“Be linkable and accessible to any client” is a provocative test for whether something is “of the web”.
Wednesday, March 23rd, 2022
Thursday, January 6th, 2022
Today, the distant future
It’s a bit of a cliché to talk about living in the future. It’s also a bit pointless. After all, any moment after the big bang is a future when viewed from any point in time before it.
Still, it’s kind of fun when a sci-fi date rolls around. Like in 2015 when we reached the time depicted in Back To The Future 2, or in 2019 when we reached the time of Blade Runner.
In 2022 we are living in the future of web standards. Again, technically, we’re always living in the future of any past discussion of web standards, but this year is significant …in a very insignificant way.
It all goes back to 2008 and an interview with Hixie, editor of the HTML5 spec at the WHATWG at the time. In it, he mentioned the date 2022 as the milestone for having two completely interoperable implementations.
The far more important—and ambitious—date was 2012, when HTML5 was supposed to become a Candidate Recommendation, which is standards-speak for done’n’dusted.
But the mere mention of the year 2022 back in the year 2008 was too much for some people. Jeff Croft, for example, completely lost his shit (Jeff had a habit of posting angry rants and then denying that he was angry or ranty, but merely having a bit of fun).
The whole thing was a big misunderstanding and soon irrelevant: talk of 2022 was dropped from HTML5 discussions. But for a while there, it was fascinating to see web designers and developers contemplate a year that seemed ludicriously futuristic. Jeff wrote:
God knows where I’ll be in 13 years. Quite frankly, I’ll be pretty fucking disappointed in myself (and our entire industry) if I’m writing HTML in 13 years.
That always struck me as odd. If I thought like that, I’d wonder what the point would be in making anything on the web to begin with (bear in mind that both my own personal website and The Session are now entering their third decade of life).
I had a different reaction to Jeff, as I wrote in 2010:
Many web developers were disgusted that such a seemingly far-off date was even being mentioned. My reaction was the opposite. I began to pay attention to HTML5.
But Jeff was far from alone. Scott Gilbertson wrote an angry article on Webmonkey:
If you’re thinking that planning how the web will look and work 13 years from now is a little bit ridiculous, you’re not alone.
Even if your 2022 ronc-o-matic web-enabled toaster (It slices! It dices! It browses! It arouses!) does ship with Firefox v22.3, will HTML still be the dominant language of web? Given that no one can really answer that question, does it make sense to propose a standard so far in the future?
(I’m re-reading that article in the current version of Firefox: 95.0.2.)
Two-thousand-twenty-two. That’s 14 years from now. Can any of us think that far? Wouldn’t our robot overlords, whether you welcome them or not, have taken over by then? Will the internet even matter then?
From the comments on Jeff’s post, there’s Corey Dutson:
2022: God knows what the Internet will look like at that point. Will we even have websites?
Dan Rubin, who has indeed successfully moved from web work to photography, wrote:
I certainly don’t intend to be doing “web work” by that time. I’m very curious to see where the web actually is in 14 years, though I can’t imagine that HTML5 will even get that far; it’ll all be obsolete before 2022.
Joshua Works made a prediction that’s worryingly close to reality:
I’ll be surprised if website-as-HTML is still the preferred method for moving around the tons of data we create, especially in the manner that could have been predicted in 2003 or even today. Hell, iPods will be over 20 years old by then and if everything’s not run as an iPhone App, then something went wrong.
Someone with the moniker Grand Caveman wrote:
In 2022 I’ll be 34, and hopefully the internet will be obsolete by then.
Perhaps the most level-headed observation came from Jonny Axelsson:
The world in 2022 will be pretty much like the world in 2009.
The world in 2009 is pretty much like 1996 which was pretty much like the world in 1983 which was pretty much like the world in 1970. Some changes are fairly sudden, others are slow, some are dramatic, others subtle, but as a whole “pretty much the same” covers it.
The Web in 2022 will not be dramatically different from the Web in 2009. It will be less hot and it will be less cool. The Web is a project, and as it succeeds it will fade out of our attention and into the background. We don’t care about things when they work.
Now that’s a sensible perspective!
So who else is looking forward to seeing what the World Wide Web is like in 2036?
I must remember to write a blog post then and link back to this one. I have no intention of trying to predict the future, but I’m willing to bet that hyperlinks will still be around in 14 years.
Monday, November 15th, 2021
Who is the web for? Everyone, everywhere, and not only the few with a financial stake in it. It’s still this enormously beautiful thing that has so much potential.
