Tags: stem

56

sparkline

Monday, September 11th, 2017

No space left on device – running out of Inodes – Ivan Kuznetsov

This blog post saved my ass—the Huffduffer server was b0rked and after much Duck-Duck-Going I found the answer here.

I’m filing this away for my future self because, as per Murphy’s Law, I’m pretty sure I’ll be needing this again at some point

Wednesday, August 23rd, 2017

Integrating Animation into a Design System · An A List Apart Article

Alla looks at ways of documenting animations into a pattern library. I tell ya, her book is going to be unmissable!

Wednesday, August 9th, 2017

Patterns Day 2017: Paul Lloyd on Vimeo

Paul pulls no punches in this rousing talk from Patterns Day.

The transcript is on his site.

Thursday, August 3rd, 2017

Patterns Day 2017: Alice Bartlett on Vimeo

At Patterns Day, Alice shared what she has learned from shepherding the Origami project within the Financial Times.

Saturday, July 29th, 2017

Patterns Day 2017: Jina Anne on Vimeo

Jina invented an entirely new genre for her Patterns Day talk—autobiographical fantasy.

Tuesday, July 18th, 2017

SolarBeat

Luke just demoed this at Codebar. It’s a lovely audio/visualisation of the solar system—a sonic orrery that you can tweak and adjust.

Hypnotic.

Friday, July 14th, 2017

Patterns Day 2017: Ellen De Vries on Vimeo

The latest video from Patterns Day is up—Ellen’s superb philosophical presentation: Patterns in Language, Language in Patterns.

There’s so much packed into this one, it might take more than one viewing to take it all in.

A Design System Grammar | Daniel T. Eden, Designer

Once again, we can learn from Christoper Alexander’s A Pattern Language when it comes to create digital design systems, especially this part (which reminds me of one of the panes you can view in Fractal’s default interface):

  • Each pattern’s documentation is preceded with a list of other patterns that employ the upcoming pattern
  • Each pattern’s documentation is followed by a list of other patterns that are required for this pattern

Friday, July 7th, 2017

Jon Aizlewood | Design systems don’t start with components

Jon’s worried that thinking about components first might damage the big picture.

One doesn’t create a design system starting with a loose collection of parts before creating the whole.

Won’t somebody think of the parents!?

Without creative direction, a design system becomes a group of disconnected elements existing alongside one another.

Thursday, July 6th, 2017

What’s the difference between style guides, pattern libraries, and design systems? – Joseph Fitzsimmons

Ah, the age-old question!

The Venn diagram here pretty much maps to how I think about these different terms, and how they relate to one another.

Tuesday, July 4th, 2017

Perch UI Pattern Library | Perch UI Pattern Library

A nice little pattern library from Rachel and Drew for the Perch admin interface. Within folders, they’re using Brad’s atomic design nomenclature, and the whole thing is managed with Fractal.

Monday, July 3rd, 2017

Fantasies of the Future / Paul Robert Lloyd

Paul has published the slides and transcript of his knock-out talk at Patterns Day. This a must-read: superb stuff!

Design systems are an attempt to add a layer of logic and reasoning over a series decisions made by complex, irrational, emotional human beings. As such, they are subject to individual perspectives, biases, and aspirations.

How does the culture in which they are made effect the resulting design?

Sunday, July 2nd, 2017

Patterns Day

Patterns Day is over. It was all I hoped it would be and more.

I’ve got that weird post-conference feeling now, where that all-consuming thing that was ahead of you is now behind you, and you’re not quite sure what to do. Although, comparatively speaking, Patterns Day came together pretty quickly. I announced it less than three months ago. It sold out just over a month later. Now it’s over and done with, it feels like a whirlwind.

The day itself was also somewhat whirlwind-like. It was simultaneously packed to the brim with great talks, and yet over in the blink of an eye. Everyone who attended seemed to have a good time, which makes me very happy indeed. Although, as I said on the day, while it’s nice that everyone came along, I put the line-up together for purely selfish reasons—it was my dream line-up of people I wanted to see speak.

Boy, oh boy, did they deliver the goods! Every talk was great. And I must admit, I was pleased with how I had structured the event. The day started and finished with high-level, almost philosophical talks; the mid section was packed with hands-on nitty-gritty practical examples.

