Monday, May 28th, 2018
Friday, April 20th, 2018
The Real Music Club presents Salter Cane, The Equatorial Group, The Organ Grinder’s Monkey Saturday 28th Apr 2018 | The Brunswick
Mark your calendars, Brightonians: one week from tomorrow, on Saturdaay, April 28th, come and see my band Salter Cane playing in The Brunswick.
We will rock you …in the most miserablist way possible.
Sunday, November 19th, 2017
A history of hypertext, from the memex to HyperCard.
Sunday, October 15th, 2017
Tuesday, April 4th, 2017
I somehow missed this when it published last year—a profile of my band Salter Cane.
Salter Cane can be labeled ”gothic country”, ”melancountria”, “country noir”, ”folk noir” and ”alt-country darkmeisters”.
Tuesday, July 12th, 2016
I really, really like what Ember is aiming for here:
That’s how you get the holy grail of resilience and performance:
Subsequent visits and interactions are therefore nearly instantaneous, because they don’t rely on the network.
I sincerely hope other frameworks are paying attention to this layered approach.
Oh, and I also like this observation:
There’s an age-old argument about the difference between “web pages” and “web apps”. In reality, there’s a continuum between the two.
Sunday, July 3rd, 2016
Tuesday, June 14th, 2016
Amsterdam Brighton Amsterdam
I’m about to have a crazy few days that will see me bouncing between Brighton and Amsterdam.
It starts tomorrow. I’m flying to Amsterdam in the morning and speaking at this Icons event in the afternoon about digital preservation and long-term thinking.
Then, the next morning, I’ll be opening up the inaugural HTML Special which is a new addition the CSS Day conference. Each talk on Thursday will cover one HTML element. I am honoured to speaking about the
A element. Here’s the talk description:
The world exploded into a whirling network of kinships, where everything pointed to everything else, everything explained everything else…
Enquire within upon everything.
I’ve been working all out to get this talk done and I finally wrapped it up today. Right now, I feel pretty happy with it, but I bet I’ll change that opinion in the next 48 hours. I’m pretty sure that this will be one of those talks that people will either love or hate, kind of like my 2008 dConstruct talk, The System Of The World.
After CSS Day, I’ll be heading back to Brighton on Saturday, June 18th to play a Salter Cane gig in The Greys pub. If you’re around, you should definitely come along—not only is it free, but there will be some excellent support courtesy of Jon London, and Lucas and King.
Then, the next morning, I’ll be speaking at DrupalCamp Brighton, opening up day two of the event. I won’t be able to stick around long afterwards though, because I need to skidaddle to the airport to go back to Amsterdam!
Google are having their Progressive Web App Dev Summit there on Monday on Tuesday. I’ll be moderating a panel on the second day, so I’ll need to pay close attention to all the talks. I’ll be grilling representatives from Google, Samsung, Opera, Microsoft, and Mozilla. Considering my recent rants about some very bad decisions on the part of Google’s Chrome team, it’s very brave of them to ask me to be there, much less moderate a panel in public.
Got a burning question for browser/device makers? Write it down, post it somewhere on the web with a link back to this post, and then send me a web mention (there’s a form for you to paste in the URL at the bottom of this post).
Thursday, March 24th, 2016
Salter Cane play a dark, melancholic folk-rock, full of doom and darkness, murder and mayhem.
If that sounds like your idea of a fun time, come along to the Latest Music Bar in Brighton next Thursday.
Friday, January 15th, 2016
One day in London
I don’t get up to London all that often—maybe once every few weeks; just long enough for the city’s skyline to have changed again. Yesterday was one of those days out in the big smoke.
I started with a visit to the Royal College of Art to see the work in progress exhibition that’s running until Sunday. Specifically, I wanted to see the project by Monika, who was one third of the immensely talented internship collaboration at Clearleft that produced notice.city. Her current project is called Watching the Watchers, all about undersea cables, surveillance, and audio—right up my alley. I think Ingrid, James, Dan, and Georgina would like it.
After that, I entered a metal tube to be whisked across the city to the Hospital Club, where a room had been booked for a most enjoyable Clearleft event. Anna had organised a second of her roundtable gatherings. This time the theme was “going responsive.”
The idea is to gather people together for one afternoon to share experiences and challenges. Anna invited people from all sorts of organisations, from newspapers to e-commerce and everything in between. Some of them were people we already knew, but most of them had no connection to Clearleft at all.
Everything happened the Chatham House Rule so I can’t tell you the details of who said what, but I can tell you that it was very productive afternoon. Some of the companies represented were in the process of switching to responsive, some had already done it, and some were planning it, so it was a perfect mix.