But web3? That’s just not it, man.
Exactly! The blinkered web3 viewpoint is a classic example of this fallacious logic (also, as Robin points out, exemplified by AMP):
- Something must be done!
- This (terrible idea) is something.
- Something has been done.
Wednesday, November 3rd, 2021
Ah, this brings back memories of hacking on the WorldWideWeb project at CERN!
(Not the original one. I’m not that old. I mean the recreation.)
Friday, September 3rd, 2021
On the detail and world-building in 40 years of William Gibson’s work.
Saturday, July 24th, 2021
The World Wide Web at its best is a mechanism for people to share what they know, almost always for free, and to find one’s community no matter where you are in the world.
Tuesday, July 20th, 2021
My last long-distance trip before we were all grounded by The Situation was to San Francisco at the end of 2019. I attended Indie Web Camp while I was there, which gave me the opportunity to add a little something to my website: an “on this day” page.
I’m glad I did. While it’s probably of little interest to anyone else, I enjoy scrolling back to see how the same date unfolded over the years.
’Sfunny, when I look back at older journal entries they’re often written out of frustration, usually when something in the dev world is bugging me. But when I look back at all the links I’ve bookmarked the vibe is much more enthusiastic, like I’m excitedly pointing at something and saying “Check this out!” I feel like sentiment analyses of those two sections of my site would yield two different results.
But when I scroll down through my “on this day” page, it also feels like descending deeper into the dark waters of linkrot. For each year back in time, the probability of a link still working decreases until there’s nothing but decay.
Too much has been lost already. The glue that holds humanity’s knowledge together is coming undone.
In one sense, linkrot is the price we pay for the web’s particular system of hypertext. We don’t have two-way linking, which means there’s no centralised repository of links which would be prohibitively complex to maintain. So when you want to link to something on the web, you just do it. An
a element with an
href attribute. That’s it. You don’t need to check with the owner of the resource you’re linking to. You don’t need to check with anyone. You have complete freedom to link to any URL you want to.
But it’s that same simple system that makes the act of linking a gamble. If the URL you’ve linked to goes away, you’ll have no way of knowing.
As I scroll down my “on this day” page, I come across more and more dead links that have been snapped off from the fabric of the web.
If I stop and think about it, it can get quite dispiriting. Why bother making hyperlinks at all? It’s only a matter of time until those links break.
And yet I still keep linking. I still keep pointing to things and saying “Check this out!” even though I know that over a long enough timescale, there’s little chance that the link will hold.
In a sense, every hyperlink on the World Wide Web is little act of hope. Even though I know that when I link to something, it probably won’t last, I still harbour that hope.
If hyperlinks are built on hope, and the web is made of hyperlinks, then in a way, the World Wide Web is quite literally made out of hope.
I like that.
Friday, February 19th, 2021
Thirty years later, it is easy to overlook the web’s origins as a tool for sharing knowledge. Key to Tim Berners-Lee’s vision were open standards that reflected his belief in the Rule of Least Power, a principle that choosing the simplest and least powerful language for a given purpose allows you to do more with the data stored in that language (thus, HTML is easier for humans or machines to interpret and analyze than PostScript). Along with open standards and the Rule of Least Power, Tim Berners-Lee wanted to make it easy for anyone to publish information in the form of web pages. His first web browser, named Nexus, was both a browser and editor.
Tuesday, September 8th, 2020
T E N Ǝ T
Jessica and I went to cinema yesterday.
Normally this wouldn’t be a big deal, but in our current circumstances, it was something of a momentous decision that involved a lot of risk assessment and weighing of the odds. We’ve been out and about a few times, but always to outdoor locations: the beach, a park, or a pub’s beer garden. For the first time, we were evaluating whether or not to enter an indoor environment, which given what we now know about the transmission of COVID-19, is certainly riskier than being outdoors.
But this was a cinema, so in theory, nobody should be talking (or singing or shouting), and everyone would be wearing masks and keeping their distance. Time was also on our side. We were considering a Monday afternoon showing—definitely not primetime. Looking at the website for the (wonderful) Duke of York’s cinema, we could see which seats were already taken. Less than an hour before the start time for the film, there were just a handful of seats occupied. A cinema that can seat a triple-digit number of people was going to be seating a single digit number of viewers.
