Tuesday, October 23rd, 2018
Saturday, September 22nd, 2018
Thursday, September 6th, 2018
Chris is putting his examination of interfaces in science fiction on pause while he examines a more pressing matter for today’s political climate—an examination of depictions of fascism in science fiction:
Sunday, August 5th, 2018
From Frederik Pohl’s 1966 novel:
The remote-access computer transponder called the “joymaker” is your most valuable single possession in your new life. If you can imagine a combination of telephone, credit card, alarm clock, pocket bar, reference library, and full-time secretary, you will have sketched some of the functions provided by your joymaker.
Essentially, it is a transponder connecting you with the central computing facilities of the city in which you reside on a shared-time, self-programming basis.
Tuesday, July 31st, 2018
Magnets: How Do They Work?
Magnetism might be the most romantic of all the topics in science to be metaphorically butchered by poets.
Monday, July 23rd, 2018
Typography meets astronomy in 16th century books like the Astronomicum Caesareum.
It is arguably the most typographically impressive scientific manual of the sixteenth century. Owen Gingerich claimed it, “the most spectacular contribution of the book-maker’s art to sixteenth-century science.”
Thursday, July 12th, 2018
A near-future sci-fi short by Hannu Rajaniemi that’s right on the zeitgest money.
The app in her AR glasses showed the car icon crawling along the winding forest road. In a few minutes, it would reach the sharp right turn where the road met the lake. The turn was marked by a road sign she had carefully defaced the previous day, with tiny dabs of white paint. Nearly invisible to a human, they nevertheless fooled image recognition nets into classifying the sign as a tree.
Monday, July 9th, 2018
A collection of sci-fi short stories, featuring Becky Chambers and Madeline Ashby …and it’s free!
Wednesday, June 27th, 2018
I know I should remain calm and sceptical about announcements like this, but …SQUEEEE!
Between the utopian and dystopian, which vision of the future seems more likely to you? Which vision seems more true to how we currently live with technology, in the form of our smartphones and social media apps?
Tuesday, June 26th, 2018
Prompted by his time at Clearleft’s AI gathering in Juvet, Chris has been delving deep into the stories we tell about artificial intelligence …and what stories are missing.
And here we are at the eponymous answer to the question that I first asked at Juvet around 7 months ago: What stories aren’t we telling ourselves about AI?
Sunday, June 3rd, 2018
This forthcoming documentary on Ursula K. Le Guin looks like it will be very good indeed.
Monday, May 28th, 2018
Thursday, May 17th, 2018
Robin Sloan smushes the video game Fortnite Battle Royale together with Liu Cixin’s Three Body Problem trilogy and produces a perfect example of game theory, cooperation, and the prisoner’s dilemma.
Based on my experiments in the laboratory of Fortnite, I think Liu Cixin is wrong. Or at least, he’s not entirely right. Fortnite is more Dark Forest theory than not, and maybe that’s true of the universe, too. But sometimes, we have a lever against the vise of game theory, and in this case, it is a single bit of communication. I mean “bit” in the programmer’s sense: a flag with a designated meaning. Nothing more. My heart emote didn’t make Fortnite cuddly and collaborative, but it did allow me to communicate: “Hold up. Let’s do this a different way.”
Sunday, May 13th, 2018
I’ve made no secret of my admiration of Jocelyn Bell Burnell, and how Peter Saville’s iconic cover design for Joy Division’s Unknown Pleasures always reminds of her.
There are many, many memetic variations of that design.
I assumed that somebody somewhere at some time must have made a suitable tribute to the discover of those pulses, but I’ve never come across any Jocelyn-themed variation of the Joy Division album art.
The test order I did just showed up, and it’s looking pretty nice (although be warned that the sizes run small—I ordered a large, and I probably should’ve gone for extra large). If your music/radio-astronomy Venn diagram overlaps like mine, then you too might enjoy being the proud bearer of this wearable tribute to Dame Jocelyn Bell Burnell.
Thursday, May 3rd, 2018
A great piece from Charles C. Mann from five years ago, where you can see the genesis of The Wizard And The Prophet.
