Design fiction from the UK parliament. I mean, it’s not exactly a classic of speculative fiction, but it sure beats a white paper.
Tuesday, April 17th, 2018
Wednesday, April 11th, 2018
The technologies you use, the tools you build with, are just that: tools. Learn to use them, and learn to use them well. But always remember that those tools are there to serve you, you are not there to serve your tools.
Tuesday, April 10th, 2018
This is such a great write-up of the workshop I did in Hong Kong!
Jeremy, it was a pleasure to work with you and you are always welcome here in Hong Kong!
If you fancy having this one-day workshop at your company, get in touch.
Friday, April 6th, 2018
2001 + 50
The first ten minutes of my talk at An Event Apart Seattle consisted of me geeking about science fiction. There was a point to it …I think. But I must admit it felt quite self-indulgent to ramble to a captive audience about some of my favourite works of speculative fiction.
The meta-narrative I was driving at was around the perils of prediction (and how that’s not really what science fiction is about). This is something that Arthur C. Clarke pointed out repeatedly, most famously in Hazards of Prophecy. Ironically, I used Clarke’s meisterwork of a collaboration with Stanley Kubrick as a rare example of a predictive piece of sci-fi with a good hit rate.
When I introduced 2001: A Space Odyssey in my talk, I mentioned that it was fifty years old (making it even more of a staggering achievement, considering that humans hadn’t even reached the moon at that point). What I didn’t realise at the time was that it was fifty years old to the day. The film was released in American cinemas on April 2nd, 1968; I was giving my talk on April 2nd, 2018.
Over on Wired.com, Stephen Wolfram has written about his own personal relationship with the film. It’s a wide-ranging piece, covering everything from the typography of 2001 (see also: Typeset In The Future) right through to the nature of intelligence and our place in the universe.
When it comes to the technology depicted on-screen, he makes the same point that I was driving at in my talk—that, despite some successful extrapolations, certain real-world advances were not only unpredicted, but perhaps unpredictable. The mobile phone; the collapse of the soviet union …these are real-world events that are conspicuous by their absence in other great works of sci-fi like William Gibson’s brilliant Neuromancer.
But in his Wired piece, Wolfram also points out some acts of prediction that were so accurate that we don’t even notice them.
Also interesting in 2001 is that the Picturephone is a push-button phone, with exactly the same numeric button layout as today (though without the * and # [“octothorp”]). Push-button phones actually already existed in 1968, although they were not yet widely deployed.
To use the Picturephone in 2001, one inserts a credit card. Credit cards had existed for a while even in 1968, though they were not terribly widely used. The idea of automatically reading credit cards (say, using a magnetic stripe) had actually been developed in 1960, but it didn’t become common until the 1980s.
I’ve watched 2001 many, many, many times and I’m always looking out for details of the world-building …but it never occurred to me that push-button numeric keypads or credit cards were examples of predictive extrapolation. As time goes on, more and more of these little touches will become unnoticeable and unremarkable.
On the space shuttle (or, perhaps better, space plane) the cabin looks very much like a modern airplane—which probably isn’t surprising, because things like Boeing 737s already existed in 1968. But in a correct (at least for now) modern touch, the seat backs have TVs—controlled, of course, by a row of buttons.
Now I want to watch 2001: A Space Odyssey again. If I’m really lucky, I might get to see a 70mm print in a cinema near me this year.
There was a time, circa 2009, when no home design story could do without a reference to Mad Men. There is a time, circa 2018, when no personal tech story should do without a Black Mirror reference.
Black Mirror Home. It’s all fun and games until the screaming starts.
When these products go haywire—as they inevitably do—the Black Mirror tweets won’t seem so funny, just as Mad Men curdled, eventually, from ha-ha how far we’ve come to, oh-no we haven’t come far enough.
In the past, when I brushed off new advances or updates to technology and processes I preferred to stick with a simple path of “it still works fine,” but in doing so I realize now that I have l lost a lot beginning with the ability to function with current best practices in certain areas of my skill sets and the degradation a few projects, especially Airbag.
Thursday, April 5th, 2018
This is absolutely brilliant!