We got tickets for the front row. Personally, I love sitting in the front row, especially in the Duke of York’s where there’s still plenty of room between the front row and the screen. But I know that it’s generally considered an undesirable spot by most people. Sure enough, the closest people to us were many rows back. Everyone was wearing masks and we kept them on for the duration of the film.
The film was Tenet). We weren’t about to enter an enclosed space for just any ol’ film. It would have to be pretty special—a new Star Wars film, or Denis Villeneuve’s Dune …or a new Christopher Nolan film. We knew it would look good on the big screen. We also knew it was likely to be spoiled for us if we didn’t see it soon enough.
At this point I am sounding the spoiler horn. If you have not seen Tenet yet, abandon ship at this point.
I really enjoyed this film. I understand the criticism that has been levelled at it—too cold, too clinical, too confusing—but I still enjoyed it immensely. I do think you need to be able to enjoy feeling confused if this is going to be a pleasurable experience. The payoff is that there’s an equally enjoyable feeling when things start slotting into place.
The closest film in Christopher Nolan’s back catalogue to Tenet is Inception in terms of twistiness and what it asks of the audience. But in some ways, Tenet is like an inverted version of Inception. In Inception, the ideas and the plot are genuinely complex, but Nolan does a great job in making them understandable—quite a feat! In Tenet, the central conceit and even the overall plot is, in hindsight, relatively straightforward. But Nolan has made it seem more twisty and convuluted than it really is. The ten minute battle at the end, for example, is filled with hard-to-follow twists and turns, but in actuality, it literally doesn’t matter.
The pitch for the mood of this film is that it’s in the spy genre, in the same way that Inception is in the heist genre. Though there’s an argument to be made that Tenet is more of a heist movie than Inception. But in terms of tone, yeah, it’s going for James Bond.
Even at the very end of the credits, when the title of the film rolled into view, it reminded me of the Bond films that would tease “The end of (this film). But James Bond will return in (next film).” Wouldn’t it have been wonderful if the very end of Tenet’s credits finished with “The end of Tenet. But the protagonist will return in …Tenet.”
The pleasure I got from Tenet was not the same kind of pleasure I get from watching a Bond film, which is a simpler, more basic kind of enjoyment. The pleasure I got from Tenet was more like the kind of enjoyment I get from reading smart sci-fi, the kind that posits a “what if?” scenario and isn’t afraid to push your mind in all kinds of uncomfortable directions to contemplate the ramifications.
Like I said, the central conceit—objects or people travelling backwards through time (from our perspective)—isn’t actually all that complex, but the fun comes from all the compounding knock-on effects that build on that one premise.
In the film, and in interviews about the film, everyone is at pains to point out that this isn’t time travel. But that’s not true. In fact, I would argue that Tenet is one of the few examples of genuine time travel. What I mean is that most so-called time-travel stories are actually more like time teleportation. People jump from one place in time to another instaneously. There are only a few examples I can think of where people genuinely travel.
The grandaddy of all time travel stories, The Time Machine by H.G. Wells, is one example. There are vivid descriptions of the world outside the machine playing out in fast-forward. But even here, there’s an implication that from outside the machine, the world cannot perceive the time machine (which would, from that perspective, look slowed down to the point of seeming completely still).
The most internally-consistent time-travel story is Primer. I suspect that the Venn diagram of people who didn’t like Tenet and people who wouldn’t like Primer is a circle. Again, it’s a film where the enjoyment comes from feeling confused, but where your attention will be rewarded and your intelligence won’t be insulted.
In Primer, the protagonists literally travel in time. If you want to go five hours into the past, you have to spend five hours in the box (the time machine).
In Tenet, the time machine is a turnstile. If you want to travel five hours into the past, you need only enter the turnstile for a moment, but then you have to spend the next five hours travelling backwards (which, from your perspective, looks like being in a world where cause and effect are reversed). After five hours, you go in and out of a turnstile again, and voila!—you’ve time travelled five hours into the past.
Crucially, if you decide to travel five hours into the past, then you have always done so. And in the five hours prior to your decision, a version of you (apparently moving backwards) would be visible to the world. There is never a version of events where you aren’t travelling backwards in time. There is no “first loop”.
That brings us to the fundamental split in categories of time travel (or time jump) stories: many worlds vs. single timeline.
In a many-worlds story, the past can be changed. Well, technically, you spawn a different universe in which events unfold differently, but from your perspective, the effect would be as though you had altered the past.