We began with a variation on the lean coffee technique. Splitting into groups, everyone jotted down some topics that they wanted to discuss. We shared those, grouped them, and voted on which order we would discuss them. Each topic got 5 to 10 minutes of discussion. In my group, we discussed strategy, workflow, tools, and more. We could’ve easily talked for longer. Some outcomes (very badly summarised):
- The vision and strategy for a responsive redesign needs to be communicated (and sold) up the chain to stakeholders as well as to the designers and developers in the trenches.
- “Mobile-first” For The Win! Solve the harder problems first.
- Multi-disciplinary teams For The Win! Works well with Agile too.
- A pattern libraries is probably the best tool you can have. So pattern libraries For The Win too!
After a break, we switched over in to a sort of open space exercise. Anyone who has a burning question they want answered writes that question down on an oversize post-it and slaps it on the wall. Now we’ve got a room with questions written on different parts of the wall. If you want to take a stab at answering any of those questions, you write it down on a post it note and slap it next to the question. Everyone does this for a while, going from question to question and having lots of good discussion. Then, at the end, we go from question to question, with the person who originally posted the question taking ownership of summarising the answers.
Some of the questions were:
- How to help people to stop thinking “desktop first”?
- Should designers code? Should developers design? Or Both?
- How do you start to deploy a responsive version of an existing site?
- How do you do responsive ads?
- What is the best tool to use to create responsive designs?
- Would every project benefit from a design system? Is it always worth the investment?
You get the idea. The format worked really well; it was the first time any of us had tried it. We slightly over-ran the time we had allotted for the afternoon, but that’s mostly because there was so much meaty stuff to discuss.
With that productive afternoon done, I made my way to the Bricklayer’s Arms, where by lucky coincidence, a Pub Standards meet-up was happening. I went along for a pint and a chat while I waited for rush hour to ease off: I wanted to avoid the crush before I started making my way back to Brighton. See you next time, Londinium.
Wednesday, December 9th, 2015
This is a wonderful, wonderful look back at the state of hypertext in the run-up to the creation of the World Wide Web.
My jaw may have dropped when I saw the GML markup.
Now I’m going to read part two.
Friday, June 26th, 2015
100 word 096
It was another beautiful day in Sussex and the other Clearlefties made full use of it by going on a cross-country hike culminating with a well-earned beer’n’food stop in a pub.
I couldn’t join them though because I had band practice: three hours of hammering out Salter Cane songs. This time though, the hammering was a touch lighter. We’ve got a gig in The Greys pub coming up on Saturday, July 11th—come along!—and it’s not the most spacious of venues (to put it mildly) so we tried practicing a bit quieter than we normally would.
Still sounded great.
Friday, June 5th, 2015
100 words 075
Today was a Salter Cane practice day. It was a good one. We tried throwing some old songs at our new drummer, Emily. They stuck surprisingly well. Anomie, Long Gone, John Hope …they all sounded pretty damn good. To be honest, Emily was probably playing them better than the rest of us.
It was an energetic band practice so by the time I got home, I was really tired. I kicked back and relaxed with the latest copy of Spaceflight magazine from the British Interplanetary Society.
Then I went outside and watched the International Space Station fly over my house.
Friday, May 22nd, 2015
100 words 061
I had band practice with Salter Cane today. It’s been ages since the last rehearsal. Our drummer, Emily, has been recovering from surgery on her foot, hence the hiatus.
I was sure that this practice would be a hard slog. Not only had we not played together for a long time, but we’re trying out a new rehearsal space too. Sure enough, there were plenty of technical difficulties that arose from trying to get things working in the new space. But I was pleasantly surprised by how the songs sounded. We were pretty tight. One might even say we rocked.
Monday, April 6th, 2015
Pacman meets Pong meets Space Invaders.
Wednesday, July 16th, 2014
Overcast and Huffduffer
It plays nicely with Huffduffer. If you want to listen to any Huffduffer feed in Overcast, it’s a straightforward process.
It’s pretty straightforward to subscribe to Huffduffer URLs in other iOS apps too. Matt has written up the process of using Huffduffer and Instacast. And there’s also a write-up of using Huffduffer and Downcast.
Thursday, March 27th, 2014
A great talk by Amber on the history of personal publishing and the ideas and technologies driving the Indie Web movement.
Tuesday, December 17th, 2013
Thursday, August 15th, 2013
The story behind the classic arcade game Missile Command and the toll it took on its creator:
Theurer’s constant strides for perfection left him working his body to the point that Missile Command’s premise started to manifest itself in his subconscious, sneaking into his dreams and turning them to nightmares.
There was something about the sound of those explosions, the feeling of the trackball in your hand, and the realisation that no matter how well you played, you could only delay the inevitable.
Thursday, January 31st, 2013
This is fun. Drag the red country outlines around and slot them into place on the map. Sounds easy, right? But the distorting effect of the Mercator projection makes it a lot tougher than it looks.