This’ll be good—the inside story of the marvelous Zooniverse project as told by Chris Lintott. I’m looking forward to getting my hands on a copy of this book when it comes out in a couple of months.
Thursday, August 1st, 2019
Sunday, July 28th, 2019
Take an interactive tour of our solar system’s many moons.
Saturday, July 6th, 2019
This is a great piece! It starts with a look back at some of the great minds of the nineteenth century: Herschel, Darwin, Babbage and Lovelace. Then it brings us, via JCR Licklider, to the present state of the web before looking ahead to what the future might bring.
So what will the life of an interface designer be like in the year 2120? or 2121 even? A nice round 300 years after Babbage first had the idea of calculations being executed by steam.
I think there are some missteps along the way (I certainly don’t think that inline styles—AKA CSS in JS—are necessarily a move forwards) but I love the idea of applying chaos engineering to web design:
Think of every characteristic of an interface you depend on to not ‘fail’ for your design to ‘work.’ Now imagine if these services were randomly ‘failing’ constantly during your design process. How might we design differently? How would our workflows and priorities change?
Monday, July 1st, 2019
Sunday, June 23rd, 2019
Ever wondered what would happen if you threw a ball inside an orbital habitat? Well, wonder no more!
Saturday, June 22nd, 2019
I wish I were here for this (I’m going to be over in Ireland that week)—an evening with James Burke, Britain’s voice of Apollo 11.
Here is your chance to find out what went on behind the scenes as James revisits the final moments of the Apollo mission. He’ll recreate the drama, struggling to make sense of flickering images from NASA and working with the limitations of 1960s technology. We’ll hear what went wrong as well as what went right on the night! Illustrated with amazing archive material from both the BBC and NASA, this will be the story of the moon landings brought to you by the man who became a broadcasting legend.
Sunday, June 16th, 2019
A collection of sci-fi short stories about oceans, featuring contributions from Madeline Ashby, Lauren Beukes, Elizabeth Bear, and more.
Tuesday, May 28th, 2019
The New York Times is publishing science-fictional op-eds. The first one is from Ted Chiang on the Gene Equality Project forty years in our future:
White supremacist groups have claimed that its failure shows that certain races are incapable of being improved, given that many — although by no means all — of the beneficiaries of the project were people of color. Conspiracy theorists have accused the participating geneticists of malfeasance, claiming that they pursued a secret agenda to withhold genetic enhancements from the lower classes. But these explanations are unnecessary when one realizes the fundamental mistake underlying the Gene Equality Project: Cognitive enhancements are useful only when you live in a society that rewards ability, and the United States isn’t one.
Friday, May 24th, 2019
Ooh! A documentary on Claude Shannon—exciting!
I just finished reading A Mind At Play, the (very good) biography of Claude Shannon, so this film feels very timely.
Mixing contemporary interviews, archival film, animation and dialogue drawn from interviews conducted with Shannon himself, The Bit Player tells the story of an overlooked genius who revolutionized the world, but never lost his childlike curiosity.
Tuesday, May 21st, 2019
Coming to your inbox soon:
The Training Commission is a speculative fiction email newsletter about the compromises and consequences of using technology to reckon with collective trauma. Several years after a period of civil unrest and digital blackouts in the United States, a truth and reconciliation process has led to a major restructuring of the federal government, major tech companies, and the criminal justice system.
Monday, May 20th, 2019
Ted Chiang has new collection out‽ Why did nobody tell me‽
Okay, well, technically this is Joyce Carol Oates telling me. In any case …woo-hoo!!!
Monday, May 6th, 2019
A cli-fi short story by Paolo Bacigalupi.
Saturday, April 27th, 2019
Thorough (and grim) research from Chris.
Tuesday, April 9th, 2019
Stylish! Retro! Sciency!
Friday, March 29th, 2019
Martin gives a personal history of his time at the two CERN hack projects …and also provides a short history of the universe.
Thursday, February 28th, 2019
Sunday, February 24th, 2019
The Ballad Of Halo Jones is 35 years old this year.
Where did she go? Out.
What did she do? Everything.
Thursday, February 21st, 2019
Over on the Failed Architecture site, there’s a piece about Kevin Lynch’s 1960 book The Image Of The City. It’s kind of fun to look back at a work like that, from today’s vantage point of ubiquitous GPS and smartphones with maps that bestow God-like wayfinding. How much did Lynch—or any other futurist from the past—get right about our present?
Quite a bit, as it turns out.
Lynch invented the term ‘imageability’ to describe the degree to which the urban environment can be perceived as a clear and coherent mental image. Reshaping the city is one way to increase imageability. But what if the cognitive map were complemented by some external device? Lynch proposed that this too could strengthen the mental image and effectively support navigation.
Past visions of the future can be a lot of fun. Matt Novak’s Paleofuture blog is testament to that. Present visions of the future are rarely as enjoyable. But every so often, one comes along…
Kevin Kelly has a new piece in Wired magazine about Augmented Reality. He suggests we don’t call it AR. Sounds good to me. Instead, he proposes we use David Gelernter’s term “the mirrorworld”.
I like it! I feel like the term won’t age well, but that’s not the point. The term “cyberspace” hasn’t aged well either—it sounds positively retro now—but Gibson’s term served its purpose in prompting discussing and spurring excitement. I feel like Kelly’s “mirrorworld” could do the same.
Incidentally, the mirrorworld has already made an appearance in the William Gibson book Spook Country in the form of locative art:
Locative art, a melding of global positioning technology to virtual reality, is the new wrinkle in Gibson’s matrix. One locative artist, for example, plants a virtual image of F. Scott Fitzgerald dying at the very spot where, in fact, he had his Hollywood heart attack, and does the same for River Phoenix and his fatal overdose.
Yup, that sounds like the mirrorworld:
Time is a dimension in the mirrorworld that can be adjusted. Unlike the real world, but very much like the world of software apps, you will be able to scroll back.
Now look, normally I’m wary to the point of cynicism when it comes to breathless evocations of fantastical futures extropolated from a barely functioning technology of today, but damn, if Kevin Kelly’s enthusiasm isn’t infectious! He invokes Borges. He acknowledges the challenges. But mostly he pumps up the excitement by baldly stating possible outcomes as though they are inevitabilities:
We will hyperlink objects into a network of the physical, just as the web hyperlinked words, producing marvelous benefits and new products.
When he really gets going, we enter into some next-level science-fictional domains:
The mirrorworld will be a world governed by light rays zipping around, coming into cameras, leaving displays, entering eyes, a never-ending stream of photons painting forms that we walk through and visible ghosts that we touch. The laws of light will govern what is possible.
And then we get sentences like this:
History will be a verb.
I kind of love it. I mean, I’m sure we’ll look back on it one day and laugh, shaking our heads at its naivety, but for right now, it’s kind of refreshing to read something so unabashedly hopeful and so wildly optimistic.
Speculative fiction as a tool for change:
We need to think harder about the future and ask: What if our policies, institutions, and societies didn’t have to be organized as they are now? Good science fiction taps us into a rich seam of radical answers to this question.