The best example of the many-worlds category in recent years is William Gibson’s The Peripheral. It genuinely reinvents the genre of time travel. First of all, no thing travels through time. In The Peripheral only information can time travel. But given telepresence technology, that’s enough. The Peripheral is time travel for the remote worker (once again, William Gibson proves to be eerily prescient). But the moment that any information travels backwards in time, the timeline splits into a new “stub”. So the many-worlds nature of its reality is front and centre. But that doesn’t stop the characters engaging in classic time travel behaviour—using knowledge of the future to exert control over the past.
Time travel stories are always played with a stacked deck of information. The future has power over the past because of the asymmetric nature of information distribution—there’s more information in the future than in the past. Whether it’s through sports results, the stock market or technological expertise, the future can exploit the past.
Information is at the heart of the power games in Tenet too, but there’s a twist. The repeated mantra here is “ignorance is ammunition.” That flies in the face of most time travel stories where knowledge—information from the future—is vital to winning the game.
It turns out that information from the future is vital to winning the game in Tenet too, but the reason why ignorance is ammunition comes down to the fact that Tenet is not a many-worlds story. It is very much a single timeline.
Having a single timeline makes for time travel stories that are like Greek tragedies. You can try travelling into the past to change the present but in doing so you will instead cause the very thing you set out to prevent.
The meat’n’bones of a single timeline time travel story—and this is at the heart of Tenet—is the question of free will.
The most succint (and disturbing) single-timeline time-travel story that I’ve read is by Ted Chiang in his recent book Exhalation. It’s called What’s Expected Of Us. It was originally published as a single page in Nature magazine. In that single page is a distillation of the metaphysical crisis that even a limited amount of time travel would unleash in a single-timeline world…
There’s a box, the Predictor. It’s very basic, like Claude Shannon’s Ultimate Machine. It has a button and a light. The button activates the light. But this machine, like an inverted object in Tenet, is moving through time differently to us. In this case, it’s very specific and localised. The machine is just a few seconds in the future relative to us. Cause and effect seem to be reversed. With a normal machine, you press the button and then the light flashes. But with the predictor, the light flashes and then you press the button. You can try to fool it but you won’t succeed. If the light flashes, you will press the button no matter how much you tell yourself that you won’t (likewise if you try to press the button before the light flashes, you won’t succeed). That’s it. In one succinct experiment with time, it is demonstrated that free will doesn’t exist.
Tenet has a similarly simple object to explain inversion. It’s a bullet. In an exposition scene we’re shown how it travels backwards in time. The protagonist holds his hand above the bullet, expecting it to jump into his hand as has just been demonstrated to him. He is told “you have to drop it.” He makes the decision to “drop” the bullet …and the bullet flies up into his hand.
This is a brilliant bit of sleight of hand (if you’ll excuse the choice of words) on Nolan’s part. It seems to imply that free will really matters. Only by deciding to “drop” the bullet does the bullet then fly upward. But here’s the thing: the protagonist had no choice but to decide to drop the bullet. We know that he had no choice because the bullet flew up into his hand. The bullet was always going to fly up into his hand. There is no timeline where the bullet doesn’t fly up into his hand, which means there is no timeline where the protagonist doesn’t decide to “drop” the bullet. The decision is real, but it is inevitable.
The lesson in this scene is the exact opposite of what it appears. It appears to show that agency and decision-making matter. The opposite is true. Free will cannot, in any meaningful sense, exist in this world.
This means that there was never really any threat. People from the future cannot change the past (or wipe it out) because it would’ve happened already. At one point, the protagonist voices this conjecture. “Doesn’t the fact that we’re here now mean that they don’t succeed?” Neil deflects the question, not because of uncertainty (we realise later) but because of certainty. It’s absolutely true that the people in the future can’t succeed because they haven’t succeeded. But the protagonist—at this point in the story—isn’t ready to truly internalise this. He needs to still believe that he is acting with free will. As that Ted Chiang story puts it:
It’s essential that you behave as if your decisions matter, even though you know that they don’t.
That’s true for the audience watching the film. If we were to understand too early that everything will work out fine, then there would be no tension in the film.
As ever with Nolan’s films, they are themselves metaphors for films. The first time you watch Tenet, ignorance is your ammuntion. You believe there is a threat. By the end of the film you have more information. Now if you re-watch the film, you will experience it differently, armed with your prior knowledge. But the film itself hasn’t changed. It’s the same linear flow of sequential scenes being projected. Everything plays out exactly the same. It’s you who have been changed. The first time you watch the film, you are like the protagonist at the start of the movie. The second time you watch it, you are like the protagonist at the end of the movie. You see the bigger picture. You understand the inevitability.