For hundreds of thousands of years, our species had been restricted to East Africa (and, possibly, a similar area in the south). Now, abruptly, new-model Homo sapiens were racing across the continents like so many imported fire ants. The difference between humans and fire ants is that fire ants specialize in disturbed habitats. Humans, too, specialize in disturbed habitats—but we do the disturbing.
Sunday, April 22nd, 2018
An interesting piece by Jessica Kerr that draws lessons from the histories of art and science and applies them to software development.
This was an interesting point about the cognitive load of getting your head around an existing system compared to creating your own:
And just because I’ve spent most of last year thinking about how to effectively communicate—in book form—relatively complex ideas clearly and simply, this part really stood out for me:
When you do have a decent mental model of a system, sharing that with others is hard. You don’t know how much you know.
Tuesday, April 17th, 2018
Design fiction from the UK parliament. I mean, it’s not exactly a classic of speculative fiction, but it sure beats a white paper.
Friday, April 6th, 2018
2001 + 50
The first ten minutes of my talk at An Event Apart Seattle consisted of me geeking about science fiction. There was a point to it …I think. But I must admit it felt quite self-indulgent to ramble to a captive audience about some of my favourite works of speculative fiction.
The meta-narrative I was driving at was around the perils of prediction (and how that’s not really what science fiction is about). This is something that Arthur C. Clarke pointed out repeatedly, most famously in Hazards of Prophecy. Ironically, I used Clarke’s meisterwork of a collaboration with Stanley Kubrick as a rare example of a predictive piece of sci-fi with a good hit rate.
When I introduced 2001: A Space Odyssey in my talk, I mentioned that it was fifty years old (making it even more of a staggering achievement, considering that humans hadn’t even reached the moon at that point). What I didn’t realise at the time was that it was fifty years old to the day. The film was released in American cinemas on April 2nd, 1968; I was giving my talk on April 2nd, 2018.
Over on Wired.com, Stephen Wolfram has written about his own personal relationship with the film. It’s a wide-ranging piece, covering everything from the typography of 2001 (see also: Typeset In The Future) right through to the nature of intelligence and our place in the universe.
When it comes to the technology depicted on-screen, he makes the same point that I was driving at in my talk—that, despite some successful extrapolations, certain real-world advances were not only unpredicted, but perhaps unpredictable. The mobile phone; the collapse of the soviet union …these are real-world events that are conspicuous by their absence in other great works of sci-fi like William Gibson’s brilliant Neuromancer.
But in his Wired piece, Wolfram also points out some acts of prediction that were so accurate that we don’t even notice them.
Also interesting in 2001 is that the Picturephone is a push-button phone, with exactly the same numeric button layout as today (though without the * and # [“octothorp”]). Push-button phones actually already existed in 1968, although they were not yet widely deployed.
To use the Picturephone in 2001, one inserts a credit card. Credit cards had existed for a while even in 1968, though they were not terribly widely used. The idea of automatically reading credit cards (say, using a magnetic stripe) had actually been developed in 1960, but it didn’t become common until the 1980s.
I’ve watched 2001 many, many, many times and I’m always looking out for details of the world-building …but it never occurred to me that push-button numeric keypads or credit cards were examples of predictive extrapolation. As time goes on, more and more of these little touches will become unnoticeable and unremarkable.
On the space shuttle (or, perhaps better, space plane) the cabin looks very much like a modern airplane—which probably isn’t surprising, because things like Boeing 737s already existed in 1968. But in a correct (at least for now) modern touch, the seat backs have TVs—controlled, of course, by a row of buttons.
Now I want to watch 2001: A Space Odyssey again. If I’m really lucky, I might get to see a 70mm print in a cinema near me this year.
There was a time, circa 2009, when no home design story could do without a reference to Mad Men. There is a time, circa 2018, when no personal tech story should do without a Black Mirror reference.
Black Mirror Home. It’s all fun and games until the screaming starts.
When these products go haywire—as they inevitably do—the Black Mirror tweets won’t seem so funny, just as Mad Men curdled, eventually, from ha-ha how far we’ve come to, oh-no we haven’t come far enough.