Forgive my excitement, but this transcript of Charlie’s talk is so, so good—an equal mix of history and practical advice. Once you’ve read it, share it. I want everyone to have the pleasure of reading this inspiring piece!
It is this flirty declarative nature makes HTML so incredibly robust. Just look at this video. It shows me pulling chunks out of the Amazon homepage as I browse it, while the page continues to run.
Let’s just stop and think about that, because we take it for granted. I’m pulling chunks of code out of a running computer application, AND IT IS STILL WORKING.
Just how… INCREDIBLE is that? Can you imagine pulling random chunks of code out of the memory of your iPhone or Windows laptop, and still expecting it to work? Of course not! But with HTML, it’s a given.
The first 22 years of the web platform were revolutionary. The open, accessible, and feature-rich applications that exist on the platform continue to drive the global economy. The next 5 years look like they’ll be filled with more innovation and growth than ever.
The web will be the platform of the Next Big Thing. Not just as the distribution network many see it as today; the web platform will deliver the most innovative experiences. They’ll be innovative not just for how they use new technology, but also because of how easy it will be for new users to experience.
Tuesday, April 3rd, 2018
Here are Luke’s notes from the talk I just gave at An Event Apart in Seattle.
Friday, March 30th, 2018
A directory of the regular science, technology, and creative events happening in Brighton.
Wednesday, March 28th, 2018
The internet does not hate women. The internet doesn’t hate anyone, because the internet, being an inanimate network, lacks the capacity to hold any opinion whatsoever. People hate women, and the internet allows them to do it faster, harder, and with impunity. It’s developed into a form of relaxation after a hard day of being ground on the wheel of late-stage capitalism. Melvin Kranzberg’s statement that “technology is neither good nor bad, nor is it neutral” holds true here: The internet lets us be whoever we were before, more efficiently, with fewer consequences.
Wednesday, March 21st, 2018
I’d love to see some change, and some introspection. A culture of first, do no harm. A recognition that there are huge dangers if you just do what’s possible, or build a macho “fail fast” culture that promotes endangerment. It’s about building teams that know they’ll make mistakes but also recognize the difference between great businesses opportunities and gigantic, universe-sized fuck ups.
Saturday, March 10th, 2018
Everyone draws their lines in different ways and perhaps there is a spectrum of what is reasonable when implementing influential products. That’s exactly why technologists must seek to educate themselves on the patterns they are implementing in order to understand their psychological influence and other outcomes where intended use is not always the same as the reality of the user experience. Not only that, but we should feel empowered to speak up to authority when something crosses a line.
Friday, March 9th, 2018
A workshop on building for resilience
The workshop is called The Progressive Web: Building for Resilience. Here’s an excerpt form the blurb:
This workshop will show you to to think in a progressive way that works with the grain of the web. Together we’ll peel back the layers of the web and build upwards, creating experiences that work for everyone while making the best of cutting-edge browser technologies. From URL design to Progressive Web Apps, this journey will cover each stage of technological advancement.
Basically, it’s the workshop version of Resilient Web Design. If that book is the theory, this workshop is the practice.
Tim recently posted his tips for running workshops and there’s a lot in there that resonates with me. Like Tim, I’ve become less and less reliant on slides. In fact, this workshop—like my workshop on evaluating technology—has no slides. Instead it’s all about the exercises and going with the flow.
After starting with a warm-up, I canvas the room to see if there any specific topics, tools or technologies that people are particularly interested in covering. I’ll note those (on post-its slapped on the wall) for reference throughout the day, to try to make sure that those particular things are touched on at some point. Then I start with a thought experiment…
First of all, I get everyone to call out websites, services and apps that they use almost every day: Twitter, Facebook, Gmail, Slack, Google Docs, and so on. Those all get documented on the wall. Then it’s time to ask of each product, “What is the core functionality?” The idea here is to get beneath the surface-level verbs like swiping, tapping and dragging to get to the real purpose of a service: buying, selling, sharing, reading, writing, collaborating, and so on.
At this point I inform the attendees that the year is 1995. And now we’re going to build these services using the technology of this time. This is a playful way of getting answers to the question “What’s the simplest technology to enable the core functionality?” It’s mostly forms, links, and lots of heavy lifting on the server.