The character of Neil has had more time to come to terms with a universe without free will. What the protagonist begins to understand at the end of the film is what Neil has known for a while. He has seen this film. He knows how it ends. It ends with his death. He knows that it must end that way. At the end of the film we see him go to meet his death. Does he make the decision to do this? Yes …but he was always going to make the decision to do this. Just as the protagonist was always going to decide to “drop” the bullet, Neil was always going to decide to go to his death. It looks like a choice. But Neil understands at this point that the choice is pre-ordained. He will go to his death because he has gone to his death.
At the end, the protagonist—and the audience—understands. Everything played out exactly as it had to. The people in the future were hoping that reality allowed for many worlds, where the past could be changed. Luckily for us, reality turns out to be a single timeline. But the price we pay is that we come to understand, truly understand, that we have no free will. This is the kind of knowledge we wish we didn’t have. Ignorance was our ammunition and by the end of the film, it is spent.
Nolan has one other piece of misdirection up his sleeve. He implies that the central question at the heart of this time-travel story is the grandfather paradox. Our descendents in the future are literally trying to kill their grandparents (us). But if they succeed, then they can never come into existence.
But that’s not the paradox that plays out in Tenet. The central paradox is the bootstrap paradox, named for the Heinlein short story, By His Bootstraps. Information in this film is transmitted forwards and backwards through time, without ever being created. Take the phrase “Tenet”. In subjective time, the protagonist first hears of this phrase—and this organisation—when he is at the start of his journey. But the people who tell him this received the information via a subjectively older version of the protagonist who has travelled to the past. The protagonist starts the Tenet organistion (and phrase) in the future because the organisation (and phrase) existed in the past. So where did the phrase come from?
This paradox—the bootstrap paradox—remains after the grandfather paradox has been dealt with. The grandfather paradox was a distraction. The bootstrap paradox can’t be resolved, no matter how many times you watch the same film.
So Tenet has three instances of misdirection in its narrative:
- Inversion isn’t time travel (it absolutely is).
- Decisions matter (they don’t; there is no free will).
- The grandfather paradox is the central question (it’s not; the bootstrap paradox is the central question).
I’m looking forward to seeing Tenet again. Though it can never be the same as that first time. Ignorance can never again be my ammunition.
I’m very glad that Jessica and I decided to go to the cinema to see Tenet. But who am I kidding? Did we ever really have a choice?
Thursday, August 20th, 2020
Web on the beach
It was very hot here in England last week. By late afternoon, the stuffiness indoors was too much to take.
If you can’t stand the heat, get out of the kitchen. That’s exactly what Jessica and I did. The time had come for us to avail of someone else’s kitchen. For the first time in many months, we ventured out for an evening meal. We could take advantage of the government discount scheme with the very unfortunate slogan, “eat out to help out.” (I can’t believe that no one in that meeting said something.)
Just to be clear, we wanted to dine outdoors. The numbers are looking good in Brighton right now, but we’re both still very cautious about venturing into indoor spaces, given everything we know now about COVID-19 transmission.
Fortunately for us, there’s a new spot on the seafront called Shelter Hall Raw. It’s a collective of multiple local food outlets and it has ample outdoor seating.
We found a nice table for two outside. Then we didn’t flag down a waiter.
Instead, we followed the instructions on the table. I say instructions, but it was a bit simpler than that. It was a URL:
shelterhall.co.uk (there was also a QR code next to the URL that I could’ve just pointed my camera at, but I’ve developed such a case of QR code blindness that I blanked that out initially).
Just to be clear, under the current circumstances, this is the only way to place an order at this establishment. The only (brief) interaction you’ll have with another persn is when someone brings your order.
It worked a treat.
We had frosty beverages chosen from the excellent selection of local beers. We also had fried chicken sandwiches from Lost Boys chicken, purveyors of the best wings in town.
The whole experience was a testament to what the web can do. You browse the website. You make your choice on the website. You pay on the website (you can create an account but you don’t have to).
Thinking about it, I can see why they chose the web over a native app. Online ordering is the only way to place your order at this place. Telling people “You have to go to this website” …that seems reasonable. But telling people “You have to download this app” …that’s too much friction.
