Tags: systems

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Thursday, May 11th, 2017

Programming Design Systems

This is a really intriguing book that combines design theory and programming—learn about contrast, colour, and shapes, with each lesson supported by code examples.

It’s still a work in progress but the whole thing is online for free. Yay for web books!

Friday, May 5th, 2017

Patterns Day speakers

Ticket sales for Patterns Day are going quite, quite briskly. If you’d like to come along, but you don’t yet have a ticket, you might want to remedy that. Especially when you hear about who else is going to be speaking…

Sareh Heidari works at the BBC building websites for a global audience, in as many as twenty different languages. If you want to know about strategies for using CSS at scale, you definitely want to hear this talk. She just stepped off stage at the excellent CSSconf EU in Berlin, and I’m so happy that Sareh’s coming to Brighton!

Patterns Day isn’t the first conference about design systems and pattern libraries on the web. That honour goes to the Clarity conference, organised by the brilliant Jina Anne. I was gutted I couldn’t make it to Clarity last year. By all accounts, it was excellent. When I started to form the vague idea of putting on an event here in the UK, I immediately contacted Jina to make sure she was okay with it—I didn’t want to step on her toes. Not only was she okay with it, but she really wanted to come along to attend. Well, never mind attending, I said, how about speaking?

I couldn’t be happier that Jina agreed to speak. She has had such a huge impact on the world of pattern libraries through her work with the Lightning design system, Clarity, and the Design Systems Slack channel.

The line-up is now complete. Looking at the speakers, I find myself grinning from ear to ear—it’s going to be an honour to introduce each and every one of them.

This is going to be such an excellent day of fun and knowledge. I can’t wait for June 30th!

Friday, April 28th, 2017

Introducing Fractal and Federalist | U.S. Web Design Standards

Another instance of Fractal in the wild, this time for the Federalist design system.

Why Fractal?

  • It’s open source.
  • It’s easy to use.
  • It generates standalone HTML previews of each component.
  • It uses or supports many of the technologies we use already.
  • Fractal offers a customizable theme engine.

Wednesday, April 26th, 2017

Painting with Code : Airbnb Design

Very clever stuff here from Jon in the tradition of Bret Victor—alter Sketch files by directly manipulating code (React, in this case).

I’m not sure the particular use-case outlined here is going to apply much outside of AirBnB (just because the direction of code-to-Sketch feels inverted from most processes) but the underlying idea of treating visual design assets and code as two manifestations of the same process …that’s very powerful.

Monday, April 10th, 2017

The full stack design system - Inside Intercom

A look at the history of design systems and how they differ from pattern libraries. Or, to put it another way, a pattern library is one part of a design system.

Monday, April 3rd, 2017

The Most Exciting Design Systems Are Boring | Big Medium

Design-system builders should resist the lure of the new. Don’t confuse design-system work with a rebrand or a tech-stack overhaul. The system’s design patterns should be familiar, even boring.

The job is not to invent, but to curate.

Interesting thoughts from Josh on large-scale design systems and how they should prioritise the mundane but oft-used patterns.

When the design system is boring, it frees designers and developers to do the new stuff, to solve new problems. The design system carries the burden of the boring, so that designers and developers don’t have to.

Monday, March 20th, 2017

Designing Systems, Part 3: Components and Composition / Paul Robert Lloyd

Paul finishes up his excellent three part series by getting down to the brass tacks of designing and building components on the web …and in cities. His closing provocation has echoes of Heydon’s rallying cry.

If you missed the other parts of this series, they are:

  1. Theory, Practice, and the Unfortunate In-between,
  2. Layers of Longevity, and
  3. Components and Composition

Wednesday, March 1st, 2017

“Cooking with Design Systems,” an article by Dan Mall

Dan describes his approach to maintainable CSS. It’s a nice balance between semantic naming and reusable styles.

Warning: the analogies used here might make you very, very hungry.

Saturday, February 4th, 2017

The Computational Foundation of Life | Quanta Magazine

Philip Ball certainly has a way with words.

Friday, January 6th, 2017

Designing Systems: Theory, Practice, and the Unfortunate In-between / Paul Robert Lloyd

Paul is turning his excellent talk on design systems into a three part series. Here’s part one, looking at urban planning from Brasília to London.

Tuesday, January 3rd, 2017

Pattern patter. — Ethan Marcotte

Ethan has been thinking smarty-thinky thoughts about patterns and pattern libraries.

Monday, November 21st, 2016

You Are Not Paid to Write Code – Brave New Geek

Gall’s Fundamental Theorem of Systems is that new systems mean new problems. I think the same can safely be said of code—more code, more problems. Do it without a new system if you can

A cautionary tale of the risks involved with embracing new frameworks.

But when you introduce a new system, you introduce new variables, new failure points, and new problems.

almost anything is easier to get into than out of.

Friday, October 21st, 2016

Fermat’s Library | Why the Internet only just works annotated/explained version.

A ten-year old paper that looks at the history of the ARAPNET and internet to see how they dealt with necessary changes.

Changing a large network is very difficult. It is much easier to deploy a novel new protocol that fills a void than it is to replace an existing protocol that more or less works.

Monday, October 10th, 2016

Taking Pattern Libraries To The Next Level – Smashing Magazine

Here’s an epic brain dump by Vitaly on the challenges of putting together a pattern library and then maintaining it.

Sacrificing consistency for usability is fine. A slightly open-ended, inconsistent but heavily used pattern library is better than a perfectly consistent pattern library that is never used.

Wednesday, October 5th, 2016

Monday, August 8th, 2016

“Researching Design Systems,” an article by Dan Mall

Dan has been researching the history of design systems, annotating as he goes.

Thursday, July 21st, 2016

Design Systems

A newsletter dedicated to all things related to design systems, style guides, and pattern libraries.

Thursday, July 14th, 2016

Making And Maintaining Atomic Design Systems With Pattern Lab 2 – Smashing Magazine

A walkthrough of what’s new in Pattern Lab 2. It’s really interesting to see the convergent evolution of ideas here with what’s brewing in Fractal at Clearleft.

Wednesday, May 18th, 2016

BBC Blogs - Internet Blog - BBC UX&D on creating a GEL foundation for everyone

Al runs through the process of updating GEL—the BBC’s Global Experience Language design system. I particularly like the thought that’s gone into naming type sizes.

Saturday, March 5th, 2016

Why I Quit Ordering From Uber-for-Food Start-Ups by Robin Sloan in The Atlantic

Something to remember the next time someone describes an experience as “seamless” and means it to be positive:

This is the Amazon move: absolute obfuscation of labor and logistics behind a friendly buy button. The experience for a Sprig customer is super convenient, almost magical; the experience for a chef or courier…? We don’t know. We don’t get to know. We’re just here to press the button.

I feel bad, truly, for Amazon and Sprig and their many peers—SpoonRocket, Postmates, Munchery, and the rest. They build these complicated systems and then they have to hide them, because the way they treat humans is at best mildly depressing and at worst burn-it-down dystopian.

What would it be like if you didn’t have to hide the system?