Next, we apply this layered mindset to a new service. I split the attendees into groups, and each of them gets a procedurally-generated startup idea …generated by shuffling some cards. This is an exercise I first tried when I was teaching in Porto:
I made five cards with types of sites on them: news, social network, shopping, travel, and learning. Another five cards had subjects: books, music, food, pets, and cars. And another five cards had audiences: students, parents, the elderly, commuters, and teachers. Everyone was dealt a random card from each deck, resulting in briefs like “a travel site about food for the elderly” or “a social network about music for commuters.”
The first few exercises are good creative fun: come up with a name, then a logo, then a business model. Then it’s time to build. It starts with URL design. Then it’s content prioritisation (for a representative URL). Then it’s layout (sketching!). The enhancements have begun. “How might this URL benefit from Ajax?” “How might this URL benefit from geolocation?” “How might this URL benefit from offline storage?” “How might this URL benefit from a service worker?”
At this point, we’ve applied the layered, progressive approach at the scale of an entire service, and at the scale of an individual URL. Finally, we apply the same approach at the level of a component. It might be a navigation, or a carousel, or an interactive widget. In each case, the same process applies: “What’s the core functionality? What’s the simplest technology to enable that functionality? Enhance!”
Along the way, there are plenty of rabbit holes we can go down. Whether it’s accessibility, or progressive web apps, or pattern libraries, I go along with whatever people are curious about. But all of it ties back to the progressive, layered mindset I’m hoping to foster.
By the end of the day, I’m hoping that an attendee has one of two reactions:
- “What a waste of time! Everything in that workshop was blindingly obvious!” (in which case, excellent!—they’re already thinking in a progressive way), or
- “That workshop has completely changed the way I think about building on the web!” (I’m being hyperbolic here, but at the very least I’m hoping to impart a new perspective).
Having given the workshop a few times, I’m really pleased with how it went (and more important, I’m pleased that people enjoyed it). If this sounds like something that your company or team would enjoy, get in touch and we can take it from there.
I think our destination is neither utopia nor dystopia nor status quo, but protopia. Protopia is a state that is better than today than yesterday, although it might be only a little better. Protopia is much much harder to visualize. Because a protopia contains as many new problems as new benefits, this complex interaction of working and broken is very hard to predict.
Kevin Kelly’s thoughts at the time of coining of this term seven years ago:
No one wants to move to the future today. We are avoiding it. We don’t have much desire for life one hundred years from now. Many dread it. That makes it hard to take the future seriously. So we don’t take a generational perspective. We’re stuck in the short now. We also adopt the Singularity perspective: that imagining the future in 100 years is technically impossible. So there is no protopia we are reaching for.
We hoped for a bicycle for the mind; we got a Lazy Boy recliner for the mind.
Nicky Case on how Douglas Engelbart’s vision for human-computer augmentation has taken a turn from creation to consumption.
When you create a Human+AI team, the hard part isn’t the “AI”. It isn’t even the “Human”.
It’s the “+”.
Thursday, March 8th, 2018
James is writing a book. It sounds like a barrel of laughs.
In his brilliant new work, leading artist and writer James Bridle offers us a warning against the future in which the contemporary promise of a new technologically assisted Enlightenment may just deliver its opposite: an age of complex uncertainty, predictive algorithms, surveillance, and the hollowing out of empathy.
Friday, March 2nd, 2018
There’s this idea that our homes — and our lives, and our workflows, and everything, really — should be micromanaged and accessed through technology, but, like many new experiments, this kind of technological advance has little actual real-world benefit. Like many new experiments, smart home technology is a perceived convenience masked as a wild hair — it’s advancement because we can, not because we need to.
A lyrical assessment of the current state of home automation.
Things are getting really smart on their own, but they’re still struggling to interact as a community — the promise of a smart home falling short because our appliances can’t draft a cohesive constitution. What’s more, we ourselves are struggling to modulate our reaction to these gadgets. We’re getting excited about automated lights and pretending the future has already come.
Thursday, March 1st, 2018
Gene Wolfe: A Science Fiction Legend on the Future-Altering Technologies We Forgot to Invent | The Polymath Project
We humans are not good at imagining the future. The future we see ends up looking a lot like the past with a few things tweaked or added on.