It hasn’t been a great week for the web. Layoffs at Mozilla. Google taking aim at URLs. It felt good to see experience an instance of the web really shining.
And it felt really good to have that cold beer.
Friday, July 17th, 2020
Look out someone else’s window somewhere in the world.
There’s something indescribably lovely about this. It’s like a kind of positive voyeurism.
I lost a lot of time to this.
Sunday, May 3rd, 2020
What a time, as they say, to be alive. The Situation is awful in so many ways, and yet…
In this crisis, there is also opportunity—the opportunity to sit on the sofa, binge-watch television and feel good about it! I mean just think about it: when in the history of our culture has there been a time when the choice between running a marathon or going to the gym or staying at home watching TV can be resolved with such certitude? Stay at home and watch TV, of course! It’s the only morally correct choice. Protect the NHS! Save lives! Gorge on box sets!
What you end up watching doesn’t really matter. If you want to binge on Love Island or Tiger King, go for it. At this moment in time, it’s all good.
I had an ancient Apple TV device that served me well for years. At the beginning of The Situation, I decided to finally upgrade to a more modern model so I could get to more streaming services. Once I figured out how to turn off the unbelievably annoying sounds and animations, I got it set up with some subscription services. Should it be of any interest, here’s what I’ve been watching in order to save lives and protect the NHS…
Watchmen, Now TV
Superb! I suspect you’ll want to have read Alan Moore’s classic book to fully enjoy this series set in the parallel present extrapolated from that book’s ‘80s setting. Like that book, what appears to be a story about masked vigilantes is packing much, much deeper themes. I have a hunch that if Moore himself were forced to watch it, he might even offer some grudging approval.
Devs, BBC iPlayer
Ex Machina meets The Social Network in Alex Garland’s first TV show. I was reading David Deutsch while I was watching this, which felt like getting an extra bit of world-building. I think this might have worked better in the snappier context of a film, but it makes for an enjoyable saunter as a series. Style outweighs substance, but the style is strong enough to carry it.
Breeders, Now TV
Genuinely hilarious. Watch the first episode and see how many times you laugh guiltily. It gets a bit more sentimental later on, but there’s a wonderfully mean streak throughout that keeps the laughter flowing. If you are a parent of small children though, this may feel like being in a rock band watching Spinal Tap—all too real.
The Mandalorian, Disney Plus
I cannot objectively evaluate this. I absolutely love it, but that’s no surprise. It’s like it was made for me. The execution of each episode is, in my biased opinion, terrific. Read what Nat wrote about it. I agree with everything they said.
Westworld, Now TV
The third series is wrapping up soon. I’m enjoying this series immensely. It’s got a real cyberpunk sensibility; not in a stupid Altered Carbon kind of way, but in a real Gibsonian bit of noirish fun. Like Devs, it’s not as clever as it thinks it is, but it’s throroughly entertaining all the same.
Tales From The Loop, Amazon Prime
The languid pacing means this isn’t exactly a series of cliffhangers, but it will reward you for staying with it. It avoids the negativity of Black Mirror and instead maintains a more neutral viewpoint on the unexpected effects of technology. At its best, it feels like an updated take on Ray Bradbury’s stories of smalltown America (like the episode directed by Jodie Foster featuring a cameo by Shane Carruth—the time traveller’s time traveller).
Years and Years, BBC iPlayer
A near-future family and political drama by Russell T Davies. Subtlety has never been his strong point and the polemic aspects of this are far too on-the-nose to take seriously. Characters will monologue for minutes while practically waving a finger at you out of the television set. But it’s worth watching for Emma Thompson’s performance as an all-too believable populist politician. Apart from a feelgood final episode, it’s not light viewing so maybe not the best quarantine fodder.
For All Mankind, Apple TV+
An ahistorical space race that’s a lot like Mary Robinette Kowal’s Lady Astronaut books. The initial premise—that Alexei Leonov beats Neil Armstrong to a moon landing—is interesting enough, but it really picks up from episode three. Alas, the baton isn’t really kept up for the whole series; it reverts to a more standard kind of drama from about halfway through. Still worth seeing though. It’s probably the best show on Apple TV+, but that says more about the paucity of the selection on there than it does about the quality of this series.
Avenue Five, Now TV
When it’s good, this space-based comedy is chucklesome but it kind of feels like Armando Iannucci lite.
Picard, Amazon Prime
It’s fine. Michael Chabon takes the world of Star Trek in some interesting directions, but it never feels like it’s allowed to veer too far away from the established order.
