Tags: organisations

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Wednesday, September 11th, 2019

The Ugly Truth about Design Systems

The video of a talk in which Mark discusses pace layers, dogs, and design systems. He concludes:

  1. Current design systems thinking limits free, playful expression.
  2. Design systems uncover organisational disfunction.
  3. Continual design improvement and delivery is a lie.
  4. Component-focussed design is siloed thinking.

It’s true many design systems are the blueprints for manufacturing and large scale application. But in almost every instance I can think of, once you move from design to manufacturing the horse has bolted. It’s very difficult to move back into design because the results of the system are in the wild. The more strict the system, the less able you are to change it. That’s why broad principles, just enough governance, and directional examples are far superior to locked-down cookie cutters.