’s statement that “technology is neither good nor bad, nor is it neutral” holds true here: The internet lets us be whoever we were before, more efficiently, with fewer consequences.
Monday, February 26th, 2018
A terrific piece by Maria Bustillos on digital preservation and the power of archives, backed up with frightening real-world examples.
Because history is a fight we’re having every day. We’re battling to make the truth first by living it, and then by recording and sharing it, and finally, crucially, by preserving it. Without an archive, there is no history.
Tuesday, November 28th, 2017
A design system unites product teams around a common visual language. It reduces design debt, accelerates the design process, and builds bridges between teams working in concert to bring products to life. Learn how you can create your design system and help your team improve product quality while reducing design debt.
Tuesday, October 31st, 2017
Girls on Neopets took what they needed from the site and used the skills acquired there to further develop a burgeoning digital girls’ culture, whether it be in expanding their guild pages into personal sites, teaching others to code, or exchanging those skills for economic gain in Neopets.
I have anecdotal evidence from a few people that Neopets was their introduction to web design and development.
Thursday, February 16th, 2017
Much of our courage and support comes from the people we read and talk to and love online, often on the very networks that expose us—and our friends—to genuine enemies of freedom and peace. We have to keep connected, but we don’t have to play on their terms.
Saturday, November 26th, 2016
Whereas before content used to be spread out on numerous domains in numerous ways, content now mostly makes its home on the three domains that are most hostile to thoughtful human discussion: Twitter, Medium, and Facebook.
So what? you may ask..
Think about how many times you’ve tweeted. Or written or commented on a Facebook post. Or started a Medium draft. These are all our words, locked in proprietary platforms that controls not only how our message is displayed, but how we write it, and even more worrying, how we think about it.
Tuesday, November 8th, 2016
A list of books that have been published in their entirety on the web. If you know of any others, please contribute.
Sunday, June 12th, 2016
An in-depth, thoroughly-researched look at the threatened health of the web. It’s grim reading, for the most part, but there’s a glimmer of hope towards the end.
Sunday, June 5th, 2016
Wouldn’t it be nice if we had an x-ray that could peer into the true intention behind words on a screen? Sadly we don’t have that x-ray yet (for most of humanity’s existence, we had body language to enrich our words and enhance understanding, but we live in interesting times where so much, perhaps even the majority, of our communication lacks body language) and so we have to be mindful of how our words might be perceived, and what the ramifications of publishing them might be. That’s not to say we should hold off completely, but it does mean we should be mindful if we’re to be most effective.
The latest piece from Jonathan Harris explores online life in all its mundanity, presenting it in an engaging way, all the while trying to make you feel bad for doing exactly what the site is encouraging you to do.
Monday, October 5th, 2015
Monday, December 16th, 2013
I was going to say that this is a really lovely post from Jim about Second Life, but it’s no actually about Second Life at all: it’s about a person.
Tuesday, August 13th, 2013
The Internet, day one. A sad tale of data loss.
Saturday, July 21st, 2012
A good recap of the recent online/offline/does-it-really-matter discussion …although it does lend a bit too much credence to the pronouncements of that king of trolls, Nicholas Carr.
Thursday, June 28th, 2012
A nice timeline visualisation of recent history.
Wednesday, February 29th, 2012
Getting ahead in advertising
One of the other speakers at this year’s Webstock was Matthew Inman. While he was in Wellington, he published a new Oatmeal comic called I tried to watch Game of Thrones and this is what happened.
I can relate to the frustration he describes. I watched most of Game of Thrones while I was in Arizona over Christmas. I say “most” because the final episode was shown on the same day that Jessica and I were flying back to the UK. Once we got back home, we tried to obtain that final episode by legal means. We failed. And so we torrented it …just as described in Matt’s comic.
The single least-attractive attribute of many of the people who download content illegally is their smug sense of entitlement.
As Marco Arment points out, Andy might be right but it’s not a very helpful approach to solving the real problem:
Relying solely on yelling about what’s right isn’t a pragmatic approach for the media industry to take. And it’s not working. It’s unrealistic and naïve to expect everyone to do the “right” thing when the alternative is so much easier, faster, cheaper, and better for so many of them.
The pragmatic approach is to address the demand.
I was reminded of this kind of stubborn insistence in defending the old way of doing things while I was thinking about …advertising.
Have a read of this wonderful anecdote called TV Is Broken which describes the reaction of a young girl thitherto only familiar with on-demand streaming of time-shifted content when she is confronted with the experience of watching “regular” television:
“Did it break?”, she asks. It does sometimes happen at home that Flash or Silverlight implode, interrupt her show, and I have to fix it.
“No. It’s just a commercial.”
“What’s a commercial?”, she asks.
“It is like little shows where they tell you about other shows and toys and snacks.”, I explain.
“Well the TV people think you might like to know about this stuff.”
“This is boring! I want to watch Shrek.”
Andy Ihnatko might argue that the young girl needs to sit there and just take the adverts because, hey, that’s the way things have always worked in the past, dagnabbit. Advertising executives would agree. They would, of course, be completely and utterly wrong. Just because something has worked a certain way in the past doesn’t mean it should work that way in the future. If anything, it is the media companies and advertisers who are the ones debilitated by a sense of self-entitlement.
Advertising has always felt strange on the web. It’s an old-world approach that feels out of place bolted onto our new medium. It is being interpreted as damage and routed around. I’m not just talking about ad-blockers. Services like Instapaper and Readability—and, to a certain extent, RSS before them—are allowing people to circumvent the kind of disgustingly dehumanising advertising documented in Merlin’s Noise to Noise Ratio set of screenshots. Those tools are responding to the customers and readers.
There’s been a lot of talk about advertising in responsive design lately—it was one of the talking points at the recent Responsive Summit in London—and that’s great; it’s a thorny problem that needs to be addressed. But it’s one of those issues where, if you look at it deeply enough, keeping the user’s needs in mind, the inevitable conclusion is that it’s a fundamentally flawed approach to interacting with readers/viewers/users/ugly bags of mostly water.
Can UX designers make a difference in the advertising field? Possibly. But I see it as a a quixotic endeavour, swimming against the tide of a value system that frequently causes the disempowerment of the user.
I realise that in pointing out that advertising is fundamentally shit, I’m not being very helpful and I’m not exactly offering much in the way of solutions or alternatives. But I rail against the idea that we need to accept intrusive online advertising just because “that’s the way things have always been.” There are many constructs—advertising, copyright—that we treat as if they are immutable laws of nature when in fact they may be outmoded business concepts more suited to the last century (if they ever really worked at all).
So when I see the new IAB Display Advertising Guidelines which consist of more of the same shit piled higher and deeper, my immediate reaction is:
“This is boring! I want to watch Shrek.”