The Outsider, Now TV
A tense and creepy Stephen King adaption. I enjoyed the mystery of the first few episodes more than the later ones. Once the supernatural rules are established, it’s not quite as interesting. There are some good performances here, but the series gives off a vibe of believing it’s more important than it really is.
Better Call Saul, Netflix
The latest series (four? I’ve lost count) just wrapped up. It’s all good stuff, even knowing how some of the pieces need to slot into place for Breaking Bad.
Normal People, BBC iPlayer
I heard this was good so I went to the BBC iPlayer app and hit play. “Pretty good stuff”, I thought after watching that episode. Then I noticed that it said Episode Twelve. I had watched the final episode first. Doh! But, y’know, watching from the start, the foreknowledge of how things turn out isn’t detracting from the pleasure at all. In fact, I think you could probably watch the whole series completely out of order. It’s more of a tone poem than a plot-driven series. The characters themselves matter more than what happens to them.
Hunters, Amazon Prime
A silly 70s-set jewsploitation series with Al Pacino. The enjoyment comes from the wish fulfillment of killing nazis, which would be fine except for the way that the holocaust is used for character development. The comic-book tone of the show clashes very uncomfortably with that subject matter. The Shoah is not a plot device. This series feels like what we would get if Tarentino made television (and not in a good way).
Thursday, April 30th, 2020
The parallels between Alex Garland’s Devs and Tom Stoppard’s Arcadia.
Saturday, April 11th, 2020
Did you hear the one about two Irishmen on a podcast?
I really enjoyed this back-and-forth discussion with Gerry on performance, waste, and more. We agreed on much, but we also clashed sometimes.
Wednesday, March 11th, 2020
A 1992 paper by Tim Berners-Lee, Robert Cailliau, and Jean-Françoise Groff.
The W3 project is not a research project, but a practical plan to implement a global information system.
A curl in every port
A few years back, Zach Bloom wrote The History of the URL: Path, Fragment, Query, and Auth. He recently expanded on it and republished it on the Cloudflare blog as The History of the URL. It’s well worth the time to read the whole thing. It’s packed full of fascinating tidbits.
In the section on ports, Zach says:
The timeline of Gopher and HTTP can be evidenced by their default port numbers. Gopher is 70, HTTP 80. The HTTP port was assigned (likely by Jon Postel at the IANA) at the request of Tim Berners-Lee sometime between 1990 and 1992.
Kimberly was spelunking down the original source code, when she came across this line in the
#define TCP_PORT 80 /* Allocated to http by Jon Postel/ISI 24-Jan-92 */
We showed this to Jean-François Groff, who worked on the original web technologies like
libwww, the forerunner to
libcurl. He remembers that day. It felt like they had “made it”, receiving the official blessing of Jon Postel (in the same RFC, incidentally, that gave port 70 to Gopher).
Then he told us something interesting about the next line of code:
#define OLD_TCP_PORT 2784 /* Try the old one if no answer on 80 */
Port 2784? That seems like an odd choice. Most of us would choose something easy to remember.
Well, it turns out that 2784 is easy to remember if you’re Tim Berners-Lee.
Those were the last four digits of his parents’ phone number.
This is a wonderful deep dive into all the parts of a URL:
There’s a lot of great DNS stuff about the
Root DNS servers operate in safes, inside locked cages. A clock sits on the safe to ensure the camera feed hasn’t been looped. Particularily given how slow DNSSEC implementation has been, an attack on one of those servers could allow an attacker to redirect all of the Internet traffic for a portion of Internet users. This, of course, makes for the most fantastic heist movie to have never been made.
Sunday, January 19th, 2020
A Cataloged Archive of Information Relating to the Now Closed Mystery Flesh Pit National Park
Tuesday, December 31st, 2019
We should think of our code, even our designs, as running for decades, and alter our work to match.
Thursday, December 12th, 2019
When the game developer Blizzard Entertainment decommissioned some of their server blades to be auctioned off, they turned them into commemorative commodities, adding an etching onto the metal frame with the server’s name (e.g., “Proudmoore” or “Darkspear”), its dates of operation, and an inscription: “within the circuits and hard drive, a world of magic, adventure, and friendship thrived… this server was home to thousands of immersive experiences.” While stripped of their ability to store virtual memory or connect people to an online game world, these servers were valuable and meaningful as worlds and homes. They became repositories of social and spatial memory, souvenirs from WoW.