Thanks to sponsorship from Amazon UK, Craig was videoing all the talks. I’ll get them online as soon as I can. But in the meantime, Drew got hold of the audio and made mp3s of each talk. They are all available in handy podcast form for your listening and huffduffing pleasure:

  1. Laura Elizabeth
  2. Ellen de Vries
  3. Sareh Heidari
  4. Rachel Andrew
  5. Alice Bartlett
  6. Jina Anne
  7. Paul Lloyd
  8. Alla Kholmatova

If you’re feeling adventurous, you can play the Patterns Day drinking game while you listen to the talks:

  • Any time someone says “Lego”, take a drink,
  • Any time someone references Chrisopher Alexander, take a drink,
  • Any time someone says that naming things is hard, take a drink,
  • Any time says “atomic design”, take a drink, and
  • Any time says “Bootstrap”, puke the drink back up.

In between the talks, the music was provided courtesy of some Brighton-based artists

Hidde de Vries has written up an account of the day. Stu Robson has also published his notes from each talk. Sarah Drummond wrote down her thoughts on Ev’s blog.

I began the day by predicting that Patterns Day would leave us with more questions than answers …but that they would be the right questions. I think that’s pretty much what happened. Quite a few people compared it to the first Responsive Day Out in tone. I remember a wave of relief flowing across the audience when Sarah opened the show by saying:

I think if we were all to be a little more honest when we talk to each other than we are at the moment, the phrase “winging it” would be something that would come up a lot more often. If you actually speak to people, not very many people have a process for this at the moment. Most of us are kind of winging it.

  • This is hard.
  • No one knows exactly what they’re doing.
  • Nobody has figured this out yet.

Those sentiments were true of responsive design in 2013, and they’re certainly true of design systems in 2017. That’s why I think it’s so important that we share our experiences—good and bad—as we struggle to come to grips with these challenges. That’s why I put Patterns Day together. That’s also why, at the end of the day, I thanked everyone who has ever written about, spoken about, or otherwise shared their experience with design systems, pattern libraries, style guides, and components. And of course I made sure that everyone gave Anna a great big round of applause for her years of dedicated service—I wish she could’ve been there.

There were a few more “thank you”s at the end of the day, and all of them were heartfelt. Thank you to Felicity and everyone else at the Duke of York’s for the fantastic venue and making sure everything went so smoothly. Thank you to AVT for all the audio/visual wrangling. Thanks to Amazon for sponsoring the video recordings, and thanks to Deliveroo for sponsoring the tea, coffee, pastries, and popcorn (they’re hiring, by the way). Huge thanks to Alison and everyone from Clearleft who helped out on the day—Hana, James, Rowena, Chris, Benjamin, Seb, Jerlyn, and most especially Alis who worked behind the scenes to make everything go so smoothly. Thanks to Kai for providing copies of Offscreen Magazine for the taking. Thanks to Marc and Drew for taking lots of pictures. Thanks to everyone who came to Patterns Day, especially the students and organisers from Codebar Brighton—you are my heroes.

Most of all thank you, thank you, thank you, to the eight fantastic speakers who made Patterns Day so, so great—I love you all.

Laura Ellen Sareh Rachel Alice Jina Paul Alla

Coherence, Lego and how naming things is hard: Patterns Day 2017

A great blow-by-blow account of Patterns Day by Hidde.

Tuesday, June 27th, 2017

Design systems - Alla Kholmatova

Here’s the website for Alla’s forthcoming book. You can sign up to a low-volume mailing list to get notified of updates.

Meet “Design Systems”, A New Smashing Book (Pre-Release) – Smashing Magazine

Alla’s book is going to be a must-have (I know because I’ve been reviewing it as she’s been writing it). Pre-order it now. It’s out in September.

Sunday, June 18th, 2017

Beyond Curie—a design project celebrating women in STEM

Beyond Curie is a design project that highlights badass women in science, technology, engineering + mathematics. 

Thursday, June 8th, 2017

4 Things I Know About Pattern Libraries - daverupert.com

Dave muses on the challenges of maintaining a pattern library:

  • Rolling out a Pattern Library is infinitely harder than building one.
  • If you don’t have pages, it’s doesn’t solve the problem.
  • Vertical spacing will make or break you.
  • The Pattern Library is dead if it’s not prioritized.

Thursday, June 1st, 2017

Lost My Name Design System

The really nicely documented design system for Lost My Name.

They’ve also written up the process of creating the design system which includes a refreshingly honest account of missteps made along the way—very valuable!

Friday, May 19th, 2017

Further notes on scenius

Austin Kleon expands on Brian Eno’s neologism “scenius”:

Genius is an egosystem, scenius is an ecosystem.